The Elder Scrolls V: Skyrim announced

Just completed an interesting quest called Waking Nightmare in the Nightcaller Temple.
My original intention was just to find 2 daedra hearts, which wiki tells me I can find in the temple. I found 3 there though! They're so rare it's satisfying to find some.
Now I'm going to make 2 more sets of legendary daedric gauntlets to enchant, as I've just disenchanted my weaker damage ebony gauntlets with one handed skill increased by 30%, and disenchanted a circlet of archery with increased bow skill of 35%. I can put those enchantments on the new daedrics. So I'll have 3 sets of daedric gauntlets. The set I currently have improves two handed skill by 27%. The archery gauntlets, along with my ring of archery will put both my daedric bows damage to near 200. Nice! :cool:
 
Now I'm going to make 2 more sets of legendary daedric gauntlets to enchant, as I've just disenchanted my weaker damage ebony gauntlets with one handed skill increased by 30%, and disenchanted a circlet of archery with increased bow skill of 35%. I can put those enchantments on the new daedrics. So I'll have 3 sets of daedric gauntlets. The set I currently have improves two handed skill by 27%. The archery gauntlets, along with my ring of archery will put both my daedric bows damage to near 200. Nice! :cool:

Be careful what you wish for? :D
Have you unlocked the smithing enchant?
i did, but then went a bit silly on it, now i have some potions that increase smithing skills by 130% for 30 seconds.
Be carefull doing this, as it quite easy to over do it. I had a daedric armour that had 350+ protection and enchanted with 1 and 2 weapon skill by + 40% each, and deadric boots and helmet with archery +40% each.
It got way too easy, so now they are rotting in a chest as iirc the armour is worth over 12K
 
Be carefull doing this, as it quite easy to over do it. I had a daedric armour that had 350+ protection and enchanted with 1 and 2 weapon skill by + 40% each, and deadric boots and helmet with archery +40% each.
It got way too easy, so now they are rotting in a chest as iirc the armour is worth over 12K

I agree wholeheartedly with this. As soon as you can put 2 enchantments on stuff it just gets crazy. It's funny being able to just storm through a dungeon and slice everything to pieces but you lose the whole edginess of the dungeon-crawling experience.

The big problem is that I don't even bother looting dungeons anymore because I know nothing there (with the exception of some boss drops) is better than the kit I can make. Broken game mechanic right there, IMO.

I've started dual wielding fireball staves for a laugh now.
 
Be careful what you wish for? :D
Have you unlocked the smithing enchant?
i did, but then went a bit silly on it, now i have some potions that increase smithing skills by 130% for 30 seconds.
Be carefull doing this, as it quite easy to over do it. I had a daedric armour that had 350+ protection and enchanted with 1 and 2 weapon skill by + 40% each, and deadric boots and helmet with archery +40% each.
It got way too easy, so now they are rotting in a chest as iirc the armour is worth over 12K

Yeah, that's a danger isn't it, making too powerful gear that makes the game a walkover. Tbh, I don't really need more power. I've been playing on master skill level for quite a while and the challenge, be it dragons, mages, bandits, whatever, is just about right. Just hard enough for me to have to think about other ways to win. I like that. It's just nice to increase armour protection or weapon damage now and then. I've got 100 smithing but I'm not sure what the 'smithing enchant' is? Lol, that's nuts, 130% smithing increase. How do you get that? I made some fortify smithing potions a while back which only gives 18% increase, so I just seek out blacksmiths elixir at 50% improvement, plus I wear iron gauntlets of major smithing which further improves by 17%, and a necklace of the same. Decent enough improvements I suppose.
 
What difficulty levels are people playing on?

I was playing on adept, but had artificially made my game harder by choosing not to use any followers, only use armor/weapons that I had found, and installed deadly dragons mod making vanilla dragons have 3x health, be immune to staggers/some effects and have +50/100% damage output, as well as buff a bunch of other creatures.

...but I've just switched over to master difficulty with a new char as I wanted to use followers and craft armor which would have made it too easy on adept.
 
Master, though I spent the first 50 levels without followers as I didn't really consider having to gear them up to begin with, and they seemed too vulnerable.

I am enjoying having one tag along now, I probably could have done so earlier but there are still a few things I'm learning about the game even this far in. I don't necessarily feel they make the game easier; it would be far easier for me to gimp the quests without one using pacify/invis/backstabs to clear out dungeons (with that combination, you could beat any non-dragon in just your loincloth and a dagger). With a follower I have to play more overtly and therefore more exposed than I would have to otherwise. If I want them to live that is.
 
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Please forgive me for posting here (I am playing on the 360), I did post in consoles but no-one seems to be playing any more.

Right I am level 9 at the moment (with a dark elf) he is bad ass with two handed weapons (currently around level 40 on this with barbarian level 2 as my progression, along with some other perks on this level).

I am trying to get my smithing/alchemey up so I can make some awesome weapons/potions, am I simply to low a level to get this going so I can make some of the awesome armour/weapons/potions available?
 
Please forgive me for posting here (I am playing on the 360), I did post in consoles but no-one seems to be playing any more.

Right I am level 9 at the moment (with a dark elf) he is bad ass with two handed weapons (currently around level 40 on this with barbarian level 2 as my progression, along with some other perks on this level).

I am trying to get my smithing/alchemey up so I can make some awesome weapons/potions, am I simply to low a level to get this going so I can make some of the awesome armour/weapons/potions available?

To get the smithing up make some iron daggers at the furnace in whitrun or anywhere that has a furnace, using iron ore or ingots and leather straps then sell them to the blacksmith.
 
Is there a kick-ass guide somewhere that explains mostly all the aspects of the game?
I'm finding it very difficult to keep track of all the possibly stuff I can do, smithing, enchanting, disenchanting etc etc.... WOW.
 
Is there a kick-ass guide somewhere that explains mostly all the aspects of the game?
I'm finding it very difficult to keep track of all the possibly stuff I can do, smithing, enchanting, disenchanting etc etc.... WOW.

Bookmark these two links, they're really helpful. And reading through this thread should give you lots of tips too. Once you get into the flow of the game and find your feet so to speak, you'll be fine keeping track of things you want or need to do. It's overwhelming at first, but there's no hurry so just take your time and enjoy. If you're in it for the long haul, you'll be playing for weeks and weeks. ;)


http://www.uesp.net/wiki/Skyrim:Skyrim
http://elderscrolls.wikia.com/wiki/Skyrim
 
Be extremely careful with those two links. As brilliant as they are, it is very easy to run into a spoiler like I did. Kinda obvious really but still.

Installed the Dovakin Hideout mod last night. It feels like I am cheating really and I still feel like I should uninstall it as it is just too good. It's a shame the is no mod atm to fast travel directly to houses - I hate FT'ing to a town/city and then running to my house.
 
I've got 100 smithing but I'm not sure what the 'smithing enchant' is? Lol, that's nuts, 130% smithing increase. How do you get that? I made some fortify smithing potions a while back which only gives 18% increase, so I just seek out blacksmiths elixir at 50% improvement, plus I wear iron gauntlets of major smithing which further improves by 17%, and a necklace of the same. Decent enough improvements I suppose.


you need to disenchant various weapons, rings etc.... also keep an eye on traders, they often have stuff you dont have.
also i enchanted some bracers, armour, ring and a circlet iirc with smithing + 40% each as well, and done the same for enchanting


Please forgive me for posting here (I am playing on the 360), I did post in consoles but no-one seems to be playing any more.

Right I am level 9 at the moment (with a dark elf) he is bad ass with two handed weapons (currently around level 40 on this with barbarian level 2 as my progression, along with some other perks on this level).

I am trying to get my smithing/alchemey up so I can make some awesome weapons/potions, am I simply to low a level to get this going so I can make some of the awesome armour/weapons/potions available?

it will take you a while to get the better enchantments, as you are only level 9
Basically, spam iron daggers, and read up on some alchemy potion recipes and make loads then sell them on

I will warn you again, dont create too powerfull potions as you will get crazy stats ;):D
 
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I take it if I have crazy stats the enemies I encounter will also have high stats and be hard for me to beat?

Is that how it works?

Despite some enemies being levelled, they aren't levelled enough to be a challenge to you with your legendary kit and huge % increase to weapons skills. :p

My next playthrough will be with minimal armour and magic stuff apart from a bow and daggers.
 
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