Caporegime
Yeah that's what I said when you asked initially but don't worry about it
Lol I only get chance to read the forums at work and too busy when I am home
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Yeah that's what I said when you asked initially but don't worry about it
It's actually quite possible that the air cooled Fury might use the lower leakage/better quality dies, assuming Fury yields are very high (big assumption but humour me) it would make more sense to use the hotter running, leakier cores on the Fury X with its overkill 500W AIO watercooler and save the cooler operating ones for the air cooled varieties... of course, the review samples will be the best of the bunch.
Going to go for lower noise in my next build also I think. Went for a Kraken X60 which in silent mode is not exactly silent. Lol
Though to be honest when I game, I cannot hear my PC over my speakers or headphones if I use those, so no rush
I posted a link earlier about the pump whine issue, not sure if you noticed it.
http://www.overclock3d.net/articles/gpu_displays/amd_s_revised_r9_fury_x_-_pump_whine_issues/1
It actually looks to me like the TX is applying higher levels of anisotropic filtering which is giving the smoother appearence, that actually would have a negative performance impact.
Well debate that vid as much as you like, but having watched it with less tired eyes, they both looked good to me.
On a very very enjoyable note, I now have 120Hz at 1440P working wooot
Ignoring the rather obvious fact that anisotropic filtering actually sharpens textures further away and that is obviously NOT what is going on in the TX pic, they get blurrier the further away they go especially the lines on the ground. So no, the tx pic isn't doing higher levels of aniso.
I'm in the exact same place.
Tempted to go for x2 980ti hybrids, want to go for a very quiet build for my next one.
Hi Gregster, was it that new cable that sorted it?
Exactly, AF makes far away textures clearer and sharper, not smoother like DP is trying to make out.. The TX is doing less work since we can clearly see the ground debris textures pop in rather than appear from far away.
Some of the fanboys definitely trying to brush this one under the carpet.
Ignoring the rather obvious fact that anisotropic filtering actually sharpens textures further away and that is obviously NOT what is going on in the TX pic, they get blurrier the further away they go especially the lines on the ground. So no, the tx pic isn't doing higher levels of aniso.
Mtom, could you please place your image in spoiler tags.So AMD said the memory overclock is just a GPU-Z bug...
Then hows this?
Mtom, could you please place your image in spoiler tags.
EDIT, ignore the above.