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The Fury(X) Fiji Owners Thread

If if there is no new frame it will refresh the old one. Because its the same frame its effectively two of the same frame on screen at slightly different positions causing an overlap that results in ghosting. The FPS counter reads output. That includes multiple of the same frame from the cache. This is very different to what is actually rendering in the GPU. FX seems to be rendering more new frames while the TX is refreshing old ones.

lol
 
but isn't 4GB ONLY 4GB so we've been told after and after again? lol. Nice to see some memory compression at work though. I allways thought to my self that there could be some sort of memory optimisations as games seemed to use more memory than they should.

Its nice to see them sticking to their guns on optimizations for vram usage. The only downside to this is it seems to be on a game to game basis but they're obviously starting to put the work into it. I think people have also noticed differences in vram usage in gta v between fury and nvidia cards.
 
The video is perfectly fine to pull up rendering issues as both halves were recorded at the same quality and with the same capture device.

Here is what i am talking about which you keep ignoring or just don not see.

vG2RNKo.jpg

It is a texture filtering issue on the TX. Either there is an issue with BF4 and nvidia drivers or Nvidia are purposely fiddling LOD to boost performance.

You forgot to highlight the pavement textures which appear to not show the individual bricks on the TitanX, even though the TitanX screen is closer to the pavement.
From the video you can easily see that the TX is drawing things on the ground much later than the FX. The debris on the ground appears to be missing on the TX. Almost like the difference between high and ultra details in games.

It would be interesting to see if it's just this game or is it other games too. It would certainly explain why the Nvidia cards have higher fps, since they aren't using high quality textures or Anisotropic Filtering is reduced.
Another test that can be done to confirm whether the Titanx drivers are reducing texture quality behind the scenes is to reduce the settings for AF /texture quality on the FuryX and see if it resembles the Titanx screens.
 
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A 980 Ti is just a 980/970, and a TX, they are all the same apart from CUDA etc... counts.

So is Fiji, just more stream processors, all the same GCN 1.2 architecture. In fact a lot more has changed in the Full GM200, different ROP counts, TMUs, geometry engines.
 
..OMFG.. you are comparing based on a still shot taken from a youtube video...Youtube that is known to have compression all over the place and to top it off the person in the clip is clearly moving which further ff's up the detail level. If you want to put this to rest capture 2 proper stills with the guy standing still and upload them somewhere in raw format.

This is not a defense against the claims about nvidia "LOD" tweaks or nerfs or what you want to call them. It is a shoutout to do the testing properly otherwise whatever you think you may find is invalid for the very start.
 
..OMFG.. you are comparing based on a still shot taken from a youtube video...Youtube that is known to have compression all over the place and to top it off the person in the clip is clearly moving which further ff's up the detail level. If you want to put this to rest capture 2 proper stills with the guy standing still and upload them somewhere in raw format.

This is not a defense against the claims about nvidia "LOD" tweaks or nerfs or what you want to call them. It is a shoutout to do the testing properly otherwise whatever you think you may find is invalid for the very start.

If you look at the picture i posted, with the ringed and highlighted things. That has nothing to do with Encoding or movement artifacts. They are rendering issues in the game itself. As textures that should be obscured are visible.
 
Did you do GTA V Greg, can't see the vid anywhere ?

Only recorded the Fury X gameplay and need to switch over to the Titan X but I have to go to work now, so that puts pay to that but will switch over tonight.

A strange one for Sleeping Dogs... It shows 24fps and the Fury X isn't being used at all? Maybe just a bug but will try again later.
 
Hallocks take on the memory overclocking thats being reported.

UPDATE : We’ve confirmed with Robert Hallock, technical PR lead at AMD, that while the GPU-Z tool is reporting an increase in memory frequency in reality the frequency did not change. As HBM’s frequency in the Radeon R9 Fury X is determined in hardware and cannot be changed through software.
 
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