Try putting it on dx12 and it will probably ungrey the async compute
Yea, that did occur to me, just never got around to it and was surprised once I turned RT on which obviously enabled DX12 it still was greyed. I guess same issue as mrk had with motion blur, probably a restart of the game would have fixed it.
The game chooses DX11 by default so unless you change it, it will stick to DX11 although you won't get any RT stuff there.
Yep. It was set on that by default and in the past in older games I have found dx11 to be better than dx12 so just left it.
Obviously once I put RT on the game changed it to DX12RT or whatever it is called, but as I recall ASYNC compute was still greyed out. Not on my computer at the moment, but will check it out soon.
Ah yes I think it was DX12 for me too, I manually changed it to DX12 Ultimate.
I just checked Motion blur and I can now select None. I guess the install was finding its feet or something lol.
But yeah, Async compute will gain you more frames, as will Resizeable BAR if your hardware supports it.
I believe this is one of the first games to use DX12 Ultimate too isn't it?
Ooh, RBAR, completely forgot that it exits. Never did bother with it, this is a good opportunity to give it a go. Will give it a go soon and report back