Rome 2 : Total War

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My god the bugs in this game are damned annoying!!! This has happened to me twice now - Was attacking a city and had them surrounded for a few turns so the AI would lose troops through attrition. As it turned out I actually lost 3/4 of my army through attrition and the AI lost none!!

To top it off the AI army spawns right next to a capture flag and I lose because I couldn't get my army to it quick enough

blughh really am just going to put this game away for a few months and hopefully they can fix it. Seems a very broken game right now but it has the potential to be great :(

If the city has a port then you need to blockade it as well.
 
Had my first real go on this last night and found the AI to be unbelievably easy to beat. I was also upset that my fine columns of soldiers resorted into a bar brawl when they met the enemy rather than staying in formation and winning the fight through training and HOLDING THE BLOODY LINE!
I quite like the map side of the game though, although it does seem quite simple compared to the previous titles. Oh and why no cut scene general speeches before letting slip the dogs of war? Not great so far, but there is hope of patches/expansions/mods to fix it.
 
The Angry Joe youtube review of the game pretty much hits the mark for me, there are good points and bad points about the game but mostly bad, it's unfinished, unpolished and has had lots of core elements removed which make it feel far less involving. They've also added in elements which you're given little information on, such as politics and some of the additions really bash away at the core fun of the TW games, such as FLAGS IN OPEN TERRAIN BATTLES ?!?!

This is worse than Empire was and that game put me off buying Napoleon and made me wary of Shogun 2 (did eventually get it). I've no intention of getting another TW game at launch again and certainly won't pre-order.

The clips in Angry Joe's review where he's got the chief "AI" guy talking in an interview just sum the game up, tons of promises with nothing delivered. I was in fits of giggles at the boats going through towns and armies refusing to engage in combat despite being inches from each other.

I'd link the video but it's got a fair number of swearies! :D
 
Read that earlier...it is incredible considering Shogun was no where near as cpu bound so I'm struggling to understand why Rome is...the engine hasn't changed that much has it?

Graphically it is pretty damn good but not that much better than Shogun 2 and it doesn't have tesselation.
 
Graphically it's only acceptable AFTER I've put mods on it, no way I'd call it "good" :)

I'm more worried/annoyed about the loss of family trees, cut scenes etc which added to the feel of the game, it's less engaging now. I mean hell you don't even get Spy cut scenes just a pop up and the agents all feel the same.

General dies? up pops a new one, no need to think about.. so you can concentrate on the terrible naval battles and having troops run around in circles during your 4 minute battles? No thanks, makes no sense.

Screw graphics, get the damn game right!
 
To be honest, I think the criticisms are a little OTT.

Yes it's got bugs & balance issues, along with a host of performance problems - but overall the game is still fun & I find myself playing it quite a bit.

Once these issues are resolved the game will be top notch, as it's got a great foundation to work from.

If it was that bad I wouldn't still be playing it.
 
Has anyone else noticed that the AI can form a full army stack of reasonably balanced troops and then just leave them stood still, whilst they die through attrition turn after turn...?
This is happening to me when I captured one of their cities. I have absolutely no troops garrisoned and yet they have this humongous army stack just at the edge of my city, just stood immobilised for some reason rotting away.
I was thinking that I would just lose the city back to them but they seem to be content enough to just fade away.

I am thinking of starting a new campaign and this time use some of Radious's mods to see if they can help.
 
Graphically it's only acceptable AFTER I've put mods on it, no way I'd call it "good" :)

I'm more worried/annoyed about the loss of family trees, cut scenes etc which added to the feel of the game, it's less engaging now. I mean hell you don't even get Spy cut scenes just a pop up and the agents all feel the same.

General dies? up pops a new one, no need to think about.. so you can concentrate on the terrible naval battles and having troops run around in circles during your 4 minute battles? No thanks, makes no sense.

Screw graphics, get the damn game right!

Acceptable? I'm playing on extreme and I'd say the graphics are a damn sight better than acceptable but then I haven't really suffered from the muddy textures etc that others have had. Although I agree that is after modding but only of the colour grading and filters (GEM mod). My main gripe is that although it looks better than Shogun (marginally though no tesselation :/) it performs considerably worse which doesn't make sense.

I agree on the mechanics, there are a lot of flaws in the core gameplay. They got a lot right in Shogun 2, and whilst there are some additions in Rome 2 that I do like they altered far too much on things that didn't need to be changed.
 
To be honest, I think the criticisms are a little OTT.

Yes it's got bugs & balance issues, along with a host of performance problems - but overall the game is still fun & I find myself playing it quite a bit.

Once these issues are resolved the game will be top notch, as it's got a great foundation to work from.

If it was that bad I wouldn't still be playing it.

Whilst i have been complaining a lot about this game ( and quite rightly so), you do have a point. It is still a Total War game and the foundation is strong. They just need to fix the god awful performance, get rid of the asinine new ideas (capture the flag, no family tree, no guard mode/fire at will e.t.c) and then it might be a pretty good game.

At the moment i refuse to play it. Hopefully by Christmas they will have ironed out the rubbishness!
 
Whilst i have been complaining a lot about this game ( and quite rightly so), you do have a point. It is still a Total War game and the foundation is strong. They just need to fix the god awful performance, get rid of the asinine new ideas (capture the flag, no family tree, no guard mode/fire at will e.t.c) and then it might be a pretty good game.

At the moment i refuse to play it. Hopefully by Christmas they will have ironed out the rubbishness!
That's kinda how I see it.

The bugs in theory should be pretty easy to fix, family trees could be added as free DLC - mods should be able to fix all the balance issues (as some already have).

I'd say the game was very disappointing that it didn't like up-to the hype, but show me a total war game which was great on release? - I mean empire total war was horrendous on release.

The core of the game which can't be changed is fine, it's just the edges which are frayed but thankfully changeable.

Part of me wants to wait a few months then play it, but the fact I keep logging in to start a new campaign or continue an old one really does indicate the game has staying appeal.
 
What i don't understand mainly is the graphics. Shogun 2 was beautiful and performed pretty well all things considered. It had good sli scaling, tesselation, AA options e.t.c. WHY did they not just build on that? It is the same god damn engine. It would have been better if they just kept everything graphics wise exactly the same and re-skinned it for the Roman era.

It seriously looks like they just looked at the Shogun 2 code they had and went " na, lets dump that in the recycle bin and start again.."
 
Acceptable? I'm playing on extreme and I'd say the graphics are a damn sight better than acceptable but then I haven't really suffered from the muddy textures etc that others have had. Although I agree that is after modding but only of the colour grading and filters (GEM mod). My main gripe is that although it looks better than Shogun (marginally though no tesselation :/) it performs considerably worse which doesn't make sense.

I agree on the mechanics, there are a lot of flaws in the core gameplay. They got a lot right in Shogun 2, and whilst there are some additions in Rome 2 that I do like they altered far too much on things that didn't need to be changed.

That's one of the issues, people are seeing completely different quality graphics. My textures on the map gui are fine but in battle look dire regardless of the graphics option that I select - and it's not down to PC spec so I'm not sure what the problem stems from.
 
yeah that was one of the first things I did, AIDA reports it using up GPU memory and happily playing away, don't get me wrong it's not ugly but it's nothing compared to the promo videos etc but still better than it was on release.

The mods made the biggest difference though :) I have a feeling it's the modding community that'll end up fixing most of the bugs, god knows how they'll sort the AI though.
 
AI is the stupidest it's ever been even in empire it was leaps ahead of this! last night I found a unit of Spartan AI in a fleet blockading a rebel town they did not attept to actually take the town though & because of them nobody can take it so they will just be sitting there until they die of attrition, my only choice is to go to war with the spatans which I really did not want to do this early in the game.
I should call it quits till they fix it but like a moth to a flame it keeps drawing me in.
 
Have you turned on "unlimited GPU memory" on the graphics options?, it enforces whatever options you select & doesn't let Rome 2 under-scale to keep performance high (as sometimes it does to too much).

If you press start and paste this into the command box (including the quotes);

"%appdata%\The Creative Assembly\Rome2\logs\gfx.log.txt"

Then hit enter it'll pop open a txt file showing how over budget you are in GPU memory and what has been downgraded.
 
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