I'm not sure why each episode costs so much and we see so little. There's no scale to any of the army or the fighting that's supposed to be taking place, largely from poorly planned shots that that don't show the scale of things. Scale that was apparent in the OT from 20+ years ago, so I'm not sure why they're failing so hard here. Plus, there's far too much "dancing around" during fights. You'd think it was Power Rangers or something with everyone waiting their turn before they miss and roll/tumble away.
Those close up shots of those catapults/trebuchets look like there's only one or two of them. And well, with the way the scene is set up, we know there's only one or two of them. Again, makes it seems less grand in scale. Also, it makes it seem unlikely given their size, that you can lob something so large/heavy so far high into the mountains, and we know they're tall mountains as the clouds cover some of the peaks. No Trebuchet is going to launch any projectile high enough to high mountains that has clouds at their peaks.
The stunt teams continue to sell the ranged hits, so ranged combat looks decent enough. The melee however is still weak, largely from some really odd styles of fighting being chosen for the actors to work with and act out for the camera.
What the heck was that??! The elf maiden falls/faceplants to the ground from the top of the walls and then turns around on the ground from that type of fall with nothing to show for it?? And then waits for the axe to end her? If she was able to survive that faceplant of a fall and turn herself around, she should have been out of there before anything got close to her. lol, the lack of physics again...
Er... Did they just try and one up Star Wars? Elrond just went and kissed his Mother In Law???
Plot stupidity.
Sauron is apparently Batman now. Everything that is unlikely to happen they had a contingency in place that was already in action when it's needed. At this level of competency, honestly they should be able to dethrone Eru, much less Middle Earth!
Ahhh, now here's a bit of scale near the end. But it's not done well. Too much in the shadows in the background, you never get the scale of things at this rate... And.. *looks on as enemies don't both finishing off the clearly struggling elf archer* REALLY??? A dead and dying Elf archer hit with multiple arrows, is able to suddenly compose themselves after taking what is likely several hits and then aim a perfect shot to detonate the explosives, AND after taking SO MUCH TIME to do so??? Is this turn based combat or something? We even get the laughably funny shot that ultimately "finally" finishes them after they succeeded in their shot.
Wow... Your greatest enemy is before you, and you slowly walk around them before drawing weapons... Instead of stabby stab stab right from the get go? Can you imagine arresting a well known major criminal from history and you and your posie wait to surround the target BEFORE you unsheathe your weapons to threaten them?