THE LAST OF US *Spoiler Thread* (Story only discussion)

I'm glad that they aren't continuing Joel and Ellie's story I think the ending was fine and it shouldn't be continued, it could ruin what they've done if they mess it up.

I'd like to see the DLC expand on some side characters and the world. I really don't want them to make a sequel either.
 
I'm glad that they aren't continuing Joel and Ellie's story I think the ending was fine and it shouldn't be continued, it could ruin what they've done if they mess it up.

I'd like to see the DLC expand on some side characters and the world. I really don't want them to make a sequel either.

If you read what I posted, they might be bringing Joel and Ellie back :)
 
Personally I don't expect the DLC to be about Joel & Ellie, and I think I'd rather if it wasn't. It's going to feel very awkward and disjointed if, on starting the DLC episode, you're thrust back into the middle of their journey with them to do some other stuff that took place during the time frame of the game, when you already know how everything ends and finished it weeks/months ago.

I just don't see that happening, it seems far more likely that they'd go with other characters. Joel & Ellie DLC will just be viewed as "content that should have been in the game by a lot of people.

I suppose they could set it after the end of the game, but I'm not sure they're likely to do that either.
 
Playing a firefly trying to hunt down Ellie would be interesting!

On a side note - by far my favourite moment in the game was just after Joel got impaled and you start controlling Ellie in the snow, not knowing if he was dead or not. The hunt scene, trying to fend off the infected in that hut, finding out that creepy guy was a nutcase, finding out Joel was alive! Awesome. I was actually a little disappointed he was alive - going the last leg as Ellie would have been pretty epic.
 
Just completed this and I think majority of my game experience was ruined by game bugs, poor AI and level design :( Every time I started getting into it I noticed a glitch or something that wasn't thought about (Static sniper rifle barrel for example) ruined the atmosphere.

Only a 5/10 from me, it was just Uncharted with action substituted for stealth with a story of great scenes taken from other games/movies.
 
Playing a firefly trying to hunt down Ellie would be interesting!

On a side note - by far my favourite moment in the game was just after Joel got impaled and you start controlling Ellie in the snow, not knowing if he was dead or not. The hunt scene, trying to fend off the infected in that hut, finding out that creepy guy was a nutcase, finding out Joel was alive! Awesome. I was actually a little disappointed he was alive - going the last leg as Ellie would have been pretty epic.

I agree, taking control of Ellie in the snow and hunting that deer while trying to work out if Joel was even alive was pretty amazing. I loved the parts controlling Ellie. It was amazing how different she was to control compared to Joel as well.
 
I'm definitely going to play it through again over the summer. Just too good.

I didn't notice any game breaking bugs/glitches (as mentioned above) at all. Not one.

As for DLC...
...I think it's most likely to focus around the Fireflies. They have that big stockpile of weapons to explore, their agenda and many other things that could be interesting. It may help make clear Joel's decision to get Ellie out of there at the end of the game too, rather than let the operation go ahead.
 
That was one of the main things that spoilt it for me...the ai. The bad guys are looking for you and you alone. If Ellie walked in front of one while you were hiding nothing happened. Apart from that which only happened a few times its was a stunning and enjoyable game.

They should have made her hide by you in some way.
 
That was one of the main things that spoilt it for me...the ai. The bad guys are looking for you and you alone. If Ellie walked in front of one while you were hiding nothing happened. Apart from that which only happened a few times its was a stunning and enjoyable game.

They should have made her hide by you in some way.

I'd imagine trying keep Ellie as hiding as you are all the time would be a nightmare to get right for a programmer. I think at one point they did have it so the enemies noticed Ellie more but then it just broke the game.
 
I'd imagine trying keep Ellie as hiding as you are all the time would be a nightmare to get right for a programmer. I think at one point they did have it so the enemies noticed Ellie more but then it just broke the game.

I too think it would've been possible... But at what cost? No doubt more dev time.

It's something I'm prepared to overlook as it didn't spoil the overall experience for me... I sure hope the next game they release (be it a current or next gen game) resolves those minor issues
 
Im sure some people dont understand its a game, in my playthrough i never cared once if ellie was running past a clicker i was to busy thinking how im gonna shiv that fungus head.:D
IMO its far better than Bioshock infinte with infinite health, teleporting, magic pockets friendly AI that was just strange.
 
Im sure some people dont understand its a game, in my playthrough i never cared once if ellie was running past a clicker i was to busy thinking how im gonna shiv that fungus head.:D.
That's it. All games require you to suspend your disbelief. The trick is making the player care enough about what's going on that they don't care about the inevitable weaknesses. And as I think I said in the other thread, we can't forget what an amazing job ND did to make us care about a game in which you are constantly nannying a companion. In other games that can be a real pain in the backside, even for short sections (note: I haven't played Bio Infinite).

I'm trying to play through again on Hard. I don't think I'll keep it up for long (I like to enjoy my games, not struggle), but because I'm having to be more careful and sneaky, I am noticing more silliness from the AI.

However there's a part of my brain which tells me that's just the game showing me what it thinks my companion would have done, which is why the enemy AI didn't spot her run past them. In 'reality' I know she sneakily followed behind me, taking great care.

Obviously though, being able to think like this requires you to be really immersed in the game. I never had a problem with that one the initial, and rather contrived, tutorial sections were over.

While I'm here, I'm pleased to see that Charlie Brooker finished this last night, and rates it highly. His stance on computer games is usually pretty well thought out.
 
Truly a masterpiece. My favourite aspect being simply that it was a terrifyingly realistic depiction of a believable event. Not ham-stringed by mass market appeal or enriched with characters that behave like they're superman.

I wouldn't actually mind a sequel. One that explores Ellie's discovery of the lie. Considering that even though you kill the lady at the end there are a lot of people who know about her condition. I know I left one of the doctors alive. And if you knew that a potential vaccine was out there you would devote considerable resources to that.

Spin off story-lines of other characters would work too. I'd have faith in ND to execute such titles flawlessly.

It has its weaker areas. The graphics, bloody fantastic for a PS3 game, but aliasing really kills it for me. Just thinking about a next-gen sequel/spin-off gives me a semi.
 
Last edited:
Currently re-playing this using the survivor difficulty. I've just arrived in the last city (the area where we meet the giraffes).

Now correct me of I'm wrong, but should I already have the flame thrower by now? If so I can't understand how I've managed to get this far without it!
 
Currently re-playing this using the survivor difficulty. I've just arrived in the last city (the area where we meet the giraffes).

Now correct me of I'm wrong, but should I already have the flame thrower by now? If so I can't understand how I've managed to get this far without it!

You get it from the garage on campus as you head to the University hospital.
 
Back
Top Bottom