TBH, we don't really "stomp" that much when it comes to pub i.e. the other night, we must have only won about 3 games out of the 10-13 that we played...... and the only reason we won was literally because of us PTFO.
Main reason people leave when we win is because they see all the ocuk tags, guarnteed if we took them of, hardly anyone would leave
Besides, chances are, we are against a group of friends on TS or whatever as well, difference being they just don't have any tags to show that they are together. A lot of the time, it does feel like we are against a few organised groups.
I don't mind playing against other "communities" but... I hate playing against proper teams/clans who do comp. ESL games and are proper try hards i.e. the GC guys, zero point playing against them and then when they win, think they are so pro lel....
I think your second point regarding jets is contradictory to having better balance. It would be a return to BF3 where you can easily go an entire round without getting fragged. Having a superior attack jet gives the opposite team a chance at taking you down which can be countered by having a wing man. I tend to agree with level cap that it's almost impossible to add balance regarding jets without introducing too many game-breaking changes which can be easily exploited - example the Mobile AA.
Like I've said before, the effectiveness of jets can be countered by giving infantry more cover but at the end of the day I don't think that's really a solution as the helis/boats/tanks are highly vulnerable.
Atm, the stealth is just too good for dog fighting though, I don't want the attack jet to match or be better than it, I just want it to be a bit better so that crap pilots can't easily take on far better pilots.
Overall I think jets are fine on the majority of maps as there is a lot of cover in this game unlike bf 3.. and the reduced spotting distance etc. has helped massively. Active protection is the best unlock/gadget for ground vehicles when it comes to aircraft. In BF 3, I couldn't get in a tank without getting stomped by either the attack heli or jet, in this game, it isn't much of a problem, in fact the ac130 rapes me far more when in a boat/tank, 1 shot from the big gun and you are immobilised so can't get to cover and just one more and the vehicle is disabled.
It is much easier to lock down jets in this game as well, get 2-3 engis to place those aa mines around the map and the map becomes a no fly zone, flare reload is so damn long
TBH, it would be better to go back to just the one type of jet imo
I can afford one, its just that I'd rather spend that money elsewhere
When I'm back at Uni my PC basically just becomes an office PC with the odd game here and there so load speeds don't bother me
Just winding you up, really dude!
I personally dont mind the absence of jets or AA in CA, I think there is plenty going on on the ground/in the water to more than make up for it. They are also more prone to closer games in my experience, I dont think Ive ever lost or won a game of CA or CAL by more than 20% carrier health or 1 MCOM.
Can see your point
I am the same too.
I don't care about jets or aa, happy to go boat, heli or infantry but you need those two things if the gunship is present otherwise they just rape everything in sight, zero cover from it