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Disable HPET and see if it improves.
To be honest, i don't know.Is the HPET a critical service/system ?
Is the HPET a critical service/system ?
As a long term developer of many languages, Id say be wary & carefulTo be honest, i don't know.
The new driver didn't help me, so i googled the problem.
Results kept pointing to HPET, so i tried it and it worked.
Been disaled for a couple of days now and not seeing any problems
Nope - Dead Space was crashing like crazy with these drivers for me - I've gone back to 532.03Anyone know if this release sorts some of the issues with the Dead Space remake (IE, DirectX crash and drivers occasionally falling over)?
PS. Like many people with the above game, it's the only game that gives me any issues at all!
And "yes" I've tried many of the supposed "fixes" to make the game more playable.
The only way for me to make this stable, is to roll back to 532.03 and then it's fine.
In this one file, which is bundled with all games that support NVIDIA's Deep Learning Super Sampling Technology, all relevant DLSS algorithms are contained. Newer versions of DLSS usually bring improvements in image quality, performance, or both.
Anyone noticed any issues with this version ?New studio driver available, arrived a bit quicker than expected.
ThanksNo, it's the same driver as Game Ready, just with additional stability testing and compliance for production environments too.
Anyone else found taking a screenshot with GE very hit-and-miss whether it captures something at all?