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Poll: Ryzen 7950X3D, 7900X3D, 7800X3D

Will you be purchasing the 7800X3D on the 6th?


  • Total voters
    191
  • Poll closed .
sorry to eer go off topic a bit here but does anyone know here when ocuk will get any more deliveries for these chips ? Trying for a new build but need newest stuff because.…… it’s cool
 
Some of the things that make Star Citizen what it is are technically extremely difficult, Bethesda keep saying they are not going to be doing this and that making it ever less a true competitor, there are unconfirmed rumblings that they just can't get it to work, hence they keep delaying it, nothing specific, just noise.

I hope they put something out, i'm looking forward to it.

Star Citizen is easy, i have to go out but when i get back i'll give you some links, you get an account, download the installer and install it, its that simple, the website is overly complicated tho, granted, i'll be back later :)
Cheers, not sure it would run on my skylake system though :) Waiting for the 7800X3D to release for one massive upgrade!
 
sorry to eer go off topic a bit here but does anyone know here when ocuk will get any more deliveries for these chips ? Trying for a new build but need newest stuff because.…… it’s cool
This was the last update from @Gibbo. At least OcuK are allowing pre-orders so if you want one you can order now.
 
New version of Ryzen master (2.10.2.2367) with support for the latest x3D CPU's has been released.

Release Highlights​

  • Adds support for Desktops utilizing AMD Ryzen™ 7000 Series Processors with AMD 3D V-cache™ technology.
  • Enhancement to the Curve Optimizer feature - range extended from -30 to -50

Minimum System Configuration​

  • AMD Ryzen Threadripper or AMD Ryzen processor on a motherboard that supports overclocking.
  • Windows 10 May 2019 Update (or newer).
  • This version can be installed on top of an existing version of Ryzen™ Master, but it is recommended that you uninstall the previous version before installing 2.10.2.2367.

Fixed Issues​

  • Issue related to CPU Voltage range is fixed. Users can now apply voltages beyond 1.52V.

Known Issues​

  • Not all features are visible or supported on Legacy Processors.
https://www.amd.com/en/technologies/ryzen-master
https://www.amd.com/en/support/kb/release-notes/rn-ryzen-master-2-10-2-2367
 
damn -50 ?
The 7950X3D appears to have the headroom to allow such a negative offset, which will just improve perf/lower power usage even more.

I'm quite shocked how far I've been able to lower mine, particularly on the second CCD which appears to be golden for all 7950X3Ds.
 
The 7950X3D appears to have the headroom to allow such a negative offset, which will just improve perf/lower power usage even more.

I'm quite shocked how far I've been able to lower mine, particularly on the second CCD which appears to be golden for all 7950X3Ds.

Probably better binned , it's like 5800x3d most have no issues with -30 all cores
 
I thought Star Field was looking alright. Not see any news to suggest it's in trouble, other than the release date keeps getting pushed back, but that's par for the course with Bethesda's big games.
Star Citizen does look great though, the detail is incredible. I saw some Youtuber (Olie?) get into it, it looked like a nightmare to get hold of and install though.

Go here and sign up. you don't need to buy a game package to have an account, for now i suggest you don't buy in, there will be a free-fly event in a couple of weeks or so, that will give you free access to the whole game and some ships, usually for a couple of weeks, i suggest you use that to try before you buy :)
You will need this account to access the free fly.


If you do buy before you try, again i don't recommend that, this page will tell you how to get the game.

Your Skylake, is it an 8700K? you might be ok with that, its not great for it, but it should run it ok, i would not bother with anything less tho....

I run a Ryzen 5800X, RTX 2070S, 32GB RAM, the game is installed on an NVMe, 1440P
The weakest part there is the GPU, its fine, mostly, but frame rates can be as low as 30, tho the game has fantastic frame pacing so its a very smooth 30, you can't tell unless you tun the OSD on, mostly its around 60, ish.
Do install it on your fastest drive, that really matters.

Keep an eye on this thread, someone will post there when the free fly event starts.

 
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Last thing...... if the is any doubt that Chris Roberts was a 'Star' Wars fan this mini movie should put that to rest.

Its an add for the Crusader Mercury Star Runner, the ship in my signature, my daily driver.

This was done in real time in the engine, its not CGI, its the engine. Its a fun little video.

 
Meh... They used to call it a scam until they realised 900 devs across 4 studios globally constantly releasing updates that are growing the game makes that argument look daft.

So they switched to calling it a tech demo, that's not entirely wrong but more wrong as time goes on, the number of "i was wrong about Star Citizen this is amazing" type videos is steadily growing, tho it still has plenty of sceptics, which is healthy IMO. $552,533,576 raised to date and 4,431,470 accounts it has a lot to live up to.

It even has two "Star" copy-cat games in development, Star Atlas which looks like its going to fail and Bethesda's Star Field which after 7 years of development sadly looks like its also in trouble, its incredibly complicated, its pushing way beyond all sorts of game dev boundaries.

Some of the things that make Star Citizen what it is are technically extremely difficult, Bethesda keep saying they are not going to be doing this and that making it ever less a true competitor, there are unconfirmed rumblings that they just can't get it to work, hence they keep delaying it, nothing specific, just noise.

I hope they put something out, i'm looking forward to it.

Star Citizen is easy, i have to go out but when i get back i'll give you some links, you get an account, download the installer and install it, its that simple, the website is overly complicated tho, granted, i'll be back later :)

Starfield can be compared to SQ42 (which most likely, Starfield I mean, will have an edge on SQ42 in terms of story/quests/characters), modability, etc. SQ42 should have been launched for a while now if they would have bother to get at least something out (but that would have change the income stream for SC if the single player was far for perfection - and most like will).

Testing hardware for this, I suppose, it can be useful for the people that actually play it for a relative long time and constantly, but when you take into consideration that is an ongoing development can be a bit pointless. In 5-10 years from now there's a lot that can happen. :p
 
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Starfield can be compared to SQ42 (which most likely, Starfield I mean, will have an edge on SQ42 in terms of story/quests/characters), modability, etc. SQ42 should have been launched for a while now if they would have bother to get at least something out (but that would have change the income stream for SC if the single player was far for perfection - and most like will).

Testing hardware for this, I suppose, it can be useful for the people that actually play it for a relative long time and constantly, but when you take into consideration that is an ongoing development can be a bit pointless. In 5-10 years from now there's a lot that can happen. :p
Its single player, yeah, but its likely more open world than SQ42 which is an on rails story driven campaign, its the main aspect of Star Citizen lore as a stand alone game.

Starfield is... well Skyrim in space.

That is the only thing that makes me feel a bit like those ED Odyssey refugees did, Bethesda games are usually made multiplayer by the community but i think they will struggle with this one, there is a reason why games on this scale, NMS, ED Odyssey... are not MP, at least not in the proper sense, and Fallout 4 is about the size of New Babbage, just one city on one planet on that one Star System, it is also just a piece of land.

Its that Multiplayer aspect, on a literal universe scale, with no level loading, because you can't have level loading in a multiplayer game, unless you nail everyone to a chair which wouldn't work in Star Citizen because you have ships with an interior that is full of your crew mates running round in there all doing their own thing. people are flying 890J's around with 100 people on board ####'ing about.
Its why this aspect of Star Citizen is unique.
While this seems like such a simple thing but its that limitless experience that makes it what it is, there is no "you can't do that" orbit drop a crewed APC out of the back of a cargo hauler, because why not? Oh ok... that's a global physics grid containing a planetary physics grid supporting on movable physics grid which its self is supporting a movable physics grid containing 6 people that is then moved out of the first movable physics grid into the planetary physics grid... and the code is just supposed to go "oh... oh ok so this is happening, i'm not going to freak out"
I remember the early days before they perfected it, hilarious...

This is why David Braben (Elite Dangerous) after first promising ship interiors for the Odyssey expansion had to back track and say "yeah about that, sorry, not happening" not because "its boring" we all know its not that, ED level loads everywhere, that planetary entry effect, its a loadscreen, no EVA, no parking whatever the #### you like in any random ship if it fits and if it doesn't use force and maybe lose some extremities to make it fit.

It took about $100 Million and a couple hundred of the brightest people a few years to achieve it, other studios with ambitions to emulate it have thrown in the towel. So i don't have a lot of confidence the Bethesda fan community can pull off what Bethesda, Fronter...... couldn't, the best thing about a vast limitless "no" to nothing sandbox is that the tools and the environment exists to sandbox whatever you want, and that is best experienced with your friends.

I am looking forward to Starfield, but i know what to expect.
 
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Can we get back to the CPU things hey ;) I thought someone had something interesting lol....
:D

Ryzen Master Installed which did work with the 7950X3D, it took over 2 hours to do a per core OC optimisation.. I left the default max range as -30 and after 2 hours, it had magically worked out that every single core should be -30! I will never get those 2 hours back, Y-Cruncher immediately identified 3 cores failing.

So I will just follow LtMatts advice and do it manually.. I might do a quick 'n' dirty scan using a cut down set of Y-Cruncher or maybe give CoreCycler a go as I can cut that down easily in time to whatever is most efficient and then do the longer Y-Cruncher runs.

As per the other Thread, my SP is 110, Harshell123 is 111, LtMatts is 111 (was 112 initially) anyone else want to share to see what kind of spread we have, all looking quite tight and reasonable.
 
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Mine was SP112, but dropped to SP110 and then back to SP111 after switching BIOS. Never managed to get the SP112 rating back though sadly. :cry:

Ranges I've seen so far range from 109-112.
 
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