It seems to get a lot better as the levels and content branches out - typical Korean MMO style. In the mid-levels when your character gets some decent gear and damage/heal output you start to really enjoy it more, afaik. You're quite brave rolling a Mystic as I've not heard many good things about them; hybrid's choice! I've just got a second character to level 11 tonight and I'm actually quite impressed with the game - it's really quietly surprising. It has a lot more depth and many more features to it than I ever imagined a game of this sort would have. It's quite surprising, for e.g., that it has an entire Achievements pane with a host of endgame raiding/pvp titles... already. Very much trying to cover all of WoW's established bases! (I hate achievements personally but it shows just how fleshed-out the game is). I'm also loving the guild vs guild server drama already. 500 guilds on our Samael PvP server and they're all scrapping and queefing like giant drama queens already. This is what PvP MMO's should be all about
p.s. for all wanting a trial: my email is in trust, get in contact. I have 2.