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**THE NVIDIA DRIVERS THREAD**

The only thing that irritates me at the moment is manually recording starting then stopping instantly. It just randomly stops working when I'm trying to capture footage, even though it previously did a few days before and only a driver reinstall brings it back working. Not found any other "fix" that can get it working apart from the reinstall.
 
It only does that if you've got something running that's DRM protected, so Netflix, prime etc can't be open in the BG I found.
I wish that was the case, but no browsers, video player apps open and it still does it from time to time, just bare bones which is why I've always found it baffling.

Had the issue today, saw there was a new driver and installed it, then I was able to capture again. :confused:
 
Found the cause of my frame drops...



Just played DayZ and it was stuttering, low frame rates just like Star Citizen. Saw my GPU was saying 0% which wasn't right. Alt Tabbed, came back in and game was running fine. Enabled GPU/CPU monitoring, instant drop/stutter and doesn't come back unless I alt-tab. So It's the Nvidia App :/

In some games I have encountered a weird issue where if I alt tab out of the game and go back in, the game looks like it's running at 30fps with cpu and gpu doing nothing and only way to fix is to restart the game. I dont have the nvidia app installed; this issue happens in Diablo 4 and last game was also happening in Starfield
 
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In some games I have encountered a weird issue where if I alt tab out of the game and go back in, the game looks like it's running at 30fps with cpu and gpu doing nothing and only way to fix is to restart the game. I dont have the nvidia app installed; this issue happens in Diablo 4 and last game was also happening in Starfield

If on Windows 11 may be related to a problem with Windows 11 that forces some background/unfocussed 3D stuff to run at 10 FPS and sometimes never recovers. AFAIK currently no fix unless/until MS pull their heads out their rears.
 
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The only thing that irritates me at the moment is manually recording starting then stopping instantly. It just randomly stops working when I'm trying to capture footage, even though it previously did a few days before and only a driver reinstall brings it back working. Not found any other "fix" that can get it working apart from the reinstall.
I had this to and the only way to fix it for me was to install a older driver
 
I've just returned an Nvidia survey, this is the first time i've ever had one of these and i have been subscribed to Nvidia for many years, are they trying something new? Are they actually looking for feedback?

Well i gave it to them, they gave me the option of saying i have an AMD card but instead of ending there it seems the survey still wanted to know more... Maybe this is some outreach from Nvidia's public relations people.
 
Where did it come from? I got no such survey, maybe because they already know they got my £££ :p

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2024-06-27 New driver 556.12 WHQL-certified

Game Ready for The First Descendant


This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3.5 technology including The First Descendant.
Further support for new titles leveraging NVIDIA DLSS technology includes the latest update for PAYDAY 3 which supports DLSS 3.

Fixed Gaming Bugs
  • [The Last of Us Part 1] Out of memory error with 555.xx drivers [4663766]
  • [Halo Infinite] Crashing during initial loading screen with 555.99 driver [4685335]
  • [Valorant] In-game statistics incorrectly shows high latency with 555.xx drivers [4668309]
Fixed General Bugs
  • Notebook mux switch is blocked when Overwolf application is running [3804893]
 
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GeForce 560.70 WHQL

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 3 technology including Dungeonborne, Flintlock: The Siege of Dawn, and Stormgate.

Fixed Gaming Bugs
N/A

Fixed General Bugs
[NVENC] Quality and bitrate settings are ignored at 10-bit encoding [4697900]
[OBS] Scaling 10-bit HVEC or AV1 content down below 50% in viewport shows corruption for some configurations [4496901]
[Unity] Artifacts when rendering overlapped geometry on anti-aliased framebuffer [4616564]
[Adobe Premiere] Visual corruption in Source and Program Monitor Previews when using 555.85 driver [4679207]

Open Issues:
[GeForce Experience] Performance Monitoring overlay may stop refreshing GPU information [4679970]
[GeForce Experience/NVIDIA App] If GPU utilization gets stuck at 0% within Performance overlay, games may display stutter [4720547] :mad:


Download
 
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That GeForce Experience performance overlay stops refreshing bug is annoying, had that for over a month already. Works great for maybe an hour or so then the GPU clock and GPU usage reading just hangs and never refreshes again until a system restart. Wonder how many months this bug will take to fix.
 
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