The Elder Scrolls V: Skyrim announced

One thing I would definitely recommend is the mod 'Timing is everything'. I find that it really helps with immersion. You set a level/minimum requirement for certain content. For example, I have Dragonborn to begin after completion of the main quest, and Vampire attacks to begin at level 40,with Dawn guard recruitment starting at level 42. Makes everything seem a lot more organic imo, and is the main reason I have still not played a lot of the content!

I also have one that spaces out the companions quest line, changing requirements, and making you do more random jobs before advancement.

Yeah it still amazes me how much there is to this game. I'm 75 hours into my current play through, and I've only done the Thieve's Guild main quest, started the Companions and done several side and Daedric quests. I haven't even been up to see the Greybeards yet! I see a 300 hour+ playthrough lol.
 
Really enjoying Skyrim at the moment, I agree the Hearthfire house is brilliant, but I would like an option of it's location for sure!! The idea of where the location is as to what it looks like is really something I would like too.
 
Really enjoying Skyrim at the moment, I agree the Hearthfire house is brilliant, but I would like an option of it's location for sure!! The idea of where the location is as to what it looks like is really something I would like too.

There are three locations in total I think, but you can't choose the plot of land etc. You just go to the respective Hold. I chose Lakeview Manor. Lovely view in the trees :)
 
Some would argue that it will break my game and make it too easy, but Skyrim Level Uncapper is great. I couldn't work out how my smithing kept levelling past 100 (106 currently, and I haven't ground it by making daggers - it's all genuine mining and making stuff). I was wondering why I was finding the game so tough when I thought I was playing on Adept (first time back to skyrim for a while and just fancied some fun) but I was on Master lol. Turns out it lets you keep leveling to 10'000 but with the formulas for Fortify bonuses going to level 199. I think that means I can get crazy high bonuses for fortify smithing and alchemy etc.

Anyways, back to why you'll think it's broke. Because my smithing is so high and with my enchanting/smithing potions I am currently able to boost smithing by 48% (+ enchanted clothing/jewelry) I was able to smith a dragon bone bow with 279 damage. Couple this with dragonbone arrows with 21 frost damage and 3x sneak (level 93) damage, it's one mean weapon. My Alchemy is only level 59 with justthe 3/5 boost perks, so imagine what it will be like once I've reached 100+ on Alchemy and Enchanting - I'm going to have some great fun insta-killing Dragons :D I need to level up one handed so I can be a sneaky assassin :D

I remember when the game first came out before the 29% cap on Fortify Smithing/Enchanting/Alchemy - people were making bows with like 1000+ damage. Carnage!
 
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I started randomly playing this again last night, just took the notion to start form scratch again after almost a year of not touching it.

Was considering mods, level uncapper and sneak tools sound great, any visual mods I should consider popping on ? I've got 7950s in crossfire these days.
 
I started randomly playing this again last night, just took the notion to start form scratch again after almost a year of not touching it.

Was considering mods, level uncapper and sneak tools sound great, any visual mods I should consider popping on ? I've got 7950s in crossfire these days.

Depends how many mods you want and how much time you're prepared to spend modding. Working all the way through STEP 2.2.7 takes about 10 hours to download, install, troubleshoot and test, but it's worth it.

http://wiki.step-project.com/STEP:2.2.8 <-- I see 2.2.8 is out now.

Otherwise, off the top of my head, I'd recommend these
  • WATER
  • Various HD Texture Packs, such Serious
  • Climates of Tamriel
  • SkyUI
  • SKSE - a lot of mods require this
  • Memory patcher 3 - essential if you have a lot of mods
  • Serious HD
  • Skyrim Realistic Overhaul
 
Depends how many mods you want and how much time you're prepared to spend modding. Working all the way through STEP 2.2.7 takes about 10 hours to download, install, troubleshoot and test, but it's worth it.

http://wiki.step-project.com/STEP:2.2.8 <-- I see 2.2.8 is out now.

Otherwise, off the top of my head, I'd recommend these
  • WATER
  • Various HD Texture Packs, such Serious
  • Climates of Tamriel
  • SkyUI
  • SKSE - a lot of mods require this
  • Memory patcher 3 - essential if you have a lot of mods
  • Serious HD
  • Skyrim Realistic Overhaul

Wow cheers mate, I'd rather mod now and then work through the game than mod halfway into my second play through, will have a look at it :)
 
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I'm about half way through the STEP 2.2.7 setup (not had much time), I will try and finish it tonight and start on a new playthrough... Again, for the millionth time.

I will likely go for the Assassin type character again.

Any suggestions for quirky or odd builds?
 
I'm about half way through the STEP 2.2.7 setup (not had much time), I will try and finish it tonight and start on a new playthrough... Again, for the millionth time.

I will likely go for the Assassin type character again.

Any suggestions for quirky or odd builds?

I just went Wood Elf as they're best at the sneaky archer type. I stuck to light leather armour at first with a dark face mask to feel like Robin Hood. Got the Light Dragon bone armour which IMO doesn't look great but it's tough :D I've ran out of Dragon Bones now so I need to go hunting.
 
Some would argue that it will break my game and make it too easy, but Skyrim Level Uncapper is great. I couldn't work out how my smithing kept levelling past 100 (106 currently, and I haven't ground it by making daggers - it's all genuine mining and making stuff). I was wondering why I was finding the game so tough when I thought I was playing on Adept (first time back to skyrim for a while and just fancied some fun) but I was on Master lol. Turns out it lets you keep leveling to 10'000 but with the formulas for Fortify bonuses going to level 199. I think that means I can get crazy high bonuses for fortify smithing and alchemy etc.

Anyways, back to why you'll think it's broke. Because my smithing is so high and with my enchanting/smithing potions I am currently able to boost smithing by 48% (+ enchanted clothing/jewelry) I was able to smith a dragon bone bow with 279 damage. Couple this with dragonbone arrows with 21 frost damage and 3x sneak (level 93) damage, it's one mean weapon. My Alchemy is only level 59 with justthe 3/5 boost perks, so imagine what it will be like once I've reached 100+ on Alchemy and Enchanting - I'm going to have some great fun insta-killing Dragons :D I need to level up one handed so I can be a sneaky assassin :D

I remember when the game first came out before the 29% cap on Fortify Smithing/Enchanting/Alchemy - people were making bows with like 1000+ damage. Carnage!

I have a bow that does 144 damage and with fiery soul trap enchantment its too powerful tbh, I've had to drop it down to 90+ to provide a bit more of a challenge or every dungeon is a walkthrough. And I only used regular enchanters potions available from alchemists etc instead of the enchant-alchemy feedback loop potions.

The alternative is to up the difficulty level I guess.

N.B. I've been using the Drakul and Medusa armour mods recently, the level of detail is simply astounding.

http://www.nexusmods.com/skyrim/mod...page=1&sort=DESC&pid=0&thread_id=909473&pUp=1


Wat, a female armour mod thats not skimpy, half nekkid? What is teh world coming to?
 
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Started Dragonborn finally! Found it pretty good so far, except way too hard. I think it must be the mods I use tbh... A guy with much worse gear than me one-shots me, as I hit him 12 times with an ebony sword!

PS. Massive grin when the Morrowind music started up!
 
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I have a bow that does 144 damage and with fiery soul trap enchantment its too powerful tbh, I've had to drop it down to 116 to provide a bit more of a challenge or every dungeon is a walkthrough. And I only used regular enchanters potions available from alchemists etc instead of the enchant-alchemy feedback loop potions.

The alternative is to up the difficulty level I guess.

N.B. I've been using the Drakul and Medusa armour mods recently, the level of detail is simply astounding.

http://www.nexusmods.com/skyrim/mod...page=1&sort=DESC&pid=0&thread_id=909473&pUp=1


Wat, a female armour mod thats not skimpy, half nekkid? What is teh world coming to?

Yeah on master it has become very easy now. With a fortify marksman potion (+89% bow) I'm putting out ~790 damage per shot. Add the x3 multiplier and very soon I'll be one shotting dragons. This is on master too. Yeah it's made the game easy, but my character is still very weak. I'm using Dragonscale armour with a total rating of about 400, but because my light armour skill is about 50, I don't take much before I'm hurt. Plus, the only enchantments I have fortify sneak and fortify marksman. This is my third play through this game so I'm having fun trying to make a crazy powerful bow. I reckon that I'll easily be able to get a 3000+ damage using potions and enchantments lol
 
Personally, I do not get why people do that if they I find it easy. I hardly ever Smith or enchant, and I don't even wear the best armour I can find, or use the best weapon... I was wearing unenchanted Steel armour for 30+ hours! (now wearing blades armour, as it is by far the best looking in the game imo). I don't even know how much damage I do or can take!
 
Personally, I do not get why people do that if they I find it easy. I hardly ever Smith or enchant, and I don't even wear the best armour I can find, or use the best weapon... I was wearing unenchanted Steel armour for 30+ hours! (now wearing blades armour, as it is by far the best looking in the game imo). I don't even know how much damage I do or can take!

Because it's fun :) I was using leather armour for the first 40 hours or so as I was trying to look like a sneak thief. This is my third play through, no clocking 500 hours or more. Once it gets stupid easy it start going the swords route instead. And like I said, it's easy if I get the first shot. If I'm caught and I take damage from an arch mage I'm done in 3 or 4 hits even with legendary dragon scale armour and all the perks.
 
Hi All

I bought Skyrim when it first came out and played about an hour of it i didnt really get into it but want to give it another go and see a lot of people saying about HD texture packs i have the one from steam installed but wondered what others there are i just want everything to look really good im kind of a novice with these sorts of games. once i got the pack is it just an install?

Thanks for all your help in advance :)
 
Hi All

I bought Skyrim when it first came out and played about an hour of it i didnt really get into it but want to give it another go and see a lot of people saying about HD texture packs i have the one from steam installed but wondered what others there are i just want everything to look really good im kind of a novice with these sorts of games. once i got the pack is it just an install?

Thanks for all your help in advance :)

Best place to get you started:

http://forums.overclockers.co.uk/showthread.php?t=18340074&highlight=mods+tweaks
 
Hi All

I bought Skyrim when it first came out and played about an hour of it i didnt really get into it but want to give it another go and see a lot of people saying about HD texture packs i have the one from steam installed but wondered what others there are i just want everything to look really good im kind of a novice with these sorts of games. once i got the pack is it just an install?

Thanks for all your help in advance :)

Try using a different play style this time as it helped me massively. I was the same as you but now I've logged over 50 hours in the past month! I really didn't enjoy sword and shield so tried archery and sneak this time and enjoyed it a lot more :).
 
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