*** The Official Battlefield 5 thread***

The turret rotation is all they need, your so easy to wind up.


Wrong again, the tanks can still shamble around all over the place like they're made of rubber. The turret rotation is too slow, and their movement over any kind of terrain is all over the place.

btw "you're"
 
Only thing that's really bugging me right now are the constant server disconnections I'm getting. Around 6 tonight and maybe a dozen or so the whole of today. Every round I'm getting at least 1 "lost connection to the server" message at the moment.

I'm on Fibre, I have a solid connection speeds, never any problems with any other game when playing online, I'm hardwired in also. I've ticked the option in the menu to see Network stats, every now and again I get a huge spike but it doesn't drop my connection to the internet or anything extreme like that. Any ideas? It's bugging the hell out of me. I've never experienced this in any of the previous Battlefield games. I seem to be the only one online out of all of us that appears to get disco'd every round we play.

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Guys how would you say performance compares to the alpha? Nvidia crew especially

Also Tony could you post a screeny if your settings so I can compare when I get on tomorrow night?
 
Guys how would you say performance compares to the alpha? Nvidia crew especially

Also Tony could you post a screeny if your settings so I can compare when I get on tomorrow night?

Performance is easily 10-20fps less than bf1 at the settings i play at (4k) Bf1 never drops below 60fps for me and generally stays around 70, this i've seen at 45-50fps.
 
I'm actually getting more and more interested in it the more people whine...

turret rotation slow? Good, its a tank, its meant to be
cant spam medkits/revive unless youre a medic? Fine, that makes the class useful
limited ammo and need to be engi/supply to distribute ammo? Good
Having to select and left click to deploy said consumables (seriously, how is this a negative?) great

If they keep the things that made bf good in, I might even get it this time. not had any of the BF series since BF3 because of the dumbing down
 
I'm actually getting more and more interested in it the more people whine...

turret rotation slow? Good, its a tank, its meant to be
cant spam medkits/revive unless youre a medic? Fine, that makes the class useful
limited ammo and need to be engi/supply to distribute ammo? Good
Having to select and left click to deploy said consumables (seriously, how is this a negative?) great

If they keep the things that made bf good in, I might even get it this time. not had any of the BF series since BF3 because of the dumbing down


Turret rotation isn't slow, its comically slow. Infantry can basically dance around your tank throwing tnt onto it and there's not much you can do about it, considering the tanks main cannon seems to lack any kind of splash damage and they're unbearably slow it just makes them worthless in any kind of close range engagement.

Limited ammo makes no sense, there's ammo dumps over the map but your characters carrying capacity is incredibly limited. If you get into a firefight you're down to a pistol before you know it. Yes this is to try and encourage team play but you can't have a support guy hanging out of your ass all the time.

Throwing out ammo packs is just weird with how it is now, its like you cant throw one out unless a team mate is nearby, sometimes you hit the button and nothing happens. resupplying yourself can also be awkward as the ammo pack just explodes in mid air occasionally. It's hard to describe and best experienced. It just feels a clunky system compared to what it was before (which worked since 2002 but they had to change it for "reasons").
 
Turret rotation isn't slow, its comically slow. Infantry can basically dance around your tank throwing tnt onto it and there's not much you can do about it, considering the tanks main cannon seems to lack any kind of splash damage and they're unbearably slow it just makes them worthless in any kind of close range engagement.

Limited ammo makes no sense, there's ammo dumps over the map but your characters carrying capacity is incredibly limited. If you get into a firefight you're down to a pistol before you know it. Yes this is to try and encourage team play but you can't have a support guy hanging out of your ass all the time.

Throwing out ammo packs is just weird with how it is now, its like you cant throw one out unless a team mate is nearby, sometimes you hit the button and nothing happens. resupplying yourself can also be awkward as the ammo pack just explodes in mid air occasionally. It's hard to describe and best experienced. It just feels a clunky system compared to what it was before (which worked since 2002 but they had to change it for "reasons").

Still sounds great apart from the last bit. Tanks weren't designed to be close range vehicles and the last part just sounds like a bug
 
I'm actually getting more and more interested in it the more people whine...

turret rotation slow? Good, its a tank, its meant to be
cant spam medkits/revive unless youre a medic? Fine, that makes the class useful
limited ammo and need to be engi/supply to distribute ammo? Good
Having to select and left click to deploy said consumables (seriously, how is this a negative?) great

If they keep the things that made bf good in, I might even get it this time. not had any of the BF series since BF3 because of the dumbing down

Game is fantastic Boycey mate. No more casualfield thank God.
 
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