I've heard it described as a walking simulator.Hellblade: Senua's Sacrifice. What a game. What a journey. What an experience. This game is so original and unique and right up there with the best gaming experiences I've ever had. It looks stunning with the best facial animations I've ever seen (and quite demanding to run - I just about averaged 60 FPS with my liquid cooled Vega 64 at 3440x1440). It has puzzles, horror, lore and a brilliant combat system that is both challenging and satisfying but never frustrating. The story is based on the reality of Senua who suffers from hardcore psychosis which makes for some amazing scenes of both hope and despair that delight and disturb in equal measure. The featurette included in the game shows how much homework Ninja Theory put in to he subject of psychosis and incorporating that in to the game. What they've achieved is a real triumph. In the current gaming client of game developers moaning about the risk versus reward of making single player games, moving to online games with micro-transactions and all that carry on, this game really highlights what an absolute travesty it would be if the single player experience was to fizzle out, as this could never be realised in the comparatively shallow gameplay of online multi-player games. Anyway, just squeezes in to take the title of game of the year for me. 10/10
Hellblade: Senua's Sacrifice. What a game. What a journey. What an experience. This game is so original and unique and right up there with the best gaming experiences I've ever had. It looks stunning with the best facial animations I've ever seen (and quite demanding to run - I just about averaged 60 FPS with my liquid cooled Vega 64 at 3440x1440). It has puzzles, horror, lore and a brilliant combat system that is both challenging and satisfying but never frustrating. The story is based on the reality of Senua who suffers from hardcore psychosis which makes for some amazing scenes of both hope and despair that delight and disturb in equal measure. The featurette included in the game shows how much homework Ninja Theory put in to he subject of psychosis and incorporating that in to the game. What they've achieved is a real triumph. In the current gaming client of game developers moaning about the risk versus reward of making single player games, moving to online games with micro-transactions and all that carry on, this game really highlights what an absolute travesty it would be if the single player experience was to fizzle out, as this could never be realised in the comparatively shallow gameplay of online multi-player games. Anyway, just squeezes in to take the title of game of the year for me. 10/10
I play all my games with the headphones on usually but yes they would absolutely be recommended for this game in particular.Apparently headphones really makes this game what it is! I must play it asap, great review thanks
Thanks for this I finished it last night and it was great. Like you say very clever and innovative.
9/10
I agree with everything you've said there.The Evil Within 2:
Thought it was a great game, just about the right length for a horror game and had some nice moments.The scenery was very good in some areas, some characters were well suited for the game (Stefano was brilliant, nice music to go with his theme was well done)
and some nice touches relating to the first game.I think it was an improvement over the first except on a few things, firstly it was easier than the first, secondly the first game had more sense of dread to it which was done well and thirdly I think the scenery was
better in the first when combined with the atmosphere was spot on.
8.5/10