Caporegime
Rules are nothing new
Who spilt the milk?
Who spilt the milk?
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Rules are nothing new
Who spilt the milk?
Ok guys, post your bench results here for the Star Swarm - Oxide benchmark.
Rules.
1. List your GPU and CPU and what the clock speeds are.
2. Add "Official entry" to the top/title of your post.
3. Users can alter the deferred contexts number to 1 (from 0) if you wish (steam/steammaps/common/star swarm benchmark/assets/settings_Extreme.ini
4. Click Follow and click Extreme and then choose either "Start Mantle" or "Start D3D" (as shown in the spoiler)
5. Copy and paste you complete results with the rest of the info.
Link to how your entry should look like.
http://forums.overclockers.co.uk/showpost.php?p=25813564&postcount=260
Any questions, fire away and enjoy
By all means, go and open another thread named "Star Swarm - Oxide bench thread"
Please, just don't put any pesky 'rules' for me to follow? I don't want to know which GPU/CPU or indeed what preset of the bench people used....i just want the numbers
Problem with lots of results being posted and not meeting rules imo makes it akward for whatever benchmark thread there is,, All these people give up their own time to sift through the thread and adding to the op just makes it easier i would think for the OP if there a way to see whats actually a result someone wants entered or just someone one quoting someone else etc
Btw thats for all benchmark threads not just this one i appreciate the time any of the guys/girls take keeping these updated
Rules like CPU/GPU are fine, but not putting responses to the thread in the list just because the hadn't used the correct title in the response, or other nonsensical reasons - just makes the OP look like a big troll..
//edit..
Then he goes on to totally ignore the requested additional information in the list and just go by pure FPS.
Rules like CPU/GPU are fine, but not putting responses to the thread in the list just because the hadn't used the correct title in the response, or other nonsensical reasons - just makes the OP look like a big troll..
//edit..
Then he goes on to totally ignore the requested additional information in the list and just go by pure FPS.
===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Greg\Documents\Star Swarm\Output_14_02_08_2229.txt
Version 1.00
02/08/2014 22:29
===========================================================
== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX TITAN
CPU: GenuineIntel
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 17122181120
Allocatable Memory: 8796092891136
===========================================================
== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts: Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================
== Results ================================================
Test Duration: 360 Seconds
Total Frames: 26339
Average FPS: 73.16
Average Unit Count: 4016
Maximum Unit Count: 5358
Average Batches/MS: 829.87
Maximum Batches/MS: 3793.68
Average Batch Count: 12461
Maximum Batch Count: 64663
===========================================================
I know this is a complete pain in the bum, but would it be a good idea to include avg. batches in the required info and in the tables - the FPS alone is massively skewing the data
For table position you could do batches divided by fps = benchscore (or multiplied, not sure what works out fair)
Fps X (units/1000) X (batches/1000)
Results come out to thousands, e.g. 4301, which seems like an easy number to handle
E.g. My result on this page; 53.17 X 4.461 X 17.14 = 4065
??