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The AMD Driver Thread

AFAIK that is how RSR will work, because:

Oh right, so what is all this about it will do 1080p back to 1440p if it is just staying at 1080 resolution? So it won't ever go back to 1440p. So how is it different to just running the game normally at 1080? Confused.

EDIT: Sorry for being an idiot here haha. I thought it would upscale back to the right resolution that was all. :)
 
Oh right, so what is all this about it will do 1080p back to 1440p if it is just staying at 1080 resolution? So it won't ever go back to 1440p. So how is it different to just running the game normally at 1080? Confused.

EDIT: Sorry for being an idiot here haha. I thought it would upscale back to the right resolution that was all. :)

It is upscaling to 1440p, but its doing it to the entire frame. Imagine you have a rectangle, if you stretch it into a bigger rectangle, everything has to get bigger by the same percentage you stretch it by right? This is what RSR is doing, but rather than a simple "stretch" (as it would be if you just ran the game at 1080p) its applying a more complex scaling algorithm with various post processing passes to make it look a lot better than it would otherwise.

With FSR supported games, essentially whats happening is the UI and the game are separate elements, and the FSR upscaling is only applied to the game, the UI is rendered at native resolution. For this reason native FSR is always going to be better where supported.
 
It is upscaling to 1440p, but its doing it to the entire frame. Imagine you have a rectangle, if you stretch it into a bigger rectangle, everything has to get bigger by the same percentage you stretch it by right? This is what RSR is doing, but rather than a simple "stretch" (as it would be if you just ran the game at 1080p) its applying a more complex scaling algorithm with various post processing passes to make it look a lot better than it would otherwise.

With FSR supported games, essentially whats happening is the UI and the game are separate elements, and the FSR upscaling is only applied to the game, the UI is rendered at native resolution. For this reason native FSR is always going to be better where supported.

Gotcha thank you. :)
 
Oh right, so what is all this about it will do 1080p back to 1440p if it is just staying at 1080 resolution? So it won't ever go back to 1440p. So how is it different to just running the game normally at 1080? Confused.

EDIT: Sorry for being an idiot here haha. I thought it would upscale back to the right resolution that was all. :)

If you normally play at say 1080p then with rsr enabled you go to ur game lower it to say 720p then it should auto scale to 1080p. The game tho will be using ui size of say 720p still tho, so u might have to lower ui scaling in the game if it has options for it.

@AMD_Vik ive always had my taskbar show the desktop wallpaper through transparency with my 6700xt in win 10 *latest win 10 updates always*. So has been working for awhile for me, could be driver/card dependant the issue?
 
If you normally play at say 1080p then with rsr enabled you go to ur game lower it to say 720p then it should auto scale to 1080p. The game tho will be using ui size of say 720p still tho, so u might have to lower ui scaling in the game if it has options for it.

@AMD_Vik ive always had my taskbar show the desktop wallpaper through transparency with my 6700xt in win 10 *latest win 10 updates always*. So has been working for awhile for me, could be driver/card dependant the issue?
Is it blurred or clear? It should be blurred.
 
https://imgur.com/VSTZdk2 ive expanded taskbar to show u, and explorer which doesnt really show transparency at the top like it did with proper aero effects in win 7 which i kinda miss but oh well.
Thank you for the screenshot, I don't believe this is working as intended as the taskbar should show a blur, as well as apps like the UWP settings and Calculator
 
Just tried this with Cyberpunk and it doesnt work. Followed the wizard (made sure FSR was off in game first), lowered it to 2560 x 1440 but doesnt show it as enabled.

"Look under Radeon Super Resoltuion for Upscale status and should have green tick"
Doesnt even show Upscale status.

Tried it on Evil Genius 2 and FIFA still no. Must be doing something wrong.
 
Check the KB I posted earlier. RSR also requires GPU Scaling to be enabled. If the green tick is showing, it should be working.Make sure RSR is not disabled in the application profile too.
 
Check the KB I posted earlier. RSR also requires GPU Scaling to be enabled. If the green tick is showing, it should be working.Make sure RSR is not disabled in the application profile too.

I wasnt even getting the Upscale Status line appear never mind a tick ! :)

I think I've figured it out, I have UW monitor 21:9 it has to be same aspect ratio so 2560 x 1440 and 1920 x 1080 wont work.
Not tested it yet though just read about it. Doesnt actually mention this on the Learn More bit I just assumed any lower resolution would work. It doesnt make this clear on the Learn More pages.
 
I wasnt even getting the Upscale Status line appear never mind a tick ! :)

I think I've figured it out, I have UW monitor 21:9 it has to be same aspect ratio so 2560 x 1440 and 1920 x 1080 wont work.
Not tested it yet though just read about it. Doesnt actually mention this on the Learn More bit I just assumed any lower resolution would work. It doesnt make this clear on the Learn More pages.
Should be mention on the RSR KB. Glad you got it sorted. :)
 
Should be mention on the RSR KB. Glad you got it sorted. :)

Actually it still doesnt work. I think its because there is no lower 3440 x 1440 resolution that has the same aspect ratio.
3440 x 1440 ratio is actually 43:18 & 2560 x 2180 is actually 64:27.

So unless someone else can test 3440 x 1440 UW it looks like RSR doesnt work if your monitor is that resolution.

I know now there is a KB but most people will look at this and not the KB and think any resolution will work but so far thats not the case.
At the moment unless I can be proven wrong and maybe I am AMD seem to have messed up with this.

In the end it doesnt matter to me as I wont use it just wanted to see it in action but unless I am completely missing something I cant get it to work.



tELV64m.jpg
 
Actually it still doesnt work. I think its because there is no lower 3440 x 1440 resolution that has the same aspect ratio.
3440 x 1440 ratio is actually 43:18 & 2560 x 2180 is actually 64:27.

So unless someone else can test 3440 x 1440 UW it looks like RSR doesnt work if your monitor is that resolution.

I know now there is a KB but most people will look at this and not the KB and think any resolution will work but so far thats not the case.
At the moment unless I can be proven wrong and maybe I am AMD seem to have messed up with this.

In the end it doesnt matter to me as I wont use it just wanted to see it in action but unless I am completely missing something I cant get it to work.



tELV64m.jpg
Try it on games without FSR already being supported. Have you tried every resolution below 3440x?
 
Might be like AMD's VSR, that didn't support UW resolutions until waaaaay after it'd be released.
UW is supported.
It didnt work on FIFA.

I`m not that bothered about it :)

From the KB article, try this.
RSR works great with games that allow exclusive full-screen mode at lower resolutions. For games that run lower resolutions in borderless windowed mode only; set the native display resolution in-game and lower Windows® desktop resolution while maintaining the aspect ratio.
So, try setting the in game resolution to native, and then lower the Windows desktop resolution below the native in-game resolution, making sure to keep the aspect ratio of the windows desktop at 21:9.
 
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