^^
Same, you just know that they will have cut a ton of the game out just for DLC purposes
That is why this game will fail, DICE have the exact same thought process, "he is a jedi, he is suppose to be able to rekt everyone", "it's an ATAT, tie fighter etc. they are suppose to be killing machines", yes it is faithful to the films/star wars universe but it does not make for good fair gameplay, look at all the complaints in bf 4 about the aa when the game first came out, it ruined a lot of maps especially for aircraft.... Same goes for the ac130 in BF 4 and more so BF 3, a lot of people avoided the BF 3 armoured kill DLC pack because of the stupidly OP ac130.
I don't disagree with the second line, however, as mentioned they could do some basic things such as increase reload time, decrease the spread for damage or/and even add more cover for the rebels. I don't have a problem with it in endor as you have a ton of cover so if someone runs straight into the ATAT then it is their own fault but on Hoth, you don't have a choice unless they have changed the map design.... Yes you can jetpack out of danger or/and use your bubble shield etc. but once that stuff has gone, what do you do then?
Yes, that is a good thing that they did with regards to the limited time spent with it, although in the alpha, I remember being able to just go and pick up another ATAT token, rinse and repeat.... Also, being a little bird, attack/stealth jet, tank, aa & attack boat whore in BF 4 and someone who could rack up a kill streak to the likes of 70+ by the end of the round, I could never ever get 30 kills within 5 minutes....