The last game you completed, and rating.

Max Payne 3 - 7/10

+ Looks great, environmental damage and effects are top notch
+ Story is dark but interesting
+ Bullet time is still cool

- Action gets very repetitive - engage bullet time, headshot as many enemies as possible, take cover, repeat
- Being forced to hurry despite there being a lot of collectibles
- Very very linear
- Ending was pretty weak
 
Mass Effect 1 8/10

Very much enjoyed the setting, the combat was just right (I'm concerned will be ME2 too much like GoW), story was a decent setup.

Back to Skyrim now!
 
Black Ops 2, 7/10

Good cinematic experience, it was a story that i got into. Sadly quite a few glitches, really dumb AI, and a playthrough time barely even reaching 5 hours :(.
 
Far Cry 3

8/10

Great Gfx, enjoyed roaming and killing tigers (something i enjoy in real life too).

Only let down was it was repeatitive, also the characters i had no feelings for apart from Vaas who i actually think will movie to the big screen after this, he stole the show!
 
the characters i had no feelings for apart from Vaas

Yeah I think they messed up with the characters, they tried to put some sort of human element in it to ground you, to show how you were evolving as a character and becoming more attached to the island life vs the reminders of your previous life. But the execution was poor - you'll save some guy from a world of horrors and then he's just chilling out in the cave having a laugh; you yourself go from barely knowing how to hold a gun to racking up hundreds of kills in the space of days, and wanting to stay on the island getting shot at versus going home to the life of luxury you've known for the past 20 years and banging your hot girlfriend. Yeah right.
 
Just finished Far Cry 3- 7.5/10. I actually started it on release day, but some annoyances led me to put it down and ignore it for a while.

Positives
+Gunplay is excellent
+I actually found the story quite involving by the end, which I did not expect
+Vaas
+Looks pretty good in places(not so much in others)
+Nice implementation of stealth
+Animals
+some really good trippy sequences
+good performance on what would today be considered a mid-range PC.

Negatives
-Far too repetitive, which is not helped by awful restrictions within sidequests(remind me why I have to assassinate this guy with a knife?)
-The UI is atrocious....really poor and is a total immersion breaker and is probably the main reason I stopped playing it....along with
-Pop-ups and glowing things....you can now disable most of them, but that is a recent patch. Unbelievable that 18 hours in to the game I was getting a big message appear in the center of the screen(which could not be turned off) telling me to press C to crouch:mad:
-Missions far too linear....'sneak past those guys' followed by 'you have been spotted' followed by 'game over'. then basically repeat it until you do it how we want!...really poor gameplay that I really hate.
-Unfailable QTEs. Absolutely unforgivable:mad:...led to me rage quitting more than once
-I found it had an over-saturated look during daylight hours which I really didn't like

Points I don't really feel good or bad about-
Crafting
Radio Towers
Patrols turning up too quickly.
PC suddenly becoming Rambo(didn't take the story at face value;))


I still enjoyed it though, it just has far too annoyances for me to give it a higher score.
 
Following the trend Far Cry 3 - 6/10

Was okay, plenty of ways to go about killing people, lots to blow up and looked pretty but other than that it wasn't anything special.
- Very repetitive with the towers, relics, letters and so on
- Interactive cut scenes :mad:
- The phased out drugged up scenes made no sense to me
- Too restrictive on how you can complete some missions
- The standard sights were terrible (modded them out)
 
Tropico 4 & x-pack (Modern Times)

7/10

Game time: about 70 hours completion total

Great fun, humour, SimCity-type less serious (statistical) game. Better graphics in my opinion than what I have seen of SimCity 2013 and if I'm honest make more sense multiplayer as an island instead of what I perceive to be 'island' or satelite cities on SimCity 2013.

Reason why not 10/10
- Inadequate transportation system

For people who have played Simcity 4: think of it without the NAM and without a basic highway infrastructure (nuff said ;))
For others here is a more elaborated discussion: you can only build single carriageway roads. These roads get busier as your island progresses and people start to commute via car than by walking to work as you build garages and more advanced buildings. This is not a problem per se however the game makes this a problem by making intersections (4-way stop) very difficult. The cars seem to stall and take to long to clear the intersection. It is made worse as there is no option of making grade separated junctions or one way systems to alleviate it so after a period of idleness the cars simply disappear and the occupant starts to walk.

You can make roundabouts (but not one way) which does help somewhat (the game seems to have problems with 4 way intersections and not 3) however after time it does become problematic - you do not make a realistic city design.

Also, you cannot prioritize road use as you could try and build by-passes but hardly any cars would use it for that purpose - they would rather take the (probably 'shortest' by crow files) route through the city centre and add to the congestion, lol.

Therefore there are some amusing but rather inaccurate/unrealistic city designs out there.

Metro/Underground was added in Modern Times which does help with things somewhat. During the 80s (game starts at 1950, time moves on in months after a few minutes or seconds depending on game speed) the building unlocks. You can start to alleviate congestion in cities by demolishing garages (stopping people taking out there cars) and plant them on the outskirts for workers to use to get to farm on the other side of your island for e.g. Then there is a problem with the Tropicans walking to one garage to take the car to the other side of town, but anyway. On balance, the Metro if you build the right stops (price increases each stop you build).

- Limited radio
The radio is great addition to the game. "This is TNT News Network, I am your host Penultimo bringing you exploitive"
"explosive" whispers co-host Sunny
"err? explosiv - yes explosive news!"

That line I remember since everytime you start a game it comes up. It is a shame that this and when other events occur you do not get a different verbal so the jokes become unfunny and overused over time. It is a shame because this is what adds a lot to the game IMO.

- Campaign
I was disappointed by the Modern Times campaign. I felt it was trying to be more fun but in turn made it more silly and perhaps the plot was more "kid-friendly" (?) and unrealistic which ruined the immersion, at least for me. The base campaign was like Tropico 3 which was good, although a little bit repetitive (build this, build that, export this, import that etc etc).
 
Just completed Mass Effect (50 hours gametime, hit level 50 on normal).

8.5/10 - looking forward to playing through 2 and 3 now. :)
 
Spec ops the line.

It's all been done before but this is very polished and works really well. The story is good and the gunplay is just about perfect. It visually looks nice and runs perfectly smooth constantly. There are some real standout moments in the game that add to the atmosphere and also some great music which goes well with the carnage.

One of the better games I have played of this type and a nice surprise.

8.5/10 Very good.
 
Batman Arkham City
Slow to get going, but once you get going, its a relatively short game (at least the story is).
But in terms of side missions, couldnt be bothered to do them.
8/10
 
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