Stalker 2

lol, no they don’t. I have been tinkering at 4K native, DLSS Quality, DLAA, FSR 100% resolution etc. It is very possible to eliminate the TAA Vaseline blur.

I didn't say the upscalers are blurry compared to TAA, read my posts again - I say the upscalers look blurry compared to no AA. No AA and TAA are not the same thing
 
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I've only played around 4 hours so far, but aside from 1 CTD, I've not experienced anything undesirable — or at least that I am aware of, anyway.
I do agree about the floaty/less responsive mouse-look 'feel', though.

The strongest, most consistent element for me so far has been the audio.
One or two of the enemies seemed very spongy, but others not so much.

This sort of game should deliver over the longer term, especially where mods are concerned.

Edit: I applied the mouse adjustment (reddit post) and although I think it may have made a bit of a difference,
I don't think it has changed it all that much. Maybe it's by design, or perhaps I am simply getting used to it.
 
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Out of genuine curiosity - why is it so many games now require patching for sometimes quite obvious things?
I've been out of the loop awhile so probably missing something obvious but back in the day, patches were released for issues the makers didn't know about at the time of release.

I find it hard to believe the makers would see the reported issues and then think 'ahh the AI, we should've tested that'.

*I'm not saying this game has issues, i've not played it yet. Just something that seems to be commonplace with major releases now.
There is no real pressure to release something that's sufficiently refined and you also get to have the money from your investment before the work is completed.
So you launch a mess, put out an apology letter and have the game mostly done a year or two later. Fans and media will be "owwe, such a good developer!" giving you some more free publicity and attention if you decide to launch some add-ons. No need for extra marketing budget!

Basically, all advantageous for the studio and publisher as long as is not a complete and utter mess. This won't stop until a government organisation in charge with customer rights will fine such practices up to a sufficiently high level that can discourage devs from being "smart" in the future.
 
Watching the Digital Foundry tech review, i'm glad i never did buy a console. Whilst it's good that the Series S can run it well enough given it's a budget console, the Series X on performance mode is laughable. Though i guess the Series X has aged a bit so i'll give it that.

Think i might get this for the xmas break. But upgrade needed i think as it is pretty and deserves it.
 
Not just you dude, it was on my fastest NVME and even after the 4th / 5th boot it was taking 5 mins.
I think its just one of those things that seems to roll a dice per user I suspect.


Could be, just installed it and, not timed, but on first load it seemed around a minute to do the shader thing.
 
There's already mods out that claim to improve fps performance and stuttering by optimising shader compilation and asset streaming , so if modders can patch this in 2 days then I reckon a couple of official patches and this will be much better to play, hopefully even on my setup!
 
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The spawning from thin air is annoying. Go to grab a stash, a group of bandits appear, fair enough. I’m in cover and hidden, nothing else around, then those dog things appear, then those tentacle guys appear, then a load of anomalies. It’s a pretty quiet and lonely game on the whole and then all of a sudden everything gets dumped on top of you, it’s bizzare. I’d kind of get it if it was a more fast paced action inspired game like Doom or CoD. Sounds like they are going to fix this though. Visually it’s impressive and other than the voice work the environmental audio is on point.

Watching the Digital Foundry tech review, i'm glad i never did buy a console. Whilst it's good that the Series S can run it well enough given it's a budget console, the Series X on performance mode is laughable. Though i guess the Series X has aged a bit so i'll give it that.

Think i might get this for the xmas break. But upgrade needed i think as it is pretty and deserves it.

I mean it struggles on a 4090, so I wouldn’t expect much on a 5 year old console. What the X and PS5 do they do well. It’ll probably also take a fair bit of optimisation, they actually got Cyberpunk to a really impressive place with performance mode on consoles.
 
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Watching the Digital Foundry tech review, i'm glad i never did buy a console. Whilst it's good that the Series S can run it well enough given it's a budget console, the Series X on performance mode is laughable. Though i guess the Series X has aged a bit so i'll give it that.

Think i might get this for the xmas break. But upgrade needed i think as it is pretty and deserves it.

You say that but have you seen the new 700 quid PlayStation? You can play games from years ago and re-re-remakes now at 60 FPS with only a few compromises!
 
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