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- 8 Jul 2005
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Wow; what an amazing game! Never had so many emotions playing a game before. Just finished it. Wow!
Nooooooo!![]()
Just go with what’s already been said and drop the difficulty if you haven’t already. Don’t punish yourselfMeh - I must say I was rather enjoying it. Felt very polished, was enjoying the story, "going back in time".
The story was flowing nicely, I felt it was well paced - moments of madness with so much going on, other moments where stealth was the way to go.
Then boom - I don't seem to be able to progress any further. I mean, I don't think I'm particularly bad at the game, but (without spoilers) spending the last 45 minutes armed with only a hammer restarting the same sequence over and over again - bored to death.
Literally just rage quit a game for the first time in a decade - just powered the PS4 down, didn't even think twice.
I'll go and sleep on this now, but I honestly cannot remember the last time I became so frustrated with something.
Just go with what’s already been said and drop the difficulty if you haven’t already. Don’t punish yourselfI played on easy, because I can’t deal with stressful games anymore. (Got a few hours into dark souls 3 and just gave up in the end. Haven’t got time for that)
Yup, I play games entirely for fun these days so if I die more than a handful of times I reach for the difficulty slider. I still play the likes of Sekiro but they're the exception not the rule for me.
Turning on the slow-mo on aim made TLOU2 a lot more fun for me but that's in part because I've never been able to use the PS4 controller well for aiming as I find the sticks too light (personal opinion of course).
Out of interest, has anyone else in this thread put the controller down and just went "nope, I'm not doing it" ?
Happened twice in the game where I wanted to refuse what Naughty dog wanted to make me do (or what I thought they wanted me to do)
Precisely that!I had a couple of times where I waited a few minutes to see if what I was being prompted to do was optional (it wasn't). Didn't happen at all in the first game which I think is probably a reflection of how unrelentingly dark/violent this one was in comparison.
I had a couple of times where I waited a few minutes to see if what I was being prompted to do was optional (it wasn't). Didn't happen at all in the first game which I think is probably a reflection of how unrelentingly dark/violent this one was in comparison.
It did happen in the first game. It was the pivotal moment of the first game that set the events of the sequel in motion.
Read my post carefullyI didn't hesitate in the first game that was the difference.