Soldato
- Joined
- 28 Mar 2005
- Posts
- 11,255
- Location
- Newbury
I'd add that you get a new thing unlocked at every level (be it a rune or an ability), and it's not like you HAVE to pick the thing you just unlocked, so really I don't see what the fuss is all about.
Not being able to allocate stat points is sort of a moot point anyway since everyone followed a cookie cutter build. That's not customisation.
Quite. It's far better than the D2 system imo, by a long way. I like the unlock at every level even if it's just rune, it gives you something to towards in the short as well as the long, rather than "ooh another 1% in that passive skill so I can put another point in it next level".
All the skills seem quite well balanced as well, more so with the runes. Horse's for courses etc. Through all the runs I've done, I've been perfectly happy to stick with a skill that unlocks earlier if it's better to the way I'm playing.