Yep, far prefer pulse lasers, they just seem so much more effective (most likely a playstyle thing) to me, plus the added bonus of not requiring as much power, not cooking your ship as easily and not chewing through your WEP capacitor as fast 

Yep, far prefer pulse lasers, they just seem so much more effective (most likely a playstyle thing) to me, plus the added bonus of not requiring as much power, not cooking your ship as easily and not chewing through your WEP capacitor as fast![]()
Yer, I can have more to Sys now and save my shields longer.
I have been monitoring the ED forums and there seems to be some saying that the Cutter is OP and same saying it isn't but I would rather hear from you guys what you think of the 2 big new ships?
Folks, Ive just upgraded to a Python from an Imperial Clipper.
To be honest as I am going up the ladder of ships, I cant seem to see any significant differences when it comes to shields etc.
Ive armed 3 Large pulses and 2 Medium pulses... and seems to go through energy after around 30 or so shots?
Does this sound right?
Don't go mad with Pulses. 2 or 3 max and a couple of cannons will do it.
3 pulse 2 multicannons on mine.
you get a much better yield using prospector limpets, i posted a graphic about mining earlier in this thread.
for cobra i'd use this
http://coriolis.io/outfit/cobra_mk_...30349C51lP4.Iw1-kA==.AwiMIypI?bn=cobra mining
you would have to be strict and dump things that you don't want
http://coriolis.io/outfit/type_6_tr...031v43C5P4.Iw1-kA==.AwiMIypI?bn=Type 6 Mining
the type 6 will be extremelt limited in terms of defence..... you're going to need that 3 a power plant tho
The prospector limpets increase the yield significantly so i always use them.
To anyone using a 360 gamepad does this game support vibration/rumble because Im playing with a new controller and there is no vibration - I'm going mad because I cant remember if the game had rumble with my old gamepad (also a wired 360 pad) Ive deleted and reset my bindings and it still feels odd with no rumble, when shooting or crashing into things etc