I don't mind an un-counterable melee takedown from behind, as long as you can't lock on from a distance. I liked the counter melee system in bf4 from the front, I thought that worked well, and if bayonet charges have to be included in this next game, then they should have a timed sidestep and melee counter too.
But yes ww2 pretty much confirmed.
And the tickets are going down not up.
Edit:
Further analysis suggests:
- It's a revive animation not a melee takedown (There are only two people on the minimap at the centre and they're in the same squad)
Sigh.....
They really are ruining the BF game now if they are going to be adding an animation for getting revived as well now...... Just means when you go for a revive, chances are you will die mid way through the revive, utterly retarded if that is the case. Medic class will be even more dead than what it is in bf 1 if they go down that path.
Can you imagine trying to revive people in BF 1 if there was a 5+ second animation, might as well forget reviving on maps like fort de veux.
And yes haz, I don't wouldn't mind bf 1 melee system if there was a way to counter it although the lock in animation that homes in on you is still retarded and needs to go.