Red Orchestra (2) : Heroes of Stalingrad

I don't think it would do any harm to the game if they sped it up a bit, i know theyre going for "realism" but it feels unrealistically slow, its like your characters got an anchor tied to his ass.

Do you play the game much, or was that just from spending a couple of hours trying to get into it? If its the latter, like I said, you get used to it.

If you do play it regularly though and think it should be sped up, fair enough. The great thing about the speed at which people run/walk, is that it directly influences how you 'play' the game. Running from cover to cover is essential, its not like you can just have a mad sprint across the map like in games such as bad company 2 which is hugely unrealistic, (I think its a fantastic game also just for the record). Teamwork is recquired, its one of the few games I've played where covering fire is a necessity.

I'd imagine most people who enjoyed the first game don't have a problem with the speed, but considering they've tried making this game abit easier to pick up and play I'd think they will have sped things up slightly so you may get your wish! Hopefully though the game won't have lost its roots. Should be interesting to see how it compares to RO1 aswell as the big titles like BF3.
 
I don't think it would do any harm to the game if they sped it up a bit, i know theyre going for "realism" but it feels unrealistically slow, its like your characters got an anchor tied to his ass.

I dont think it actually was that slow, but it had a vaguely clunky feeling which made it feel slow. That said, at least you actually felt like your player had weight, and was actually an avatar lugging around equipment, ammunition and a weapon, rather than skidding around the map like other FPS games.

With the new engine Im hoping for a more fluid experience. This is more important than high movement speeds I think.
 
Heh, pretty nice trailer. Edit: ^ haha

And before anyone makes the confused mistake I did, that logo that pops up on the laptop isnt EA origin for eh another company that I shouldn't mention. Made me :confused: since RO is very much a steam game but then it twigged.
 
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I'd be surprised if the 'beta' is any more than 2 days before release.

According to the tripwire devs the date for the beta hasn't changed since the release date was pushed back. So in theory the beta should arrive sometime before the 30th of August.

Also I doubt there will be beta keys for people who bought the deluxe edition until the beta starts (if there are keys at all, it may just pop up on your steam games list).
 
Why does it say "Origin" when he opens the laptop?

Pre orders to be refunded and the game available on origin exclusively???

;)

Pigs will fly and Hell will freeze over before EA allow a game that isn't one of theirs to piggyback their service.

Pre-ordered the deluxe edition before going on my hols last week. I personally cannot wait for this game. Hopefully it will carry me through till another good MP game comes out (not hopeful for CS:GO).
My housemate couldn't believe I was looking forward to "another WW2 game", I told him I couldn't believe he was looking forward to another bloody modern shooter.
 
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According to the tripwire devs the date for the beta hasn't changed since the release date was pushed back. So in theory the beta should arrive sometime before the 30th of August.

Also I doubt there will be beta keys for people who bought the deluxe edition until the beta starts (if there are keys at all, it may just pop up on your steam games list).

There have been a limited number of beta keys given to the old RO clans for bug spotting & play testing (with acceptance of NDA). fullmj have been given 4 beta keys so I would assume the others have too.
 
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