**** Star Wars: Battlefront ****

***snip***

Like I said, it is a sign of the times, but I feel saddened by it. It is almost as if they don't wan't gamers to think anymore or face the prospect that they just ain't any good. They just want to string them along in bubble wrap with what amounts to an interactive 'tutorial' and then give them achievements when they manage to accomplish something banal.

*claps* absolutely 100% hits the nail on the head for me this does. Games just aren't what they used to be and it's absolutely nothing to do with nostalgia... As you say kids these days (*shakes fist!!*) just seemingly cannot cope, or have been conditioned not to be able to cope, with any sort of challenge or failure whatsoever. Getting totally destroyed when you're new to a game and having to learn and actually become more skillfull and master the game - that is all gone now from most titles...

It's a problem in singleplayer as well... take almost any recent semi-popular or AAA release... it used to be that selecting "Hard" or whatever the top difficulty setting was constituted a major challenge and you had to be ready to fail and work to beat the game or even progress. Stick games like Dead Space or Bioshock or Deus Ex:HR on the hardest difficulty setting and you still won't have any trouble at all - in fact you'll still be practically tripping over ammo and health-packs all game which you can't even pick up because you have so many already :rolleyes:

I cannot understand the mindset of these younger players at all - it seems like "beating a game" or overcoming the challenge it presents is seen almost as an irritating chore (especially in multi-player) to get to the real end goal - getting some stupid e-peen swag to feature on an unimportant digital profile or simply being told "you are amazing"
 
To be fair, yes as a PC gamer I like choice, but sometimes I can appreciate just hopping in to a game.

Call of Duty since 2008 has never really given you a choice, it always places you on servers automatically.

Skill based matchmaking might not be as bad as it sounds, if they have a decent system in place it might stop really good players getting ridiculous scores against total newbies.

We're looking at this from the point of view of being long-time FPS fans, but if you had never played this sort of game and you just kept dying OVER AND OVER it might put people off.

So it's dumbing down in a way, but with the intention perhaps of easing people in to the game.

I'm willing to give it a go, and even though many of you are saying "No way i'm getting this now" - If the reviews roll around and everyone is raving about it, you won't be able to help yourselves :D
 
Last edited:
This seems to likely end up going the way Titanfall did, but I'm not yet convinced. I'm not sure I even fully believe that they won't include a browser even though it's confirmed - sounds too stupid to be true.
 
*claps* absolutely 100% hits the nail on the head for me this does. Games just aren't what they used to be and it's absolutely nothing to do with nostalgia... As you say kids these days (*shakes fist!!*) just seemingly cannot cope, or have been conditioned not to be able to cope, with any sort of challenge or failure whatsoever. Getting totally destroyed when you're new to a game and having to learn and actually become more skillfull and master the game - that is all gone now from most titles...

It's a problem in singleplayer as well... take almost any recent semi-popular or AAA release... it used to be that selecting "Hard" or whatever the top difficulty setting was constituted a major challenge and you had to be ready to fail and work to beat the game or even progress. Stick games like Dead Space or Bioshock or Deus Ex:HR on the hardest difficulty setting and you still won't have any trouble at all - in fact you'll still be practically tripping over ammo and health-packs all game which you can't even pick up because you have so many already :rolleyes:

I cannot understand the mindset of these younger players at all - it seems like "beating a game" or overcoming the challenge it presents is seen almost as an irritating chore (especially in multi-player) to get to the real end goal - getting some stupid e-peen swag to feature on an unimportant digital profile or simply being told "you are amazing"

That's the youth of today and the mindset. Quick fix, no thought on to the next, it's in daily life with social media and gaming reflects this. Quick fix, you are important next, Next, NEXT, NEXXXXTTTT!!!

As opposed to the above views I believe PC will remain the one bastion that mainly stands apart from this direction. Perhaps not in the games many may want like your fps but for "niche" gaming by small time debs I think PC is the only viable option.

But yeah, in the main younger people these days (and I would comfortably include many in their twenties in this) don't want a challenge or depth, they just want. Want, want, want. Sadly the majority are of that mindset so they tend to get, get, get :p
 

Guess its a start! From what I have seen the game looks lackluster though. Friend in the alpha said it too.

I'll probably buy it on the cheap during a sale, but then without single player I'm not sure, I can only ever play BF online in small doses.
 
But yeah, in the main younger people these days (and I would comfortably include many in their twenties in this) don't want a challenge or depth, they just want. Want, want, want. Sadly the majority are of that mindset so they tend to get, get, get :p

Indeed... Funny you should say that as one other area I really notice it is when playing a game like TF2 - I play with a group which consists of a mix of age ranges and it's obvious that all the hats + cosmetic stuff seems to take more of a back-seat to the actual gameplay for the older players, but the younger players it seems the opposite - like the gameplay is an irritating side-activity standing in the way of getting more pointless swag...
 
Don't be :p

Unless they have made the changes that I and many others suggested (very unlikely) then honestly, I don't think I'll bother even trying the beta out.

Come on, betas are normally a good laugh even if the game is fundamentally flawed. At least people aren't so bothered about their precious stats as they'll get wiped before release. This leads to much ****ing about, and trolling which is funny! :D
 
Last edited:
True but there really isn't much to do when compared to the likes of bf 4, at least on that rush hoth level....

I hope they give us a conquest type of game mode to see how it plays out.
 
Back
Top Bottom