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I'm sure driver have update for beta. AMD releasing WHQL 2-3 times a year.
Don't want to delete auto game profiles again, so I'll wait until update will work and test new update feature.
Star Wars still screwed for me on 390 crossfire setup. Doesn't matter what lighting setting I select, I get blacked out textures in front of me on all maps. And also core clock fluctuations. Pic below is full Ultra @ 1440p, still no good. Come on AMD, not good enough and another report posted.
Back to using 1 card for now again.
atleast your gpu scaling is good.
https://www.telltalegames.com/support/discussion/88900/graphic-problems-thick-black-edges-steamAfter finding the Crimson update does not fix the clock speed issues I decided that today I would play the final chapter in Telltales Game of Thrones series.
Chapter 6 has been available for several weeks but due to being busy with some modding work I cant do I decided to play the final chapter.
I was looking forward too it until it started
https://www.dropbox.com/s/dye872px6gzllul/2015-12-01_00007.jpg?dl=0
https://www.dropbox.com/s/w6yuqawqqldxftp/2015-12-01_00003.jpg?dl=0
Chapters 1 to 5 were fine but I played the last of those months ago.
Is this another AMD driver issue?
I've tried it at every setting there is but nothing gets rid of it.
Unfortunately that dll fix does not work with Win 10 and forces a PC reboot. As I just found out.
Star Wars™: Battlefront - Snow flickers in a few locations in the game
Star Wars™: Battlefront - Sky rendering may be broken in some game locations
Star Wars™: Battlefront - Shadowy textures are visible around hills/structures/caves
Looking at AMD's patch notes for the last driver, it looks like it was an issue on their end:
See post 9224 Tony said it wasn't fixes before the patch.
Maybe it needed work from both amd and dice.