Caporegime
With @Raelgun settings, and a little help from the Linux **** i got it working as intended.
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Should be working already, tried RD2 a while back and it was enabled.Anyone by chance read anything if AMD are going to work on getting Fluid Motion Frames working under Vulkan ?
SC?Anyone by chance read anything if AMD are going to work on getting Fluid Motion Frames working under Vulkan ?
Does SC AFMF Vulkan work?
Does SC AFMF Vulkan work?
ARSeD Discord, were looking for Kopion to kidnap and take in to a space station for the lols...Yep, Also other games using Vulkan like Red Dead Redemption 2. Would be nice to use it.
Just tested Rockstar version, it doesn't work anymore, now getting a ~'use DX12 for AFMF' splash message.Yep, Also other games using Vulkan like Red Dead Redemption 2. Would be nice to use it.
Remember to clear the shader cache. I installed the 24.6.1 over my old driver(24.4.1) and spite selecting factory reset it didn't clear the shader cache causing horrible performance. If you don't know where it is then go to Gaming -> Graphics -> bottom of the global list -> Reset Shader Cache.new driver performs worse for me in elden ring by about 40% on a 7800xt with same settings in the game and the gpu driver. I've also somehow lost the 75hz refresh rate i had before the update and can now only set to 60hz. good to see it was tested before release
edit: reverted to previous build and everything is back to normal.
didn't do this, so likely is the problem in regards to performance, i ran a ddu first and a factory reset. il try it later on and see if it helps cheers.Remember to clear the shader cache. I installed the 24.6.1 over my old driver(24.4.1) and spite selecting factory reset it didn't clear the shader cache causing horrible performance. If you don't know where it is then go to Gaming -> Graphics -> bottom of the global list -> Reset Shader Cache.
We've not observed anything like this internally with 24.10 based drivers like 24.6.1 Are you using a mod to uncap the in-game frame rate?new driver performs worse for me in elden ring by about 40% on a 7800xt with same settings in the game and the gpu driver. I've also somehow lost the 75hz refresh rate i had before the update and can now only set to 60hz. good to see it was tested before release
edit: reverted to previous build and everything is back to normal.
no only thing i used was chill set to 71-74 (which i always do no matter the driver version), but then i noticed the refresh rate issue after setting it, tried quite a few different things to get the refresh rate back, tried to also set a custom resolution which didn't help. then i noticed the the performance issues - it was like i was capped at 40fps in game but no caps set and i lost a whole bunch of resolution options, so i decided to roll back. il give the upgrade another go if i get chance this evening, maybe something went wrong during the install causing an issue along the way.We've not observed anything like this internally with 24.10 based drivers like 24.6.1 Are you using a mod to uncap the in-game frame rate?
There was a bug in 23.40 based drivers which exposed display modes where it shouldn't have, though I can't recall if this was specific to VSR modes (I'm pretty sure it was specific to VSR 3 on RDNA3).
As for shader caches, you generally shouldn't have to manually remove these; older caches are automatically invalidated as needed.