lol, be interesting to see what kind of performance we get in DX11 with say a 480/580, I'm guessing sub 30 PFS and a straight uninstall from there.
So you don't want console ports and you don't want DX11 with high res textures?
lol, be interesting to see what kind of performance we get in DX11 with say a 480/580, I'm guessing sub 30 PFS and a straight uninstall from there.
Below are the patch notes for Patch 1.9, this is also the patch that will enable DX11 Support (available via a separate download). We're aiming to have this patch live and available to you all next week. As always we're interested to hear your comments/thoughts on these changes so please post them below.
Crysis 2 Patch 1.9
• Added Contact Shadows
• Added DX11 benchmark level
• Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
• - Tessellation + Displacement Mapping
• - High Quality HDR Motion Blur
• - Realistic Shadows with Variable Penumbra
• - Sprite Based Bokeh Depth of Field
• - Parallax Occlusion Mapping
• - Particles Motion Blur, Shadows and Art Updates
• - Water Rendering improvements and using Tessellation + Displacement Mapping
• Added Realtime Local Reflections
• Added support for Higher Res Textures Package
• Added various new console variables to whitelist
• Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
• Fixed issue in MP where player stats weren't always saved at the end of a game
• Fixed issue in MP where player stats would sometimes randomly reset
• Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
• Fixed issue with JAW rocket not firing through window's containing broken glass
• Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
• Improved advanced graphics options menu
• Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
• Improved multi-GPU support
• Improved Tone Mapping
• Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)
Crysis 2 DX 11 Upgrade pack:
http://www.techpowerup.com/downloads/2014/Crysis_2_DirectX_11_Upgrade_Pack.html
Crysis 2 High-Res Texture Pack:
http://www.techpowerup.com/downloads/2015/Crysis_2_High-Res_Texture_Pack.html
Hmm I assume these won't work untill the patch comes out? Also how come techpowerup has them but mycrysis doesn't??
Hmm I assume these won't work untill the patch comes out? Also how come techpowerup has them but mycrysis doesn't??
thats what they are saying on mycrysis , steam version will probeerly be at a later date![]()
You can just use your steam serial number and download on origin if you cant wait for the steam auto updater
Hmm I assume these won't work untill the patch comes out? Also how come techpowerup has them but mycrysis doesn't??
Well I've downloaded them and the installer is searching my drives, presumably for the game files. Its possible that it won't even install without the patch.
Edit: Ah no it is installing now.
Edit 2: Oop nope it cant find the file required to patch. I guess you need the update before you can install.
Way to balls up again Crytek.
How come?![]()
Yeah it's not like they said the patch isn't till next week. Oh wait...
stupid steam hurry up and do something