Soldato
Reminds me of destiny/anthem. Super boring games
Massive have a pretty good track record, but I'm definitely waiting for reviews before buying.HAHAHAHAHA
Shock as game made by generic slop publisher churns out another piece of generic slop.
Its amazing that they somehow made it look worse than I had already imagined. From the studio that has so little awareness that they will happily **** on Elden Ring whilst releasing some of the blandest games in existence and trying to get you to pay for xp boosts. Comical really.
HAHAHAHAHA
Shock as game made by generic slop publisher churns out another piece of generic slop.
Its amazing that they somehow made it look worse than I had already imagined. From the studio that has so little awareness that they will happily **** on Elden Ring whilst releasing some of the blandest games in existence and trying to get you to pay for xp boosts. Comical really.
I’m no fan of generic tripe, but let’s not pretend Elden Ring is anything special. Worlds devoid of NPCs and a feeling of life, cut and paste enemies and dungeons and repetitive gameplay with dumb AI are the very epitome of Fromsoft.
That sure is hilarious.I’m no fan of generic tripe, but let’s not pretend Elden Ring is anything special. Worlds devoid of NPCs and a feeling of life, cut and paste enemies and dungeons and repetitive gameplay with dumb AI are the very epitome of Fromsoft.
That sure is hilarious.
So what was it about Dragon's dogma 2 you found so appealing if you don't like generic?
It had a lot of problems but it at least had some active NPCs with clearly defined quests. You like Elden Ring but I thought it was mediocre and repetitive. If anyone wants to use a RPG yardstick to judge gameplay and original content, then at least use BG3.
I've put a lot of hours into this and got as far as the academy part. It's just ultimately a chore and boring and so unrewarding that I have given up. This style of game with no real story or sense of progression fits the linear style of older DS games, but it's just doesn't work as open world IMHO. You get good enough in an area to more than hold your own and eventually outlast the boss, move to the next and it is rinse and repeat.
But what you said is not a reply to what the user said. They didn't say elden ring was trying to be anything else.Yeah, it's really strange that elden ring was so devoid of "a feeling of life". I mean that clearly wasn't what the developers were going for.
It was supposed to be a bright and bustling setting with lots of NPC interaction and fetch quests to go and collect some herbs because someone's daughter was sick.
But what you said is not a reply to what the user said. They didn't say elden ring was trying to be anything else.
Yes exactly like that. That is a perfectly valid reason to dislike fallout."Worlds devoid of NPCs and a feeling of life" was being stated as a negative, it's thematic so its a really weird criticism. Like saying Fallout 3 didn't have enough lush green vegetation. No ****.
Yes exactly like that. That is a perfectly valid reason to dislike fallout.
And then you come and go "the debs wanted it that way" well no ****! It's just a boring way to do something, in their opinion
looks very much like jedi survivor but without the challenge/benefit of light sabre battles :| hmmm..After watching the latest video with gameplay for Outlaws I'm less excited for this release than I was before, or maybe The Acolyte ruined Star Wars for me.... Going to wait for the reviews to come out and see what the gamers reactions are like, but I have the feeling this isn't going to be a Jedi Fallen Order which was superb.
Looks terrible. Hard passlooks very much like jedi survivor but without the challenge/benefit of light sabre battles :| hmmm..