Soldato
funny i just filed this earlier today
Is there an eta for a fix, it destroys image quality. It's a bug with lumen gi and is seen other ue5 titles.
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funny i just filed this earlier today
I literally just filed it today, I can't really comment on any timelines especially since it hasn't landed with engineering teams yet.Is there an eta for a fix, it destroys image quality. It's a bug with lumen gi and is seen other ue5 titles.
Had the same issue with a reference 7900XT card tbh, would just boost too high for the silicon quality. RMA'd it back to OcUK for refund so they must have found the fault.Still got my 7600 defaulting to over 2800mhz for some reason, still causing crashes in some games if I don't "underclock"
Nope, I know my **** and tested it thoroughly.Hmm, not a driver issue?
Yeah, paid 560 for my nitro when they first came out and really happy with it. The nitro cards really have me stuck now with switching back to Nvidia, there isn't an aib on their side that makes anything as tasty.Just (I know it's late) noticed the AMD updates to drivers that allow the 7900 GRE memory overclocking, which was limited previously.
Pushes it very closely to the 7900XT, what a bargain of a card if you can get them well priced now.
Ok looking forward to this, I found this been an issue for the longest of time and tends to happen either on AMD or Nvidia if you are playing a game with borderless window and have a youtube video either paused or playing ( or even twitch ) in the background or perhaps this is bigger issue with Chrome.Not completely driver related but I just did a clean install of Windows 11 24H2 and noticed there's a new option under Windows display settings "Dynamic refresh rate"... prior to this I would always get a weird slow down when alt tabbing or when there was a transition in a game, Now it's completely gone.
For me, 24.9.1 was causing issues with video encoding or hardware acceleration or something. I use OBS to capture clips when playing games and the clips captured after updating were weird... They were noticeably larger in size and when I used the seek feature of VLC, the video lagged and showed artifacts. This didn't use to happen before the update and all my older clips are fine. Literally the last clip I captured before the update was completely fine. I use H.264 encoding btw.
Well if they're showing game footage, or even just trying to ensure sync with common monitor standard then it is; just more demanding on the decode.Ok looking forward to this, I found this been an issue for the longest of time and tends to happen either on AMD or Nvidia if you are playing a game with borderless window and have a youtube video either paused or playing ( or even twitch ) in the background or perhaps this is bigger issue with Chrome.
But I wonder if this means windows will recognise if a video is playing in 24 FPS and will try to get the FPS close to that from the monitor ( though I am unsure if the division of Hz from the monitor is a monitor hardware issue or OS issue to start with ).
On top of this, I really hate tech youtubers recording in 60 FPS because they think its better then 24 FPS, just an off topic rant.
I get that, but most movies and all the good youtubers record with a camera at 24 FPS, unlike Gamernexus thinks 60 FPs recording is better, his videos look god awful as a result.Well if they're showing game footage, or even just trying to ensure sync with common monitor standard then it is; just more demanding on the decode.
Don't forget most people are using 60/120Hz monitors, so 60fps video ensure greater smoothness and helps avoid sync issues, without any need for tricks, interpolation etc to ensure smooth playback on a 1:x divisible refresh rate. 24fps smoothness is always a hack, and it doesn't come from anything natural, it used to be a way to save bandwidth, and we've just kind of gotten used to it.
If the game is locked to 60Hz/60FPS or a multiple, then frankly encoding at 60FPS makes way more sense than 24, and even 30 is a compromise.
Not completely driver related but I just did a clean install of Windows 11 24H2 and noticed there's a new option under Windows display settings "Dynamic refresh rate"... prior to this I would always get a weird slow down when alt tabbing or when there was a transition in a game, Now it's completely gone.
Bit more info on Dyanmic Refresh Rate here - https://devblogs.microsoft.com/directx/dynamic-refresh-rate/Ok looking forward to this, I found this been an issue for the longest of time and tends to happen either on AMD or Nvidia if you are playing a game with borderless window and have a youtube video either paused or playing ( or even twitch ) in the background or perhaps this is bigger issue with Chrome.
But I wonder if this means windows will recognise if a video is playing in 24 FPS and will try to get the FPS close to that from the monitor ( though I am unsure if the division of Hz from the monitor is a monitor hardware issue or OS issue to start with ).
On top of this, I really hate tech youtubers recording in 60 FPS because they think its better then 24 FPS, just an off topic rant.
What movies look good at 120hz or higher?Dyanmic Refresh Rate
It's useless for desktops, it takes your smooth 120hz/240 or higher and runs it at 60hz/120hz, looks awful when web browsing on a 120hz display.