Garp said:Somehow, knowing your preferred ship setups, I can't believe you'll have much use for a WCSII?
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Garp said:Somehow, knowing your preferred ship setups, I can't believe you'll have much use for a WCSII?
can't go wrong with one of the OcUK corps or one of the FLA corps tbhchipperhead said:I've rejoined the game, found my maller and am now totally lost as things have changed and it's also been a couple of years.
Can anyone give me some ingame help, I need to hang around with people to show me the ropes again.
I'm sure if I went out npc chaining I'd get wasted in no time.
Also I'm looking at joining a corporation.
My ingame name chipper
love the resistance base they havebigsteve said:These new Command ships i am really looking forward to fly.
They are going to be the next thing on from HAC's.
Be prepared for gangs with Comm Ships gangs roaming around, there Link bonus's are going to make the other ships in the gang rock, more speed vicar for the inties,
Shame there is not a damage to weapon link, hehehehehe.
VaderDSL said:
Agent_matt said:Thanks for the tip Feek. Will bear that in mind next time. Just put an order in for another Ferox and going to go and earn the ISKies back.
VeNT said:love the resistance base they have
they arn't too expencive (for the ship that is)
but have you seen the price on some of the skills?
Dj_Jestar said:and it's not an exploit to bump someone as they undock.
Feek said:You were at the station?
Undock. Panic. Wait 30 seconds but DON'T TOUCH ANYTHING.
Redock.
If you leave everything alone after you undock you are invulnerable for 30 seconds. As soon as you do anything you become vulnerable.
So, if you undock to be surrounded by hostiles, count to 28 and then start pounding the 'dock' button.
K.