Sounds like the same debate that's been raging on Reddit for ages
Each to his own. Play your own game. If you like making billions then do it. If you think it's an exploit then kewl. I had a nice barney with some dude on YT about this issue. He called it cheating. I don't think it's cheating if the game allows it. It's an exploit
Just my opinion
o7 CMDRs
On a sep note, made lvl 4 with Aisling Duval and got my Prismatic Shields. Upgraded them on my Python+4 res enhanced SBs and then on my Cutter with 8xres enhanced SBs. I then got interdicted by a Fed Assault Ship while in my nice black Cutter. Did the 'boost forward and FA off turn 180 and continue backwards' shooting technique. Raped him. Never even lost a single shield although I was head on. My Huge and two large upgraded (inc rounds) multi-cannons shredded him
I would imagine only a few have actually mega shipped without doing bugged runs, bad mechanics etc.
Type 9 Trading for performance enhancers
Skimmers
Sothis
I am sure plenty of others.
The grind mechanic in elite dangerous is what will kill the game. People grind to get stuff then get burnt out. Getting the big ships is enjoyable its call progression however once you get to a python for example everything else is pretty much the same.
NOT ENOUGH CONTENT...
I keep saying this but people scream landing on a planet or soon landing on earth.... For what reason GRIND EVEN MORE. It really is pathetic game design from FD atm.
I did once have the money to buy any ship in the game, all earned honestly through normal missions, trades, etc... Instead I went for combat and lost most of it through insurance claims.I would imagine only a few have actually mega shipped without doing bugged runs, bad mechanics etc.
Such as?NOT ENOUGH CONTENT...
Such as?
What content do you want?
What do they need, exactly?
So many people saying it lacks "content", but no-one seems able or willing to say what that 'content' actually looks like...
Hey guys,
Trying to get back into ED.... what is the best way to make monies?
Stelly
Hey guys,
Trying to get back into ED.... what is the best way to make monies?
Stelly
Started playing last week again myself after about 6months away.
Currently i'm grinding empire rep.
Interested in any legal/non legal way of grinding cash. (Dont have expansion though!)
At the moment? With PvP in such a mess and the Thargoid arriving any moment? By now we should have have some actual gameplay elements offering "legal" PvP, and more interesting PvE.
ie: At the moment in OPEN, there seems to be an increasing amount of random interdiction and pointless destruction. No doubt some will "sell this" as depth within the game, but personally I see it as the opposite. Here we are two years into the game and PvP in truth is little more than randomly interdicting other CMDRs and opening fire for no ingame reason/reward. And no doubt most of the time, the "victim" is a CMDR who not only isn't interested in a fight, probably even isn't even equipped for it. Is this really the depth of gameplay we expect?
Consider the amount of time put into CQC and The Engineers (& continues to try and fix The Engineers) and if that had instead gone into a range of gameplay elements that could have broadened the experience and depth across the game. If elements could have then been utilised for missions, tasks within Powerplay, Community Goals, given PvP some actually purpose, and meant if/when the Thargoid arrive there's tools to pull upon to make them interesting and significant rather than just an excuse for random interdictions and rebadged combat zones.
What are these game elements? Simple (combat) scenarios that would allow single players to take part, single players with a Wing of NPCs (with attack this/defend that commands), and Wings of CMDRs too. And where applicable CMDRs to be opposing each other in legal PvP combat!
These scenarios could range from simple tasks like defending (attacking) a damaged ship while it's being repaired, to escort (attack) a convoy of ships travelling in normal flight between A to B. And they could be piled on each other in more interesting scenarios bound into the background sim. eg: So in a rare case where a station goes into a blockade mode, such that you have to fly a long way to/from it in normal space, we then have missions/tasks to enforce the blockade, break the blockade, run the blockade to deliver goods (at a good profit), to escorting those cargo ships in.
Powerplay could use these sort of tasks to actually allow players to participate in legal meaningly PvP for actualy outcomes. Imagine a pivotal Powerplay gain/loss being centered around a single blockaded station with each power trying to enforce/break it etc...
Community goals could use these to give interesting scenarios.
And if/when the Thargoids attack there's then a bunch of "tools" to make them more interesting. eg: Ships under attack and requiring repair while CMDRs provide cover. Systems in turmoil, stations/settlements under blockade, and CMDRs needing to evacuate civilians and escort the ships in/out etc etc...
And once there's orchestrated easy to access PvP mechanic, illegal Pilots Federation destruction can quite rightly be severely penalised as you'd expect it to be. What is gained by a CMDR in a dedicated PvP engineered ship, interdicting an unwilling CMDR, simply to blow them up? It's toxic and pointless...
But at the moment? After two years, IMHO we've still in truth got the same mechanics within the game. Very little has been added to made the universe a more interesting environment.
Isn't that called 'Piracy'?Here we are two years into the game and PvP in truth is little more than randomly interdicting other CMDRs and opening fire for no ingame reason/reward.
What are they doing going out into the Black without the equipment with which to defend themselves, though? That's just stupid, even if it's only NPCs you'll meet...And no doubt most of the time, the "victim" is a CMDR who not only isn't interested in a fight, probably even isn't even equipped for it.
TBH, I rarely even encounter another player.What is gained by a CMDR in a dedicated PvP engineered ship, interdicting an unwilling CMDR, simply to blow them up? It's toxic and pointless...
So my comment was questioning the lack of PvP gameplay, and how little things have moved forwards?Isn't that called 'Piracy'?
That and legitimately attacking PowerPlay opponents who intrude upon your Pledge's territory?
My friend was flying back into Shinrata over the weekend in his exploration Asp. NPC attacks there are limited, and he could easily get away with limited shields from an NPC craft. However, there's dedicated gank squads (now often working in groups) in Shinrata, who will simply interdict, and destroy you for no ingame reason at all. Given FD's wise (?) decision to allow CMDRs to signifantly upgrade modules, these individuals are typically flying around in grade 5 engineered ships, so anyone in anything other than a combat ship is typically without shields in seconds, and without thrusters not much after that. For example, my friend in his exploration Asp so his shields were gone a a few seconds...What are they doing going out into the Black without the equipment with which to defend themselves, though? That's just stupid, even if it's only NPCs you'll meet...
Wonderful post. It shoots down the "you make your own content" nonsense perfectly.
I haven't played ED since Horizons released and have never progressed beyond reasonably kitted out imperial courier because the "grindplay" is so boring. Ironically I am an early alpha backer and have watched as this "game" has become less and less like the premise we were sold in kickstarter. FD's idea of content = more and more grind. Powerplay, horizons, engineers... all pure grind.
if I recall... Your rank effects what "level" of missions are could get. Your affiliatation with the local factions then dictates if they'll give them to you.Guys which is the fastest way to increase mission pay out?
Do i increase my pilot rank in combat / trading and so on? Or do mission pay outs increase with system influence? Or does the payout increase with faction reputation or super power reputation?
so confused
i am willing to exploit to get my federal dropship but i doubt i'll ever get that high.
i seem to be making good money running people around, but my superpower rank never moves...
neutral at 2%, how do i fix this?