The Official Hearthstone : Heroes of Warcraft Thread

Luck is involved
Hearthstone - Deathwing: http://youtu.be/JpkocUbRJec

Luck caused him to lose his hand, Poor play lost him the game. I knew the second he played that keeper of the grove it was a mistake. His opponent top decked Deathwing, who knows what he will topdeck next. Malorne was the clear choice to play but he smelt blood and went for the kill. If he had played Malorne it would have forced Deathwing to attack him and kill him or risk losing the next turn. The keeper should have been kept in hand incase anything did need silencing or as a finishing blow. At least in my opinion.

No one has claimed Luck is not involved at all just that too much emphasis is being placed on luck
 
Last edited:
Luck caused him to lose his hand, Poor play lost him the game. I knew the second he played that keeper of the grove it was a mistake. His opponent top decked Deathwing, who knows what he will topdeck next. Malorne was the clear choice to play but he smelt blood and went for the kill. If he had played Malorne it would have forced Deathwing to attack him and kill him or risk losing the next turn. The keeper should have been kept in hand incase anything did need silencing or as a finishing blow. At least in my opinion.

No one has claimed Luck is not involved at all just that too much emphasis is being placed on luck

i would have lost either way. he would have attacked my Malorne. he would have still of had a deathwing on the board, 5 health, and then he got a sunwalker taunt. he still would have won.
 
It would have given you way more options. Who knows what you will top deck and the guy playing deathwing did not know you had a Keeper in hand and would be 2 damage short of winning.
 
Do people really believe that the top ranked players every season are the luckiest? Here is a tip; if you keep getting unlucky over a statistically significant number of games then its probably not luck and actually down to poor plays and/or a deck thats is weak against what most opponents are playing at your point on the ladder.

People showing individual games to demonstrate the luck element are really missing the point. Over enough games for every 'terrible starting hand' you should have an equivalent number of 'great starts'... If you don't then it's your deck that is the problem. The same applies to RNG events or drawing the right card at the right moment; the only difference is when its your opponent does it you think 'lucky topdecking *******, however if it happens to you you think 'great draw, I deserved that!'

If you want a game where no luck is involved go play chess. A begineer would lose to even a journeyman player 10 games out of 10... Likewise, most players will never even have a fraction of the skill required to even be competitive against a top player

Hearthstone is already a somewhat frustrating experience for new players and so to completely eliminate the (somewhat small) chance of a weak player with a poor deck beating a good player with a decent deck would make the situation much worse. I think the balance between RNG and skill in Hearthstone is about right at the moment... It would be nice to see a little more deck variety but I suspect that will come as more cards get added to the game.
 
Do people really believe that the top ranked players every season are the luckiest? Here is a tip; if you keep getting unlucky over a statistically significant number of games then its probably not luck and actually down to poor plays and/or a deck thats is weak against what most opponents are playing at your point on the ladder.

People showing individual games to demonstrate the luck element are really missing the point. Over enough games for every 'terrible starting hand' you should have an equivalent number of 'great starts'... If you don't then it's your deck that is the problem. The same applies to RNG events or drawing the right card at the right moment; the only difference is when its your opponent does it you think 'lucky topdecking *******, however if it happens to you you think 'great draw, I deserved that!'

If you want a game where no luck is involved go play chess. A begineer would lose to even a journeyman player 10 games out of 10... Likewise, most players will never even have a fraction of the skill required to even be competitive against a top player

Hearthstone is already a somewhat frustrating experience for new players and so to completely eliminate the (somewhat small) chance of a weak player with a poor deck beating a good player with a decent deck would make the situation much worse. I think the balance between RNG and skill in Hearthstone is about right at the moment... It would be nice to see a little more deck variety but I suspect that will come as more cards get added to the game.

no, the top players are the top players for a reason but luck does play a huge part in this game as with any RNG game and card games almost on a whole.
 
Played this game since closed Beta, got a level 60 and 5 other level 40+ characters so far. Never been that bothered to try for Legend, I play decks more for kicks these days. RNG ones can be very fun :D

I feel I have a bit of experience and I have found that there is a certain amount of player skill, cards and thought process involved with every play you make. This being said there is RNG in every game due to the nature of card draw, bad starting hands and being second can reduce your chance of winning. But you can play smart and make you way back into the game, this being said your opponent can have just as bad a hand as you.

This can trip up every player, Kripp, Knox and all the rest of the top streamers all have their own RNG fails. What you see on YouTube and Highlights from Twitch are the best bits for the most part with some of the amazing fails. A thing to remember is that the difference between a good and great deck can be an 5% extra win rate. It only take that much.

Also I think at some point soon they will have introduce a starters playing option to help migrate new players into the expanded decks queues, it would help retain people. Maybe a classic like queue, that then allows them to migrate to the option play queues after they get enough new cards to compete with a decent bit of knowledge to cope with the rest of the meta out there.
 
Last edited:
Not sure if I get your point, I wouldn't expect those to be terribly good draws if you were playing against an aggro/zoo type deck.

they were good drops.

thats what im saying. it was the luck of the draw (which plays a huge part in this game)

but yes against a very aggro deck its not hugely great.
 
Luck plays a big part in the game but the difference is the best players wont go for a 50/50 all the time and hope to get lucky to win a game like a lot of people would on ladder.

They put themselves in the best position possible every play they make playing around multiple combo's/cards.

They make the right decision 9/10 times where as a decent player might make it 7/10 times which in the long run gives them that extra win % which makes all the difference.

People who blame luck only and say the game is 95% rng dont understand or are just bad at the game or dont want to improve.

The best players always make their own luck.
 
I feel for you bud. Sick game, you had him down to two health.
And tbh, I don't think it would have made a blind bit of difference whether you play malorne of the keeper first since her had the taunted minion with divine shield.

Keeper can silence therefore rendering the taunter null
 
So after switching to my "go to" hunter deck earlier I've gone from 19 and 0 stars down to 15 and 4. I'm happy with that.

Hunter is by far the easiest class to play, most of the time the deck plays itself and u end up just playing to your mana curve any way.

U will be surprised how much u can rank up by playing hunter on ladder.
 
Hunter is by far the easiest class to play, most of the time the deck plays itself and u end up just playing to your mana curve any way.

U will be surprised how much u can rank up by playing hunter on ladder.

Yeah. I've been trying not to use it this season and use other decks instead but its been frustrating.

I'm not going to get to legendary I wouldn't have thought. Somewhere around 8 will be good enough.
 
Just had an interesting game with my brother that allowed me to make a very pretty pattern due to Echo and duplicate :)

 
Last edited:
while i am still enjoying this i am getting pretty hacked off with arena always giving me bad picks now i know you will say its your choice but serious ive played 3 lots of arena today and not been able to get more than 3 wins

hunter was my first pick and out of 120 cards to pick from i was offered wait for it 5 specific class cards and 2 of those were in the same pick .

2nd was mage and out of 120 cards i did not get offered polymorph,fireball or any of the secrets and my highest card to choose from was a savanah hymeine. lol

3rd one i went for priest as there are so many decent cards for him but alas not for me
i didnt get offered any of thoughtsteal,shrinkmeister,cabal shadow priest,holy nova or injured blademaster i did get a soul priestess but no circle of healing and i was also offered frostwolf grunt 8 yes 8 times and the only legend i was offered was lorewalker cho grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

but other than that i think the new gvg cards have changed a lot of peoples play
 
I think you've let the rage get to you.

There are 90 cards on offer.
Scar is a hunter card, so I assume you got it in the hunter draft. Hunters draft a low curve in arena typically so they can use the hero power more and mash face.
Mage secrets in arena, you mean dup/mirror? It's not going to be the end without these tbh. It's much more important to draft flamestrike as it's common which we can assume you did.
Priest - thoughtsteal is not as good in arena (they picked random crap too) and is a tempo loss if played early, usually a lost game right now due to the face attitude of gvg. Cabal is epic, you're unlikely to draft it. Combos like CoH / SP arn't common. You were offered 3 legendary cards, were the other 2 an option at all? Cards like onyxia are much better in arena than constructed.
 
Back
Top Bottom