Terraria - Dig, fight, explore, build

To be fair the map is massive and only the soul chambers have been snacked up. There's literally hundreds of chests on the map with special items etc. It's also easy enough to switch to a new map as your inventory copies across so as long as everyone empties their piggy banks first it'll be fine

Yeh, the amount of time that would be needed to clear an entire map would probably be many hours with a multitude of players. I've been to the jungle and even then i'm finding new special items!. The only thing as Windle said that has been snacked up is the soul chamber orbs :D, i know because i got about 6 of them on one side of the map haha. Hence the reason for the meteors and boss's

Still got the dungeon left to do
 
Controls


  • Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.
Items


  • NEW ITEM : Sticky Bombs, Requires 5 Gel and a Bomb.

  • Sand Duping bug fixed.

  • Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.

  • Mining stone and other hard ores make a 'tink' noise now.

  • Hellstone and Obsidian now require at least a Demonite pick to gather.

  • Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.

  • Hellstone now correctly takes as long to dig as meteor does.

  • The clay pot item now has the correct size.
Performance


  • Frame-skip is now correctly ON by default for new players.

  • Increased Client Side Multi-Player stability. Should resolve many crash causes.

  • Corrected a bug where players would intermittently not take falling damage.

  • The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.

  • Fixed a bug that disabled some error handling. Overall game stability should be improved.
GUI


  • The version number of the game now shows on the title screen.

  • Typing numbers in chat no longer changes your selected item in your hotbar.
Server


  • Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.

  • Typing "localhost" instead of your own local IP address will connect to your own same-PC server.

  • The games default port is no longer ELEET (31337) it is now 7777.

  • Client will now resolve a hostname into its IP address, for example, if randomsite.org ran a server, you could type randomsite.org as the IP address and be able to connect.
 
Client updated and still accessible via Hamachi for now as I don't have a static ip.

I recommend everyone starts saving stuff to their inventory if they wish to keep it as once the LinkTart server is up I'll be taking my server down. Afaik piggy banks won't copy, only character inventory so thats what you have :)
 
Client updated and still accessible via Hamachi for now as I don't have a static ip.

I recommend everyone starts saving stuff to their inventory if they wish to keep it as once the LinkTart server is up I'll be taking my server down. Afaik piggy banks won't copy, only character inventory so thats what you have :)

You might want to try out dyndns or something so you can avoid hamachi.
 
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