*** The Official Diablo III Thread ***

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Blizzard (along with Valve) are probably one of the very very few devs I trust to be able to dip into the console market segment and NOT allow it to affect the quality of their games on the PC platform.

Non-issue for me.
 
Blizzard (along with Valve) are probably one of the very very few devs I trust to be able to dip into the console market segment and NOT allow it to affect the quality of their games on the PC platform.

Non-issue for me.

This tbh. Diablo being on the Playstation didn't affect the PC version of the game, and this is going to be ported at a much later date. Heck, Blizzard are still recruiting console specialists when the PC version is near done.

It's just marketing babble Jay Wilson is using to get people interested in a potential console version. A console version's not even officially announced yet remember, so it's a loooong way off, if they don't scrap it all together.
 
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You can’t pause. In fact, in most ways, the game acts like an MMO. For instance, quit it, and you’re given the optional cooldown to have your player clear the server properly. But it’s not an MMO. It’s not even close to an MMO. So when I’m playing the single-player game, and I’m in the middle of a frenzied mob, and there’s a knock at the front door, there’s nothing I can do. As happened to me yesterday. Twice. On another occasion I was surprised by a phone call that led to my having to do some other things. I’d safely left my character in a cleared area, but long between checkpoints. When I came back to the PC, I’d been idle for too long and the game had logged me out.

How Diablo 3's DRM will affect you.
 
Nor is Diablo 3 an MMO.

It seems like a lot of things are server side which is strange for a game like this, isn't it?
 
Nor is Diablo 3 an MMO.

It seems like a lot of things are server side which is strange for a game like this, isn't it?

D1+2 were pretty rife with hacking and duping. In fact, I think D1 was pretty much when 'duping' was coined.

If they want a decent multiplayer system in the manner that people expect (not to mention a credible auction system), then you need all that server side action.

That said, no singleplayer pause is lame.
 
I think it's called "The Activision Effect"

If the online only prevents boting and item duping, I'm all for it. It was too much of an issue in Diablo 2.

The being kicked from B.net due to inactivity I can accept, it's unreasonable to expect that you can tie up resources indefinitely.

Bit meh that you can't pause in SP though. Inconvenient, but I don't think it'll really become a game breaker like that article is crying about though. :confused:
 
If the online only prevents boting and item duping, I'm all for it. It was too much of an issue in Diablo 2.

The being kicked from B.net due to inactivity I can accept, it's unreasonable to expect that you can tie up resources indefinitely.

Bit meh that you can't pause in SP though. Inconvenient, but I don't think it'll really become a game breaker like that article is crying about though. :confused:

It suggests at the end that having an option to play the game offline would be nice, which I think is the main point really. A character that couldn't play online at all for those players that want to be able to treat it as more of a single player game.

edit: I should say here that the only reason I'm actually interested in Diablo 3 is the multiplayer. I'm really just playing devil's advocate I guess.
 
Bit meh that you can't pause in SP though. Inconvenient, but I don't think it'll really become a game breaker like that article is crying about though. :confused:

Maybe, if you're sitting in quiet room by yourself the whole time. Most of my gaming time is snatched between getting sidelined by six year old twins, the phone, the door, and half a dozen other things. No pause = no buy.
 
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