The *Official* Eve Online Thread

lol :D

Just remember the key rules/guidelines to pvp:

1. Don't fight in something you can't afford to lose.. no matter what the odds are.

2. To stop you getting podded, the second you see the message "Your ship begins to lose control" find an object (usually a random moon) and keep bashing that warp button (use the button on the overview, not the right click menu), you will warp off the second you are in your pod and they won't be able to lock you.
 
Dj_Jestar said:
lol :D
2. To stop you getting podded, the second you see the message "Your ship begins to lose control" find an object (usually a random moon) and keep bashing that warp button (use the button on the overview, not the right click menu), you will warp off the second you are in your pod and they won't be able to lock you.

Didnt think about using the4 warp to button in the overview, ive always used the right click menu, it got my pod away from those 4 interceptors in 0.0 when they caught my executioner at a gate. Ill use that more often :D And you cna select the moon mid battle before your about to die as well so you just have to point and click instead of finding the moon once your in a pod :D

The longer i keep my implants the better but the day i lose them ill be a very happy person because i will be free of the risk of having them :)
 
Dj_Jestar said:
2. To stop you getting podded, the second you see the message "Your ship begins to lose control" find an object (usually a random moon) and keep bashing that warp button (use the button on the overview, not the right click menu), you will warp off the second you are in your pod and they won't be able to lock you.


3. If there are hostiles in a system you warp to, but not at the gate you arrived through, safespot.
To safespot, warp to a moon / planet / asteroid belt (recommend the former, no rats there.) Part way along the route, create a bookmark as fast as possible (rename once you arrive.) That BM is now a safespot. Create a couple of these, and then start back on your route. Warp in at 100km of your next jump and ensure the gate is definately clear. At 100km the only thing that could get you would be a sniper, and most gatecamps are gank setups.
If clear, warp off to your safespot and then back to the gate at the appropriate distance (using instamarks if possessed)
 
daz said:
Well if the directors aren't going to fight, it seems a little pointless us coming out.
If you ever need a hand though, please do give us a shout.

Same here, if you could use a hand we can probably assist if needed.

I must say that im a little disheartened to help tbh, if the ocuk directors arent going to fight and LEAD their corp, lead by example, dont hide away. If you hide the war dec is a success because it has basically ruined your time online, get your carp together and go fight. If you loose your imps, big deal, jsut go for it. Once your seen as an easy target the war deccs will keep on rolling in. Isk is replaceable, honour, conviction and loyalty to your members isnt. Nothing personal here, but i just cant believe certain people arent going to fight, since that is the whole purpose of eve. :)
 
No, Fighting is one purpose of Eve.

I personally will not fight because I choose not to, I have the right to choose after all.

OcUK is and alway has been a training, mining and mission running corporation. If people want to do PvP then fine, join a PvP corp. If I wanted to do PvP then I'd join STK or Squirrels.

This is the reason I refuse to fight, I will not be forced into doing something because a bunch of griefers think they can extort or terrorise money or pleasure out of a corporation where 90% of the member base have only been in the game for a month.

I am certainly not going to give them the satisfaction of even seeing one of my ships, let alone trying to destroy it.
 
dymetrie said:
No, Fighting is one purpose of Eve.

I personally will not fight because I choose not to, I have the right to choose after all.

OcUK is and alway has been a training, mining and mission running corporation. If people want to do PvP then fine, join a PvP corp. If I wanted to do PvP then I'd join STK or Squirrels.

This is the reason I refuse to fight, I will not be forced into doing something because a bunch of griefers think they can extort or terrorise money or pleasure out of a corporation where 90% of the member base have only been in the game for a month.

I am certainly not going to give them the satisfaction of even seeing one of my ships, let alone trying to destroy it.


As i said mate, nothing personal, but the devs have stated that pvp is the no.1 focus of eve. Hence why they are trying to push everyone out to 0.0 after the mission nerf etc etc. D-F-C is a mission running corp, but we still fight when we need to (the majority of us have moved into 0.0 now)

Either way the griefers are forcing you to do something, whether that is fighting or staying docked for 2 weeks, you are being forced, so why not have a little dignity and take the fight to them. Even if the majority of your members have played a month, 15 kestrels can do a crapload of damage, if you loose all 15 frigs to one battleship kill, you have the moral highground, this is exactly what we did when we were at empire war. At the end of the day it is your choice, maybe the right one by your reasoning, but not by mine, but thats cool.

Have fun browsing escrow for the next 2 weeks. :p and good luck
 
myself and a few others had some fun with MENTL last night, but they could easily own us we need people like Dym to fight as he has the skills, if we all stick together and fight them as a team we can do some damage. I think also we should ask another corp for help
 
Exactly as Dymetrie has said, EvE is not a fighting simulator! My character is a industrialist if I wanted to PvP I would have another character who would PvP and join a PvP corporation (that is my long term goal).

What is the point in investing 12Mill SP and 200M in implants just to undock and be ganked when there is little or no chance of winning, I have never PvPed I have no more experiance than the new members of OcUK Corporation. There are pleanty of people in OcUK who are willing to fight.

Dymetrie and myself are doing our best to support the members in whatever they want to do fight, leave or hide. If you want to get on your high horse and start preaching about directors not fighting, then you come and do a better job. Quite frankly if you wanted to come and help you would, regardless of the directors wilingness to fight.
 
Richard Slater said:
So there must be a no.2 focus, and a 3 and a 4. If the devs said that Smack Talk was the no.1 focus would you do it?


Petty and pretty irrelavant point.

Richard Slater said:
Exactly as Dymetrie has said, EvE is not a fighting simulator! My character is a industrialist if I wanted to PvP I would have another character who would PvP and join a PvP corporation (that is my long term goal).

What is the point in investing 12Mill SP and 200M in implants just to undock and be ganked when there is little or no chance of winning, I have never PvPed I have no more experiance than the new members of OcUK Corporation. There are pleanty of people in OcUK who are willing to fight.

Dymetrie and myself are doing our best to support the members in whatever they want to do fight, leave or hide. If you want to get on your high horse and start preaching about directors not fighting, then you come and do a better job. Quite frankly if you wanted to come and help you would, regardless of the directors wilingness to fight.

Sure eve is not a fighting simulator, but the devs have stated on several occasions that pvp is their PRIMARY focus in the game, and they do not want people bumming around in empire mining veld all their eve lives. This has been proven by the recent mission changes, bounty nerfs, reward nerfs and general increase in difficulty.

I can respect the fact that you personally do not want to fight, but I cant understand it. By abstaining from fighting you are basically throwing your newer members to the wolves, as they (no offence intended) are probably of low skills, low isk and inexperienced. One of the members has just posted saying that they NEED help from you guys. To be effective, especially when you are outnumbered and outgunned you need ALL HANDS on deck, even in t1 frigates, they can be effective.

As you said about the 12Mill Sp and 200m of implants, well you can replace those implants in a days worth of mining in 0.0, and you will never loose your skill points, so please what is your point again?

Anyways, if your willing to send your members down the river for the price of some implants and the fear of getting ganked, that’s your choice.

And you start talking about my high horse, mate I would be doing a better job than you just by UNDOCKING and firing a mining laser at an apoc. Sure id like to help im new to pvp but I love it, but at the end of the day if you cant be arsed to help YOUR corp, why the hell should I?

I have a lot of respect for anyone in an OCUK related clan, the community is excellent, friendly and protective. As I said its nothing personal, as it has no impact on my life, and I wish you the best of luck.
 
DanSolo said:
As you said about the 12Mill Sp and 200m of implants, well you can replace those implants in a days worth of mining in 0.0, and you will never loose your skill points, so please what is your point again?
I may be able to make that in 0.0 but seing as I don't mine thats not really an option. Nor do I mission run for anything other than passing the time. I make my money out of manafacturing, thus almost all of my capital is invested into BPOs. I rarely have more than 50m in my account, so no I coudn't replace the implants, and in case you were wondering where all the money I make goes a fair amount of it gets plowed into the corporation in times like this and the previous corp theft to make sure our members get what they need.

And you start talking about my high horse, mate I would be doing a better job than you just by UNDOCKING and firing a mining laser at an apoc. Sure id like to help im new to pvp but I love it, but at the end of the day if you cant be arsed to help YOUR corp, why the hell should I?

I can be arsed, I have spent most of yesterday ensuring that the corporation had sufficent modules/ammunition/ships and the blueprints to create them for the members to use to fight. The more money I loose the less time I can devote to the corporation.
 
Last edited:
I wouldnt say the directors have done nothing, they have ferried around getting blueprints for the various T1 modules that members have requested for their ships. They have offered ammo and shared out the war bookmarks, they are certainly not doing nothing and their presence online and in the station is opposite to abandoning the corp.

I wont lie it would certainly be a great morale boost if our directors could go out their and kick butt, however they seem to be political and sensible, we really dont have a chance in T1 frigs against 8 to 16 T2 frigates considering there are only about 6 of us that were prepared to fight. If there was a battleship out there I am sure a lot of us would jump at the chance to take something like that out but with like 26k in gunnery frankly my kestrel isnt going to take out a player with 2 years skills and experience in PVP, flying an assault ship or interceptor.

When the war started we werent in the station, a small gang of everyone who was prepared to fight was outside and ready, however when reports came through that T2 frig after T2 frig came through we docked up because the game physics simply dont allow 6 rookies to destroy 8 hardened battle players.

As there is no fight worth attempting and I am not paying a subscription to sit in a station i've followed the only route left to enable me to undock tonight and go back to doing my lvl 2 missions and complexes.
 
No offence guys but your kinda missing the point, if you have 6 t1 frigs vs 8 t2 frigs, sure you will probably loose the fight, but if you kill 1 t2 frigate for the loss of 6 t1 frigates you have won that round.
Say 1 mill per t1 frigate loss = 6m then add the enemys loss of 1 t2 frigate circa 20mill for the ship + fittings.
Its not about taking the enemy fleet down, jsut inflict more isk losses to them than them to you and your onto a winner. Currently i have 500k in my account because 99% of all my earnings are ploughed into the corp so you are not alone there, if i loose my implants i wont be buying another set.

We (D-F-C) have killed all manner of ships in t1 frigs, even when outnumbered, as i said before its all about the isk damage inflicted. Ravens, Cerbs, Apocs all killed with t1 frigates, its not impossible, t2 ships are not "the win button". Just give it a go.

A bunch of CLS frigates killed one of our apocs lastnight while he was ratting, so its not improbable.

I dont mean to complain about the ocuk corp, i know your a good bunch of guys, jsut stick together as a corp and you will cause enemy casualties. Never underestimate a fleet of t1 frigates.
 
Last edited:
Someone has to fund the war for ocuk so if that what the directors are doing then thats understandable.

Can you say who you are fighting against yet, ive looked on the eve forums but nothings there?
 
DanSolo said:
Petty and pretty irrelavant point.

Not particularly, its a fairly astute point. Whilst the devs have pointed out that the primary focus of the game is PvP, take a look at what the devs also say about industry and non-pvp as well.
Eve has been designed, very specifically, as a total package. Its a self-supporting universe, and thats what the devs have aimed it at as a whole. PvP plays an important part as an aspect of their overall vision, primarily because it is a catalyst for change. Alliances come and go, based primarily on the fortunes of PvP, and that has a knock on impact on all sorts of aspects of Eve life, like mineral costs in empire. Certain industrial aspects of the game still require people to be based in empire. Given how intensive the industrial aspect of the game is, it requires a lot of attention. Just ask Feek how long it takes to keep just STK stocked with all the necessary ammo/modules/ships, and we're only a small part of a large alliance. In empire space the market is even larger. The richest players and the ones driving the game economy are those involved not in PvP but industrial work.
PvP is merely one element of a huge life simulation, and whilst combat is essential in it, it is just an aspect.
TomB is about the only dev I know that actively pays interest in fighting. One of the devs inparticular is infamous for virtually never undocking, and he's in game most nights. He sits in station doing the industrial aspect of the game, and even has a very nice little trading empire setup.
You talk about game nerfs, but you forget just how many additions they have made to the industrial aspect of the game in the last 6 months, with huge boosts to numbers of sale orders, the distances they can be set at etc. etc.

Sure eve is not a fighting simulator, but the devs have stated on several occasions that pvp is their PRIMARY focus in the game, and they do not want people bumming around in empire mining veld all their eve lives. This has been proven by the recent mission changes, bounty nerfs, reward nerfs and general increase in difficulty.

Only a fool spends their life mining veld. There are far more profitable ways to make money in game. Even as a n00b I used to make more money trading than I would in mining. Veld provides a convenient way in to the game, a way to reduce costs of production a bit.

I can respect the fact that you personally do not want to fight, but I cant understand it.

Well that qualifies you nicely for this discussion, eh?

By abstaining from fighting you are basically throwing your newer members to the wolves, as they (no offence intended) are probably of low skills, low isk and inexperienced. One of the members has just posted saying that they NEED help from you guys. To be effective, especially when you are outnumbered and outgunned you need ALL HANDS on deck, even in t1 frigates, they can be effective.

So the hard work that the directors are putting in producing ships, modules and fittings for their members to go and use in combat is useless?
You're talking about a non-pvp corp fighting a bunch of experienced mercs. SP is no substitute for combat experience. Dym and Vortecs could go out there all guns blazing, giving it their best shot but their SP would be wasted. What difference do you honestly expect them to make?

Unfortunately I have an exam this week I'm cramming for at the moment, but come Saturday I'll be flying back up to empire to provide a little bit of combat experience. I'm not great at PvP at all, but I'm prepared to help lead some frigate squads because I don't doubt I'll do a better job than Dym or Vortecs. Again, not because I'm a good player or anything, purely because I have some experience having been out in 0.0 space for the last 6~7 months.

As you said about the 12Mill Sp and 200m of implants, well you can replace those implants in a days worth of mining in 0.0, and you will never loose your skill points, so please what is your point again?

Of course, that would require OcUK to be a 0.0 space corp, which we both know it isn't. So what was your point again?

Anyways, if your willing to send your members down the river for the price of some implants and the fear of getting ganked, that's your choice.

Sending members down the river? If you had any idea just how much work the two directors put in to keeping OcUK running you'd realise that sending them down the river is about the last thing they do. OcUK is purely a training corp, existing to get people up and running and through the initial learning curve of Eve. It is not, never has been, and probably never will be a PvP corp. The job it does it does very well.

And you start talking about my high horse, mate I would be doing a better job than you just by UNDOCKING and firing a mining laser at an apoc. Sure id like to help im new to pvp but I love it, but at the end of the day if you cant be arsed to help YOUR corp, why the hell should I?

Again.. if you had any idea how much work the directors do, "can't be arsed" is a pathetic insult. OcUK provides a lot of equipment to its corp members, and that stuff doesn't materialise magically.

I have a lot of respect for anyone in an OCUK related clan, the community is excellent, friendly and protective. As I said its nothing personal, as it has no impact on my life, and I wish you the best of luck.

Right... so you insult the directors, tell them their being useless, that the work they do isn't good, and then say "oh, its nothing personal"? Love the get-out clause there.
 
Sure they have work to do behind the scenes, but how long does it take to put some ammo/ships in the cooker?. Im sure they are doing a sterling job, but im jsut dumbstruck that the experienced members are letting the new players get on with it.

if im reading correctly i beleive they are at war with MENTL

EDIT:
Garp: i have nothing against the ocuk directors, im jsut a little shocked at their stance on this. i know the hard work directors have to put in to a corp as i am a founding member and director of D-F-C. I have contributed over 2.5 billion isk to my corp plus my time helping people, so i know what "hard work" in eve is "click click". Also our corp provides EVERYTHING for our members, if they want something we get it, from ships to modules, to insurance to advice, so please dont hit me with " you dont know what your talking about"

I Know ships need producting etc etc, but seriously if the minerals and bpos are in the place of production it takes approximately 10 minutes to put stuff in the cooker.

You do not need a bucket load of SP to be effective in pvp, you jsut need a decent leader, hence why i was so shocked that the directors are abstaining.

The veld example was just that, an example, sure there are better things to do, but if you dont get my drift your being pedantic.

The cant be arsed comment was a direct response to the "if you cared so much you would help" well quite frankly if someone is not willing to help themselves, neither am i.

I applaud you for comming back to help, now that the newer players have a potential leader on the way, my point is kind oF moot.

I really didnt mean to get personal in this, im jsut passionate about my corp and would never let them go into a war without the directors or persons of more experience, i thought this applied accross the board, obviously it doesnt and thats my misunderstanding. And i apologise prefusely for that.

As for the different aspects of eve, your right pvp is one aspect, the devs have stated it is a major aspect. But at the end of the day its a different aspect for them to participate in, so why hide, relish the oppertunity to do something different.

Apologies if i have caused any offence, i know the ocuk directors are not useless as they run a very successful corporation and no one can knock them for that. It was just a knee jeck reaction to a situation i would never put my corp members in.

As for the get out clause, thats just lol. why would i need a get out clause? what possibly would i want to get out of?
 
Last edited:
Back
Top Bottom