• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

The AMD Driver Thread

I just tried it myself on 6800xt, Windows 11 and uw monitor (1440p). RSR doesn't seem to be doing upscaling and only actually does a bit of sharpening. The 1080p UW in game, full screen exclusive and image is just as blurry and unpleasant with it and without it running - even though drivers' gui shows it's active. I've used the shortcut to turn it on and off and the only thing I've noticed is gentle sharpening turning on and off but nothing really changes with the upscaling quality. The actual FSR in games look much better than that (e.g. CP2077).

That aside, I've noticed the image sharpening stopped working (with RSR turned off of course). Turning it on or off or changing strength doesn't do anything at all. It seems to be always inactive. I've even reset all drivers' settings to stock and tried again, in global and in profile for the game, rebooting computer etc. - there's no difference at all, it doesn't do anything. Previous drivers version works fine of course.
 
Last edited:
I just tried it myself on 6800xt, Windows 11 and uw monitor (1440p). RSR doesn't seem to be doing upscaling and only actually does a bit of sharpening. The 1080p UW in game, full screen exclusive and image is just as blurry and unpleasant with it and without it running - even though drivers' gui shows it's active. I've used the shortcut to turn it on and off and the only thing I've noticed is gentle sharpening turning on and off but nothing really changes with the upscaling quality. The actual FSR in games look much better than that (e.g. CP2077).

That aside, I've noticed the image sharpening stopped working (with RSR turned off of course). Turning it on or off or changing strength doesn't do anything at all. It seems to be always inactive. I've even reset all drivers' settings to stock and tried again, in global and in profile for the game, rebooting computer etc. - there's no difference at all, it doesn't do anything. Previous drivers version works fine of course.

Does it show the green tick next to Upscaling Status to confirm its on ?

cHOWu5I.jpg
 
I just tried it myself on 6800xt, Windows 11 and uw monitor (1440p). RSR doesn't seem to be doing upscaling and only actually does a bit of sharpening. The 1080p UW in game, full screen exclusive and image is just as blurry and unpleasant with it and without it running - even though drivers' gui shows it's active. I've used the shortcut to turn it on and off and the only thing I've noticed is gentle sharpening turning on and off but nothing really changes with the upscaling quality. The actual FSR in games look much better than that (e.g. CP2077).

That aside, I've noticed the image sharpening stopped working (with RSR turned off of course). Turning it on or off or changing strength doesn't do anything at all. It seems to be always inactive. I've even reset all drivers' settings to stock and tried again, in global and in profile for the game, rebooting computer etc. - there's no difference at all, it doesn't do anything. Previous drivers version works fine of course.
Read the KB I posted, some features are mutually exclusive, RSR abs RIS are one of them. RSR has its own pre-defined sharpening pass, it’s not customisable at the moment though. Are the FPS changing?
 
Read the KB I posted, some features are mutually exclusive, RSR abs RIS are one of them. RSR has its own pre-defined sharpening pass, it’s not customisable at the moment though. Are the FPS changing?

So, I just removed drivers, reinstalled from scratch using installer's option to wipe everything out, including all settings. RSR seems to do at least the sharpening bit - maybe I just expected more, so it might just be me really. All I see is a bit sharper textures, but nothing changes at all with edges, lines etc. (and FSR seems to be taking good care of these in CP2077, unlike RSR) - hence my point that it doesn't seem to be working sans bit of sharpening. That is not as important to me, though - not something I'd use myself in most games, more of a test.

The more important bit to me is the image sharpening - I've got used to it, as some games like FF14 use very blurry FXAA or TAA and RIS fixed a lot of these issues to make image look good (some games have sharpening built-in but a lot do not). It's enabled (RSR is disabled) in drivers, I can change in drivers' GUI the slider between 10% and 100%, on and off - restarting games in between changes, to be sure - but nothing seems to be changing. As if anything I change in drivers in regard to RIS has no effect at all.
 
So, I just removed drivers, reinstalled from scratch using installer's option to wipe everything out, including all settings. RSR seems to do at least the sharpening bit - maybe I just expected more, so it might just be me really. All I see is a bit sharper textures, but nothing changes at all with edges, lines etc. (and FSR seems to be taking good care of these in CP2077, unlike RSR) - hence my point that it doesn't seem to be working sans bit of sharpening. That is not as important to me, though - not something I'd use myself in most games, more of a test.

The more important bit to me is the image sharpening - I've got used to it, as some games like FF14 use very blurry FXAA or TAA and RIS fixed a lot of these issues to make image look good (some games have sharpening built-in but a lot do not). It's enabled (RSR is disabled) in drivers, I can change in drivers' GUI the slider between 10% and 100%, on and off - restarting games in between changes, to be sure - but nothing seems to be changing. As if anything I change in drivers in regard to RIS has no effect at all.
You should not use RSR with games that natively support FSR, it should be used in games that don't natively support it. This is also mentioned in the KB I linked.

Are the FPS changing? That should be the easiest way to tell if FSR is working between a native resolution and RSR being actually applied to the resolution. If the FPS do not improve, then it's not working. Try a game that supports exclusive full screen mode, and that does not support FSR.

I'm not using an Ultra Wide, but RIS works fine here without FSR/RSR enabled.
 
You should not use RSR with games that natively support FSR, it should be used in games that don't natively support it. This is also mentioned in the KB I linked.

Are the FPS changing? That should be the easiest way to tell if FSR is working between a native resolution and RSR being actually applied to the resolution. If the FPS do not improve, then it's not working. Try a game that supports exclusive full screen mode, and that does not support FSR.

Yes, I know that Matt, it was just to compare these 2 (and I do know GUI gets upscaled, so that can lower quality). I would assume they're identical but in my case RSR (aside GUI, just the game's image itself) seems to be doing much worse job for some reason. As if only a bit of it worked (just the sharpening pass), not the full thing. However, that can be just me, so I decided to ignore it for the time being. Also, I tried it in FF14 and World of Tanks as well - neither looked good. Possibly something to do with the ultrawide indeed - I know it's supported in theory but maybe something was missed. And of course I can see GUI being much bigger when I change internal resolution, FPS changing too and drivers' GUI showing RSR is working and upscaling - so I know I am applying it properly. Just effect is... meh, in the mentioned 3 games. Still, I can't exclude it's just my own perception and it's working as intended, just from 1080p to 1440p it can't do miracles.


I'm not using an Ultra Wide, but RIS works fine here without FSR/RSR enabled.

RIS worked fine in previous drivers, but in these ones is just being emo for some reason. Perhaps a bug with UW, I couldn't say. It's not a deal-breaker, but would be nice if it worked as in previous drivers. That said, change log claim that RIS works now also in 3rd party apps (video players etc.) - I assume all I need to do is just turn it on in drivers and the rest happens automagically?

Currently I am at work, so not much time to test further, but later on I can post comparison screenshots if that helps.
 
Yes, I know that Matt, it was just to compare these 2 (and I do know GUI gets upscaled, so that can lower quality). I would assume they're identical but in my case RSR (aside GUI, just the game's image itself) seems to be doing much worse job for some reason. As if only a bit of it worked (just the sharpening pass), not the full thing. However, that can be just me, so I decided to ignore it for the time being. Also, I tried it in FF14 and World of Tanks as well - neither looked good. Possibly something to do with the ultrawide indeed - I know it's supported in theory but maybe something was missed. And of course I can see GUI being much bigger when I change internal resolution, FPS changing too and drivers' GUI showing RSR is working and upscaling - so I know I am applying it properly. Just effect is... meh, in the mentioned 3 games. Still, I can't exclude it's just my own perception and it's working as intended, just from 1080p to 1440p it can't do miracles.




RIS worked fine in previous drivers, but in these ones is just being emo for some reason. Perhaps a bug with UW, I couldn't say. It's not a deal-breaker, but would be nice if it worked as in previous drivers. That said, change log claim that RIS works now also in 3rd party apps (video players etc.) - I assume all I need to do is just turn it on in drivers and the rest happens automagically?

Currently I am at work, so not much time to test further, but later on I can post comparison screenshots if that helps.
Understood, just saying you won't see great results when using RSR in a game that supports FSR since FSR will look and may perform better.

Yes you would need to apply it globally or add those applications as a profile and toggle RIS on for them.

The image should look a little worse than native as it is upscaling, so that would be normal. The sharpening pass should help with that. However it's not clear to me from your description if it's working properly or not, it sounds to me like it is but I don't have an UW to test with unfortunately.

We had it working just fine on an Ultra Wide display (3440x1440) but we did have to do it in reverse, so that is set the in game resolution to native, and then set the Windows desktop to below the native resolution whilst maintaining the aspect ratio. If doing it that way, it worked fine, FPS increased showing that FSR was working compared to the native resolution.

For non UW displays, this was not required and you set the desktop resolution to native and lower the In-game resolution to below native, whilst maintaining aspect ratio.

You'll need the In-Game overlay and toast notifications enabled in order to verify RSR is working, otherwise you have to alb tab out to check AMD Software to see if it's working, and perhaps doing that breaks it. Just speculating here. :)
 
We had it working just fine on an Ultra Wide display (3440x1440) but we did have to do it in reverse, so that is set the in game resolution to native, and then set the Windows desktop to below the native resolution whilst maintaining the aspect ratio. If doing it that way, it worked fine, FPS increased showing that FSR was working compared to the native resolution.

Just had a play and I cant get it to work at all. Tried all sorts including above, reinstalling driver with factory reset. Just doesnt show the Upscale status in the driver at all and no change in FPS.
Ah well, never mind.
 
Understood, just saying you won't see great results when using RSR in a game that supports FSR since FSR will look and may perform better.

Yes you would need to apply it globally or add those applications as a profile and toggle RIS on for them.

The image should look a little worse than native as it is upscaling, so that would be normal. The sharpening pass should help with that. However it's not clear to me from your description if it's working properly or not, it sounds to me like it is but I don't have an UW to test with unfortunately.

We had it working just fine on an Ultra Wide display (3440x1440) but we did have to do it in reverse, so that is set the in game resolution to native, and then set the Windows desktop to below the native resolution whilst maintaining the aspect ratio. If doing it that way, it worked fine, FPS increased showing that FSR was working compared to the native resolution.

Right, that could be a reason, as I definitely did not go through gymnastics like that. Something for me to check, just out of curiosity. In general, I keep RSR on a backburner for the time my GPU is too slow (or by some miracle I like RT in some game and it's not just overdone chrome).

For non UW displays, this was not required and you set the desktop resolution to native and lower the In-game resolution to below native, whilst maintaining aspect ratio.

That's the only thing I've tried on mine. I can definitely see a bit of sharpening on textures but, as I mentioned, comparing to actual RSR it seems to not be doing anything aside just a bit of sharpening. Hence, me suspecting it works only partially (doing only the sharpening pass but not the actual upscaling algo). I'll take some screenshots for pixel peeping this weekend.

You'll need the In-Game overlay and toast notifications enabled in order to verify RSR is working, otherwise you have to alb tab out to check AMD Software to see if it's working, and perhaps doing that breaks it. Just speculating here. :)

Yeah, that I have enabled (with ALT R to see full window). Toasts also show me it's enabled/disabled, hence I was able to confirm it's at least trying to do something.

Will grab the RIS screenies too with it on and off and 100% slider (for best contrast/difference) when on - just for sanity check. As is now, there might as well be some 3rd party software (like MSI Afterburner) interfering - will turn them all off to be sure.
 
Last edited:
Been getting pc freezes and wondering if its the drivers or drivers plus chrome when playing media through it.

I have this
Display driver amdwddmg stopped responding and has successfully recovered

and

Faulting application name: Radeonsoftware.exe, version: 10.1.2.1916, time stamp: 0x62293e13
Faulting module name: KERNELBASE.dll, version: 10.0.19041.1566, time stamp: 0x0833f2d4
Exception code: 0xc0000602
Fault offset: 0x000000000010b362
Faulting process id: 0x2018
Faulting application start time: 0x01d83ad695b84941
Faulting application path: C:\Program Files\AMD\CNext\CNext\Radeonsoftware.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: a763f70f-680f-4460-9257-96917c0f69c2
Faulting package full name:
Faulting package-relative application ID:

Dont suppose anyone has ideas? Ive done sfc stuff to see if windows had issues and chkdsk /r stuff but seems ok.

Thought was maybe psu dying as quite old but solid psu so tested prime95 and running gpuz render test for awhile and no issues. Seems to happen when mostly using media in chrome which has had a few updates lately so could be tied to that.

@AMD_Vik maybe u have an idea or heard of pc freezing reports lately?

6700xt
3570k
16gb ram
latest win 10 and updates
latest chrome
latest drivers

etc.
 
Been getting pc freezes and wondering if its the drivers or drivers plus chrome when playing media through it.

I have this


and



Dont suppose anyone has ideas? Ive done sfc stuff to see if windows had issues and chkdsk /r stuff but seems ok.

Thought was maybe psu dying as quite old but solid psu so tested prime95 and running gpuz render test for awhile and no issues. Seems to happen when mostly using media in chrome which has had a few updates lately so could be tied to that.

@AMD_Vik maybe u have an idea or heard of pc freezing reports lately?

6700xt
3570k
16gb ram
latest win 10 and updates
latest chrome
latest drivers

etc.

Just a quick one from me - best software I've ever seen or used for testing PCs is OCCT (free version is fine). Tests CPU, RAM, GPU, even stresses PSU etc.
 
Been getting pc freezes and wondering if its the drivers or drivers plus chrome when playing media through it.

I have this


and



Dont suppose anyone has ideas? Ive done sfc stuff to see if windows had issues and chkdsk /r stuff but seems ok.

Thought was maybe psu dying as quite old but solid psu so tested prime95 and running gpuz render test for awhile and no issues. Seems to happen when mostly using media in chrome which has had a few updates lately so could be tied to that.

@AMD_Vik maybe u have an idea or heard of pc freezing reports lately?

6700xt
3570k
16gb ram
latest win 10 and updates
latest chrome
latest drivers

etc.
Try toggling off hardware acceleration in Chrome, see if it makes any difference.
 
Just a quick one from me - best software I've ever seen or used for testing PCs is OCCT (free version is fine). Tests CPU, RAM, GPU, even stresses PSU etc.

I used to think the same but recently found that when my sys had an issue I could pass OCCT Extreme (1hr, AVX 2 setting) yet Prime Blend found it in 3 minutes! So now I use both but mainly Prime :)
 
I used to think the same but recently found that when my sys had an issue I could pass OCCT Extreme (1hr, AVX 2 setting) yet Prime Blend found it in 3 minutes! So now I use both but mainly Prime :)

Prime doesn't use AVX 2, does it? If you run OCCT test for AVX 2 units, it can only find issues with these units (and connected systems) and no other parts of the CPU. It's best to run that and then standard tests too - it has variety of tests, after all.
 
Back
Top Bottom