Finding it really hard to keep motivation in playing, the last hour has just been warp to a system, kill the UTA on the next jump gate .. warp to next system to get closer to the storyline. Theres no interest or interaction with the masses of pointless systems around the outside.
They are working on more variety with sidequests I think but yeah if things get too easy thats what it boils down to. I did my first game with 300 stars and on those occasions where my primary quest marker was halfway around the galaxy you'd find yourself just slaughtering the warp gate guards and moving straight on. So this time I lowered it to 150 stars, generated to make sure my starting point wasn't excessively overlevelled and I'm seeing how it goes with shorter distances all round.
It also means I don't have to search half a galaxy before I find a bleeding blueprint.