Start of List:
THERE WILL BE A 1.1 TRAILER BEFORE THE RELEASE.
THERE WILL ALSO BE A CHRISTMAS UPDATE AROUND THE 15th OF DECEMBER.
New items
A total of 222 new items
Hallowed Seeds(planted to create the Hallowed Biome)
Obtained by destroying Demon Altars
New Ores:
Cobalt Ore
Mythril Ore
Adamantite Ore
New Blocks
Corrupt Sand
Holy/Purified Stone
Mythril Bricks (?)
New Sets/Tiers
Set of Cobalt items:
Cobalt Armor (re-introduction).
Cobalt Drill
Set of Mythril items:
Mythril Armor
Mythril Drill
Mythril Repeater (Ranged Weapon)
Set of Adamantite items:
Adamantite Armor
Adamantite Glaive
Adamantite Drill
Adamantite Chainsaw
Adamantite Crossbow (?)
Set of white/gold items:
Excalibur
Pwnhammer (likely a placeholder name)
New Weapons:
Yin Yang Flail
Buster Sword
Clockwork Assault Rifle (fires in short bursts)
A MOTHER F-IN’ FLAMETHROWER!!!
Shotgun
Megashark
Holy Water.
Also has a purple variant.
At least five new accessories.
21 new Accessories in total
Light blue-colored boots
Light blue-colored teardrop-shaped item.
Some sort of rectangular device which appears to have a screen.
Orange-colored snorkeling headgear/ computer
Light blue-colored shield with a pattern on it
Torches can be colored when combined with gems
Amethyst/Purple Torch
Topaz/Yellow Torch
Sapphire/Blue Torch
Emerald/Green Torch
Ruby/Red Torch
Diamond/White Torch
A Bell
A Ruler
Creates a grid for easier building.
New clothing:
Overalls
Leather Shoes
New Grappling Hook
Fires very fast and has a long reach, but only one hook
Statues
Armor Stands
Demon/Gargoyle Statue
Griffin Statue
Angel Statue
Bunny Statue
Bird Statue
Slime Statue
Bat Statue
A Harp
Two new scepters/rods
Rainbow Rod
Blue rod with an unknown name
New back walls
Thin vertical wooden beam
Stone Background with wooden plank supports
Glass Walls
Some sort of back accessory. (Cape or Wings?)
Wiring-related items
Wrench
Allows you to see wires so they don’t ugly up your stuff 24/7
Wires
Levers
Switches
Pressure pads
Pumps
Allow for transport of liquids.
Circular stone block
Some sort of crystal in the underground.
New additions
New Biomes:
Hallowed Biome (anti-corruption biome)
Underground Hallowed Biome
Corruption can spread further
Corrupted Deserts
Corrupted Jungles
Corrupted Oceans
Deep Corruption
An Orb of Light Upgrade(Looks like a fairy)
Is blue, but Redigit said he will change it to green. He might have just been joking, though.
A new lighting engine:
Allows for colored light.
Torches give off a warmer glow.
Lighting is now much smoother, and the overall brightness has been increased.
New Feature: Capable of destroying Demon Altars
New Feature: You can use items that you are holding with your mouse instead of just dropping it.
New Hotkeys:
Torch/Glowstick Hotkey
Context Sensitive Tool Key (uses tool suited for whatever you are moused over)
Lighting Mode Hotkey (White/Color /Retro/Trippy)
Smoother Transitions
Smoother transitions between background walls
Smoother transitions between certain blocks (wood and dirt, stone brick and dirt)
New background vista for the surface.
Pine forest w/ mountains
Sand dunes
Will utilize parallax
Random Character option
New Mechanic- Wiring
Looks like it can spawn creatures from statues.
New Cloud and Sun sprites
FEMALE CHARACTER SPRITES
All, or at least close to all, armors will have female variations.
Requires a new character.
NPC Housing In-Game Help
Tells if a building is suitable for an NPC
Allows you to designate the housing of NPCs
Certain Items have prefixes, which grant them special buffs
An NPC, presumably the Goblin Scientist, will help edit these buffs
Items now tell their critical chance and their knockback in the tooltips.
New Rarity levels
Purple.
Gray
Changes to the max stacks of some items
Traps will be pre-generated underground, adding some interesting challenge.
New NPCs
A Total of 39 new monsters
New Mob: Wraith (200 HP)
New Mob: Giant purple floaty death hammer of doom and death
New Mob: Clingers (300 HP)
New Mob: Armored Skeleton (140 HP)
New Mob: Giant Bat (200 HP)
New Mob: Corrupt Slime (splits similar to Mother Slimes)
New Mob: Corrupter (400 HP)
New Mob: Unicorn
New Mob: Werewolf(could be a vanity set)
New Mob: Mummy
New Mob: Long, Wingless Dragon.
New Mob: Bird(looks like a seagull)
New Mob: Skeletal Archer
"At least" one new boss.
Wall of Flesh (will be in Hell)
Harder versions of the pre-existing bosses
4 new bosses in total.
More Mini-Bosses (stated indirectly in the IRC)
New NPC characters (All must be rescued)
A Wizard
An Engineer
What looks like a Goblin w/ sunglasses
New Music
· Hallowed Biome theme
· Underground Hallowed Biome theme
· Underground Corruption
· 2nd Boss theme
· 3rd Boss theme
Bug Fixes
· Certain ways around the death-coin penalty have been fixed
Process for initiating Hard Mode
· You must summon and defeat the Wall of Flesh to start Hard Mode
o May require the Guide Voodoo Doll
· World will get MUCH more difficult.