Soldato
- Joined
- 15 Mar 2010
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- 11,369
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I'm assuming that video at an American event because of all the pathetic whooping?
yeh quakecon - you might of heard of it
I'm assuming that video at an American event because of all the pathetic whooping?
yeh quakecon - you might of heard of it
I wish games like these had a proper hardcore difficulty mode, that made combat more realistic. The combat always just feels a bit bland, with no real sense of danger to it, you just keep smacking/slashing/shooting your enemy until their health bar reaches zero and they suddenly drop dead. The finishers are at least going some way towards making the combat more interesting, but if I slice someone across the neck, I want them to die, damn it! And if I get sliced across the neck, I want to die. Make the fights more about skill, less about who has slightly more health.
Ah well, mods to the rescue, hopefully.
Make the fights more about skill, less about who has slightly more health.
Ah well, mods to the rescue, hopefully.
Are there any more conventions before launch? Hoping we see some gameplay that isn't the same as the E3 stuff.
If you mean the skill of the person playing, then go and buy a hack'n'slash: the whole point about RPGs is that it's the skill of the game character which matters, not that of the person on the keyboard. If you mean character skill, then that's already true. And personally I loath the idea of finishing move animations linked to RPG fighting: they were one of many things that ruined The Witcher. Either let the player control them or leave them out.
M
http://www.youtube.com/watch?v=9ov2FTXRSxM
To be fair though, I kinda like those dodgy animations lol. The rest of the vid looks amazing for 360.
Hopefully my 5970 should be able to play this, wonder how much DX 11 stuff is in there.