What makes the Hazardous res site different from normal res?
My ship just got attacked and destroyed by a cop. Don't know why and i did not know how to eject so I was destroyed also
There is a self-destruct button which is effectively the same thing, but now that you can "reboot" to repair modules and call on the Fuel Rats for refuelling there's no real need for it.there is no eject button
There is a self-destruct button which is effectively the same thing, but now that you can "reboot" to repair modules and call on the Fuel Rats for refuelling there's no real need for it.
Quite enjoying Powerplay now that I understand it a bit better. Sided with Zachary Hudson and just spent a good hour or so out in a Security Operations and managed to bag 350 merits for it. Shame the servers are now having issues, as I was really enjoying that
Can you explain how it works, or what there is to enjoy? I did not get it
I am however enjoying bounty hunting again. Lots of Fer-de-lance and Anacondas to kill. Can once again make 1 million+ easily per hour having fun
Thinking of firing this back up again, what with planetary landings coming soon.
Where are you making coin like this, just any old res, at conflict zones?
I know almost nothing about PP - except (and I may be wrong) that it forces you to play more frequently to meet targets/cash-in. Can you confirm please?
Is it worth firing it up again, after all that? I got a Vulture with 24m+, and although enjoyable - it was an awful lot of the same-old, same-old.
Can you explain how it works, or what there is to enjoy? I did not get it
I am however enjoying bounty hunting again. Lots of Fer-de-lance and Anacondas to kill. Can once again make 1 million+ easily per hour having fun
I use it sporadically, mainly to pop tighter turns. Seems to work well for me, as I've come top in more of my matches than anywhere else.FA off in CQC isn't going to make that much of a difference, came third in my first match with FA on at all times.
Sounds like a fun weekend ahead...!Great fun though if you can survive in the Haz Res, it's a licence to print money!
One thing to ask opinion on - running a gimballed class 3 beam and a gimballed class 3 cannon... but the cannon seems to miss quite easily, even when locked on. Is a class 2 multicannon a better option or stick with the cannon and just enagage at close range?