Soldato
- Joined
- 8 Jun 2018
- Posts
- 2,827
This has always happened to me Tony. Since the beginning this 3dmark's version. It will also show gpu usage dropping in the graph at the end of the run as well. It has always been that way and I've not found a reason why the gpu never stays at 100%.Yep, just guesswork at this point.
Got some rough footage on my phone to show the frequencies and the drops on the LED lights.
It has been my experience that as soon as AMD release a driver that seems to improve of GPU usage in 3Dmark they release an update and we are right back were we started. I'm not implying any malice when I say that. It's just that, for me, it's been at least 2 years like this. I can hand count the number of times I saw a solid straight line at the end of my runs with gpu usage. And the next time there is an update be it AMD/3dMark/Windows it goes right back to what your video shows.
I stop using 3Dmark for a while now, because I know that it should be 100% gpu usage until the end of the run.
BTW, nice case I too have it in white
Option #1
When you run it again, like you did in your video, also open up task manager. See if you see an app/process called GameBarPresenceWriter
This process only seems to open up when you are in 3D mode (IE: games). This process has been known to cause problems.