• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

The AMD Driver Thread

Hey everyone,

22.3.1 is now available:
https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-3-1

AMD Software: Adrenalin Edition 22.3.1 Highlights
Support For

  • Radeon™ Super Resolution (RSR) Technology – RSRGD-197 is an in-driver spatial upscaling feature that is built on the same algorithm as AMD FidelityFX™ Super ResolutionGD-187 technology. It delivers near-native resolution and increased performance across thousands of games that run in exclusive full screen mode on AMD RDNA-based and newer discrete graphics.

  • AMD Link – Updated AMD Link Play feature now allows up to four users to connect to an AMD Radeon graphics-powered PC from an Android- or Windows-based PC, phone, tablet or TV to play local multiplayer games. AMD Link is also introducing customizable hotkeys, allowing gamers to use their devices to control their gaming experience. AMD Link is now accessible from the Microsoft store and can be downloaded as a standalone application on non-AMD based PCs, inviting an even wider range of users and hardware to join a personal gaming cloud.GD-159
  • Radeon Image Sharpening (RIS) – Bringing crispness and clarity to in-game visuals that have been softened by upscaling and post-process, the latest version of RIS can now be used to enhance visuals in video playback and other productivity applications with a single click.
  • Faster Downloads – Saves time and reduces the driver download size when updating AMD Software: Adrenalin Edition directly from the application, downloading and installing only the files that need updating on the PC.
  • Improved Toast Notifications – Provides users with a clearer snapshot on which key features are enabled or disabled whenever they launch a game.
Fixed Issues
  • Some users on Windows® 10 operating system may observe the absence of the windows transparency aero effect.
  • On some AMD Graphics Products such as Radeon™ RX 6800 XT Graphics, the Tuning page within AMD Software: Adrenalin Edition may display incorrect preset selections after installing the latest AMD Software: Adrenalin Edition driver.
  • While playing Forza Horizon 5™ on some AMD Graphics Products such as Radeon™ RX 6800 Graphics, longer than expected load times may be experienced when Ray Tracing is enabled and set at either Medium or High Ray Tracing Quality setting.
  • Visual artifacts may be observed while playing It Takes Two™ on some AMD Graphics Products such as Radeon™ RX 6900 XT Graphics.
  • Enabling Radeon™ Chill for SteamVR™ may lead to inconsistent performances being experienced.
  • After disabling the Hotkeys feature in AMD Software: Adrenalin Edition, some hotkeys still function for some users when they restart their system.
Known Issues
  • Using Radeon™ Super Resolution on 2560x1600 resolution displays may produce a system hang. A temporary workaround is to set the display Scaling Mode to Full Panel.
  • While playing Cyberpunk 2077™ on some AMD Graphics Products such as Radeon™ RX 570 Graphics, some users may observe an issue where indoor areas appear darker than expected.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Radeon performance metrics and logging features may intermittently report extremely high and incorrect memory clock values.

Have fun!
 
Elden ring doesnt seem to be working with RSR, can anyone else confirm

tried 1080 to native 1440

tried this in lost ark

1080 to native 1440

the game is picked up and working as expected says upscaled and ticked

so seems Elden ring doesnt work with it

mmm
on loading lost ark again its no longer working, tried doing all the settings again and it just isnt picking up the upscale
 
Last edited:
Elden ring doesnt seem to be working with RSR, can anyone else confirm

tried 1080 to native 1440

tried this in lost ark

1080 to native 1440

the game is picked up and working as expected says upscaled and ticked

so seems Elden ring doesnt work with it

Which window mode are you using for Elden Ring?

It's DX12, right?

If the game doesn't natively support exclusive fullscreen, I believe a work around is to set your desktop resolution lower (i.e. from 1440p down to 1080p) and then you should be able to let RSR take it from there.
 
just watched somone on youtube upscaling elden ring from 1080p to 4k so should work fine

will have a play with this tonight

he went from 25-30 fps to locked 60fps on a 6600xt
 
Elden ring doesnt seem to be working with RSR, can anyone else confirm

tried 1080 to native 1440

tried this in lost ark

1080 to native 1440

the game is picked up and working as expected says upscaled and ticked

so seems Elden ring doesnt work with it

mmm
on loading lost ark again its no longer working, tried doing all the settings again and it just isnt picking up the upscale
Have a look at this. Configure Radeon™ Super Resolution with AMD Software: Adrenalin Edition | AMD
 
Performance in Dying light 2 on my 6700XT is exceptional without FSR, I can even undervolt more now dropping the power another 5-10 watts to around 130-135ish plus board power. Not bad playing this game at 1440p 70-75fps everything except fog set to high and no scaling. It's looking promising. Super smooth and enjoyable so fare.
 
@AMD_Vik I tried this with Stellaris. Set in-game res to 1920x1080. Used ALT+R and Radeon software has a green tick saying it is going from 1080 back to 1440p but the game still looks 1080p. i.e. The UI is still taking up much of the screen. Went back to native 1440p and the UI is drastically reduced and it "looks" like 1440p. Should the RSR not be doing the same? I don't understand. :( The game is DX9, Fullscreen (not windowed). Thanks.

EDIT: Forgot to say I took print screens to compare and the image sizes pasted are at 1080 and 1440 respectively. I thought both would be 1440 (RSR rendering the 1080 image back to size). Am I misunderstanding how this works lol.
 
@AMD_Vik I tried this with Stellaris. Set in-game res to 1920x180. Used ALT+R and Radeon software has a green tick saying it is going from 1080 back to 1440p but the game still looks 1080p. i.e. The UI is still taking up much of the screen. Went back to native 1440p and the UI is drastically reduced and it "looks" like 1440p. Should the RSR not be doing the same? I don't understand. :( The game is DX9, Fullscreen (not windowed). Thanks.

AFAIK that is how RSR will work, because:

You'll want to use FSR over RSR in games that have native support for it, since RSR applies FSR to the entire frame (including UI elements / menus)

Its Stellaris, not really a game that will benefit from super high frame rates, and you have a 6700XT already - surely the experience at native resolution is pretty great as is?
 
Back
Top Bottom