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- 3 Mar 2009
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When i switched to DX11, tessellation was automatically on.
When i switched to DX11, tessellation was automatically on.
Sorry for being cautious.
S.O.C. was actually pretty stable for me. I played it all the way through without access to patches and had about 5 crashes to desktop.
Clear Sky patched however had a ton of script bugs so I couldn't progress, plus crashing to desktop a lot more than 5 times (including the initial launch, not a good sign).
So yeah, I'll wait for at least one patch before considering purchase.![]()
it make much difference?
Thanks for that Tefal.![]()
If you can't tell I'm in my usual Chernobyl background reading phase while waiting for a stalker game to come in the post![]()
Tessellation is automatic. Rounder edges on the game characters is about all I can notice though. The geometry in the game shows that the engine is getting a bit dated now. Still, it's more stable right enough.
Two issues though. I can't get the sound to come out of more than two of the 5.1 speakers (I have an ASUS D2 soundcard) and my Ambx lighting won't work with it even though all of my other games work with Ambx.
Anybody have any ideas here?
No such option only DX10 with full dynamics etc,
If you can't tell I'm in my usual Chernobyl background reading phase while waiting for a stalker game to come in the post![]()
Some pictures from
Igor Kostin
.
Sorry if a little off topic but good post tefal very brave men.
No such option only DX10 with full dynamics etc,
Hi installed this game today a bit glitchy but ok with win7 32 bit and a Asus 5870