**** Star Wars: Battlefront ****

No server browser?????

That's stupid.

It is just a further indication this is a console focused release and that they are going down the CoD route. As nitram100 has said above, it is all about controlling your gaming environment to maximise profit.

Why give you official dedicated servers if they can force you to play P2P? They spend less money on server banks and console players will buy it anyway because they have never known any different.

It is a big **** you to PC gamers in my opinion. Sadly, in another 2-3 years time there probably won't be any point in owning a gaming PC. It will be an expensive paperweight because all modern games are designed around consoles and the PC versions tend to be a buggy poorly optimised mess (GTAV excluded).
 
Bit OTT.

End of the day, this is the first star wars game/product around the release/hype of the new film. That's what it is, a star wars game, many more people will be playing this just because it's the game associated with the film.

Battlefield as it is now is fairly unforgiving to new players entering, as with most online games.

Id say there should be the option for servers, but Disney don't work that way, they market to make everybody happy and good about themselves. In my opinion, if the competitive online multiplayer shooter (battlefront) had come 2nd down the line after a more single player orientated game, that would have been marketed as the 'game' of the film, then you probably would have got a server browser.

They probably would have liked to have done that, but the timeframe wasn't there, so they got ea/dice to knock up a multiplayer shooter on existing infrastructure.
 
Bit OTT.

End of the day, this is the first star wars game/product around the release/hype of the new film. That's what it is, a star wars game, many more people will be playing this just because it's the game associated with the film.

Battlefield as it is now is fairly unforgiving to new players entering, as with most online games.

Id say there should be the option for servers, but Disney don't work that way, they market to make everybody happy and good about themselves. In my opinion, if the competitive online multiplayer shooter (battlefront) had come 2nd down the line after a more single player orientated game, that would have been marketed as the 'game' of the film, then you probably would have got a server browser.

They probably would have liked to have done that, but the timeframe wasn't there, so they got ea/dice to knock up a multiplayer shooter on existing infrastructure.

I disagree. It has nothing to do with time and everything to do with profit.

The model Activision use for CoD is a money making racket. I predict SWBF will have:

Day 1 DLC or DLC very early on.
Season Pass
Microtransaction DLC.


Oh dear if any of this is true......

http://nationalreport.net/star-wars-battlefront-include-microtransactions-will-charge-respawns/

Edit: Got to the bottom and realised that was a spoof article perhaps? :confused:
 
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Yes, that's a bit like The Onion.

What I am finding interesting is what EA are not saying about DLC / Microtransactions:

Eurogamer: Will there be a season pass for the game?

Ingvarsdottir: We're not talking about any more DLC plans for the game yet. But we will support it post-launch.

Eurogamer: One thing our readers care a lot about is getting the full value of any triple-A game they purchase. Will there be any kind of micro-transactions or in-game purchase system?

PR: Again, we're not talking about any DLC. Just what we're showing at E3.

Eurogamer: Micro-transactions aren't really DLC... They'll be in the game from day one, if they are in there.

PR: We're not talking about that today.

Seems to me every interview I read about the game, the EA reps are dodging the question which only leads me to strongly suspect they will use a similar business model to that of CoD.

I may be wrong of course, but it just smells like it is heading that way, lol :p
 
so the answer is "yes we're going to give you 4 maps then charge you for another 4 every month till we release all the maps we've already made"
 
Sure it's all about the money, and no doubt it'll have all the normal bunk to buy. Just saying that one little thing you don't like, the match making only.. if that is true then you can relate it to Disney marketing 101. They don't like their customers felling all downbeat and trampled on, empowerment is the way they work.

Of course in your world, you see no problem (as a regular fps player), but in their marketing eyes, they don't want all the people that will buy this game (who aren't) walking away from all that money making dlc because they dump the game in frustration.

less chance of that happening with match making only. And of course it's a matter of opinion only, but Ill hold it, the wider appeal of the star wars brand over the generation, a single player story game (mass effect/old republic type) would have been far more suited to the first films release... given how there marketing it to the original trilogy, a generation that has a lesser interests in competitive online gaming.

You still would have got you're money spinning battlefront will all the added extras... Disney would never leave that money on the table, just maybe if that wasn't the only premium product around the release of the film... you might not have got the match making only.
 
Given that there is precedent for this kind of system existing in other games I *seriously* doubt it is borne of the Disney desire for everyone to feel fluffy and happy.

edit: It would be amusing if this were the first ever incidence of 'Premium Server Browser DLC'. If I was any good with photoshop I'd mock up an advert.
 
Sure it's all about the money, and no doubt it'll have all the normal bunk to buy. Just saying that one little thing you don't like, the match making only.. if that is true then you can relate it to Disney marketing 101. They don't like their customers felling all downbeat and trampled on, empowerment is the way they work.

Of course in your world, you see no problem (as a regular fps player), but in their marketing eyes, they don't want all the people that will buy this game (who aren't) walking away from all that money making dlc because they dump the game in frustration.

less chance of that happening with match making only. And of course it's a matter of opinion only, but Ill hold it, the wider appeal of the star wars brand over the generation, a single player story game (mass effect/old republic type) would have been far more suited to the first films release... given how there marketing it to the original trilogy, a generation that has a lesser interests in competitive online gaming.

You still would have got you're money spinning battlefront will all the added extras... Disney would never leave that money on the table, just maybe if that wasn't the only premium product around the release of the film... you might not have got the match making only.

I know what and why they are doing it, and it is not just Disney that operate in this way. Activision have been doing it with CoD for years. Make everyone feel like they are good (even if they are totally ****) and they will love you for it. I don't exactly know where this hand holding mindset came from but it is noticable that it has been damaging to games in my opinion. The dumbing down as a whole is all part of the same coin where people need to basically be told what to do and when every step of the way, and they have to be receiving achievements every 5 seconds like they are in need constant validation of their prowess on a game. Hey kiddo, you got a whole 5 hipshot kills with that gun? Man that is amazing have an achievement badge and don't forget - you are totally awesome! :rolleyes:

I put it down to a few things, but mainly:

-Consolecentric design ethos due to mass growth in that market.
-More kids gaming than ever (the very players who see the afore mentioned validation mechanics as 'cool').
-Hardware limitations of the dominant chunk of the market (IE Consoles, even current ones, are still years behind and struggling to get 60FPS without major corner cutting).

I just think it is wrong and is actually damaging to gaming as a whole. We condition gamers into believing they are good when they are not. We offer them easy modes and ways to basically 'cheat' just so they can have fun and have their ability validated.

Seems to me whilst the gaming market has exploded, the quality of the content being churned out year after year is at an all time low. Generec recycled / reskinned titles year after year. Constantly racing to the bottom to satisfy the lowest common denominator and then designing a game around it. In terms of FPS - Removal of age old basic features like server browsers, like dedicated servers like rentable servers, like skill based gameplay (IE introduction of randomness and luck which actually negates skill, such as in CoD).

Like I said, it is a sign of the times, but I feel saddened by it. It is almost as if they don't wan't gamers to think anymore or face the prospect that they just ain't any good. They just want to string them along in bubble wrap with what amounts to an interactive 'tutorial' and then give them achievements when they manage to accomplish something banal.
 
Sure.

Don't disagree with an of that as a point of view. Reasons as to why, the bottom line being devolving generations in to an easy lay for cash cow marketeering.

Just doesn't bother me so much now, 10-20 years ago, then yeah, id be ratting on it and spouting everything you say and agreeing.

The charm for me with online has always been the challenge, started at the bottom of every Quake 2 server 17 years ago, at the back of every race with grandprix legends. Ended up at the top of those quake servers, legends, just finishing the race was enough:)

Don't bother with online now, it is what it is (as you point out) why I won't bother with battlefront/field as much as id like a starwars game. They will im sure do a openworld/rpg/story game, the appeals to me more so, just those take time.
 
Fully agree with buffet. Roll on beta and I'll revise my opinion. They sure don't seem to be doing themselves any flavors with some of these design decisions IMO. It's a shame because the game is stunning and runs like a dream!
 
Fully agree with buffet. Roll on beta and I'll revise my opinion. They sure don't seem to be doing themselves any flavors with some of these design decisions IMO. It's a shame because the game is stunning and runs like a dream!

Did you play tha alpha mate? I downloaded it but had no time to play... Was that on your 980ti?
 
It is just a further indication this is a console focused release and that they are going down the CoD route. As nitram100 has said above, it is all about controlling your gaming environment to maximise profit.

Why give you official dedicated servers if they can force you to play P2P? They spend less money on server banks and console players will buy it anyway because they have never known any different.

It is a big **** you to PC gamers in my opinion. Sadly, in another 2-3 years time there probably won't be any point in owning a gaming PC. It will be an expensive paperweight because all modern games are designed around consoles and the PC versions tend to be a buggy poorly optimised mess (GTAV excluded).

There are still PC exclusives being made like Xcom2.
 
It is just a further indication this is a console focused release and that they are going down the CoD route. As nitram100 has said above, it is all about controlling your gaming environment to maximise profit.

Why give you official dedicated servers if they can force you to play P2P? They spend less money on server banks and console players will buy it anyway because they have never known any different.

It is a big **** you to PC gamers in my opinion. Sadly, in another 2-3 years time there probably won't be any point in owning a gaming PC. It will be an expensive paperweight because all modern games are designed around consoles and the PC versions tend to be a buggy poorly optimised mess (GTAV excluded).

DICE= sold out clone COD.
PC gamers exist as star citizen shows and other games shows.
issue for dice is they dont know what their own game is about that made it FUN. They lost the touch years ago and now is cash grabbing slaves.
 
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