I love the Souls games, but could not get on with this. I guess I prefer the slower combat of the Souls games.
How real is the need for speed in this game?
Do it man It's one of the greatest games of all time, and I don't say these words lightly. I came into this blind, but did complete DS3 after (a great-great game too, but not as good imo). Parrying in DS3 is much harder than in Sekiro. Although Sekiro's fights are more toe-to-toe, the game mechanics' reaction speed is the same. There will be a samurai mini boss who will shock you with his sword speed, but he has a trick (and a cheese method). And he is the only one stand out speed wise (and his fight lasts 30 seconds. 30 seconds of pure adrenaline, either you die or he dies).I am a bit hesitant despite loving the Souls games...How real is the need for speed in this game?
Parrying in DS3 is much harder than in Sekiro. Although Sekiro's fights are more toe-to-toe, the game mechanics' reaction speed is the same.
I am hovering over the "buy" button on the Sekiro page on Steam, but I am a bit hesitant despite loving the Souls games.
The issue giving me pause is the discussions I've read about what makes this game difficult. The consensus seems to be that it is the speed of decision-making and reaction required that genreate the biggest challenge.
Now, I alwasy struggle horribly with fast bosses. There aren't too many super-quick ones in the DS games, but Nioh had a few (Maria, Okatsu, Jin Hayabusa) that gave me real conniptions due basically to being too damned fast. A whole game of those I just couldn't have coped with. I am a middle-aged gamer now and I guess my reactions are slowing down. I can deal with most boss mechanics, but speed merchants are my kryptonite.
How real is the need for speed in this game?
Another game I wanted to love but was useless at.
Got to the first chained Ogre and gave up after many attempts. looked at a number of guides but just couldnt seem to pull off the moves suggested - and I agree the control scheme on PC was a nightmare.
Just have to accept I am rubbish at Souls like games - even though they always seem right up my street.
Sekiro is £25 in the steam sale today, thats pretty much the cheapest I've seen it for a long while
I think its a FromSoftware thing. Dark Souls, even the oldest 2012 DS1 are still at near launch price. Psychologically its a good thing as people would try harder and be more likely to stay with the game and enjoy it closer to its full potential after having spent good money on it. Real art should be expensive and all thatMost games after just a few months go down to around £24, but Sekiro after at least 18 months is holding its value.
Sekiro on PC, would i be ok with mouse and keyboard or better with a controller for a 1st playthrough ?
I just got pastthe giant white snake.
Really liking this so far. I have been struggling with the mini-bosses a bit - well, one of them.(The General after the Chained Ogre)
I died like seven times and even when I won it was only with a sliver of health remaining and only because an accidental jump at the last minute landed me on the guy's head and finished off his poster. Totally didn't mean that!
Finished playing this morning when the next boss cut me down in short order.
I think moving around the levels is a lot easier than Dark Souls so far, but the bosses and mini-bosses seem a lot harder (for me anyway). Finding the balance between staying aggressive to keep the posture metre filling up whilst also leaving time to react to the opponent is so far feeling very difficult and I haven't got into the rhythm of it at all yet.
There's an optional area you can do before the giant snake path whose enemies and boss will teach you quite a lot about the rhythm of the game and controlled aggression. It's harder than what you're going up against currently but totally worth doing earlier as it's great and will ensure you'll have an easier time later on.
Great to hear! make sure you're playing with Japanese audio and English subtitles, the voiceover and acting are so much better than the bland and mawkish dub.It felt like a good battle and I have to say I am throroughly enjoying this so far.
Slow combos can be interrupted, but fast flurries need to be deflected/blocked to the end. Experiment with pressing attack immediately after a successful deflect to do so, the timing is tight though. You almost have to know that your deflect will work and press attack without waiting to see if it worked. This makes a big difference with sword enemies, including bosses.It was tough first of all because I seem to really struggle with the idea that successful parries (maybe that's why they're called deflects and not parries in game) don't stop the enemy combo.
Great to hear! make sure you're playing with Japanese audio and English subtitles, the voiceover and acting are so much better than the bland and mawkish dub.
Slow combos can be interrupted, but fast flurries need to be deflected/blocked to the end. Experiment with pressing attack immediately after a successful deflect to do so, the timing is tight though. You almost have to know that your deflect will work and press attack without waiting to see if it worked. This makes a big difference with sword enemies, including bosses.