They'll all be GPU limited I presume.Where are the 4k benchmarks?
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They'll all be GPU limited I presume.Where are the 4k benchmarks?
Quite possibly but worth showing regardless. I want to know how my 9900k does in 4k as that's the res I useThey'll all be GPU limited I presume.
I've got a few at 4K max settings with no FSR.Where are the 4k benchmarks?
Those were the settings I copied in my screenshot above of 140, credit to Stooeh for giving me the link.https://docs.google.com/spreadsheet...NDlzA-kkpQXu6MxBxQmIi6JA-o/edit#gid=599384451 One of the guys from our group started a spreadsheet here with instructions and details that is probably easy to follow if you want to keep track.
Looking pretty depressing for my 5800X, maybe time to upgrade soon.
Conclusions
So far from the initial data,the scaling looks similar to Fallout 4:
Fallout 4 CPU benchmark thread(need some Zen3 and Zen4 results!)
Background A few of us still play some of the old Creation Engine based games such as Fallout 4. Annoyingly a lot of reviewers don't seem to test older games anymore,and these generally benefit the most from better single threaded performance,faster memory speeds,etc. Fallout 4 tends to be...forums.overclockers.co.uk
Basically Zen3 was around the same performance as Intel 10000/11000 series parts.
The main difference is the X3 parts don't show as much of an uplift over the normal Zen3/Zen4 parts. Memory scaling seems less extreme. With DDR5 platforms,performance does seem to scale to higher frequencies but not as severely as Fallout 4 did.
BTW,all the charts are here:
imgur.com
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So take away notes so far:
1.)Intel does better in the game
2.)Decent speed RAM is important,but less important than in Fallout 4 so far
3.)Even 4 cores can run the game with reasonable averages,but with poor minimum FPS
4.)8 cores are required if you want to have good average and minimum FPS. Six cores might suffice.
5.)X3D CPUs are better than the normal Zen counterparts,but not as much as they were in Fallout 4
The CPU benchmarks won't be a worst case scenario. Once people start building more outposts,expect even worse performance!
Going by this, it seems a 14900k with a possible 6ghz core boost will fare really well in this, plus the extra L3 cache that brings as well. Looking at possibly pairing it with 7200mhz ram but i think looking at some of those slides, timing also plays a part in it too so tightening those up should net more performance too.
It also makes me think the Core i5 14600KF will be also solid in this.
Theres quite a few factors to consider, not just plainly smashing up ram speed. Need to give this more thought though Starfield is abit of a isolated scenario with it using its older revamped engine. Good to know that increasing ram speed among other things will actually net you quite abit more performance.
Theres quite a few factors to consider, not just plainly smashing up ram speed. Need to give this more thought though Starfield is abit of a isolated scenario with it using its older revamped engine. Good to know that increasing ram speed among other things will actually net you quite abit more performance.
I wish game performance was more consistent! I am loathed to have to revamp the entire base of my system to DDR5 just for one game, when for 99% of the games out there, ram speed hardly makes any difference at all (or at least it is nowhere near being the bottleneck before the gpu/cpu).
I think if the frame generation mods turn out to work really well/are stable (or even if we hopefully we get official DLSS 3.0 support) i'm going to try and resist upgrading my platform just for this game.
Looking pretty depressing for my 5800X, maybe time to upgrade soon.
Damn I thought my 5800X3D was still pretty high end and interesting that the 3700X I upgraded from can't actually hit 60fps lol.
Maybe this is because its based on an engine from 2006s Oblivion (obviously heavily upgraded and changed) or am I being cynical
There was a slight mistake. I've went ahead and corrected it.When they use this for next TES game, it’ll be funny.