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They support async compute - no one really knows what the state of the scheduler is but it looks like it is still at the very least atleast partly software assisted.
It appears that some changes have been made to the hardware that the queues are executed on to minimise impact of the weakness in the frontend but how well that works isn't yet known to anyone I've talked to.
Guys does anyone have any objection to me doing the owners thread ?
Think you should do one because you'll get 4 anyways![]()
You should do as you have kept the TX one up to date timeously.
Yeah I'd say late this year or early next, probably see the Titan variation first.
It doesn't really work like that when you compare different aspect ratio displays, 27" 16.9 is the equivalent to a 34" 21.9 screen
http://www.displaywars.com/27-inch-16x9-vs-34-inch-21x9
And a 23" 16.9 is the equivalent to a 29" 21.9 screen:
http://www.displaywars.com/23-inch-16x9-vs-29-inch-21x9
And a 20" 16.9 is the equivalent to a 25" 21.9 screen:
http://www.displaywars.com/20-inch-16x9-vs-25-inch-21x9
Of course, if you are coming from say a 32" 16.9 screen to a 34" 21.9 then yes you will be losing screen height.
Also, with 21.9 screens, you still get more horizontal screen space even if the horizontal res. is the same as on a 16.9 display.
Yup thankfully all the games I have played/tried (mostly AAA titles) work very well, some need a tweak in the config file or a flawless widescreen profile installed.
And yup, curved TVs are awful, I hope that fad dies but for these wide 21.9 monitors, the subtle curve is a very nice addition when sitting in front of one.
or they could just stop supporting more than 2way as it sucks in games anyway![]()
Not looked at it from that point of view. I looked at is as I have a 27” now and wanted around a 30” to 34” widescreen (wasn’t sure what the best size is for my desk). So did http://www.displaywars.com/34-inch-16x9-vs-34-inch-21x9
So you are saying I should be looking at say a 32” widescreen or 40” Ultrawide? Or 30 wide/38 ish ultra. It looks like I didn’t factor in the fov difference.
At what point do screens start getting to big for desk gaming? EDIT: Still finding it hard to find a good upgrade from a UltraSharp U2711.
1. Open NVIDIA Control Panel and click "Customize..."
2. Check box "Enable resolutions not exposed by the display"
3. Click "Create Custom Resolution"
Use following resolutions
4k Ultrawide: 3840x1620
1440p Ultrawide: 2560x1080
1080p Ultrawide: 1920x810
4. Aspect Ratio should be set to either "Aspect Ratio" or "No Scaling."
If that doesn't work, try out CRU1. Right click the desktop and open the AMD Catalyst/Vision Control Center.
2. In the upper-right corner, select "preferences". Make sure "Advanced View" is selected.
3. From the tabs on the left-hand side, select "My Digital Flat-Panels."
4. From the list that drops down, select "HDTV Support (Digital Flat-Panel).
5. There should be a list of "HDTV modes supported by this display." Choose the one relative to your monitor's native specifications. Since my monitor's native specs are 1920x1080 @60hz, I choose "Add 1080p60 format to Display Manager (NTSC)."
6. Click the green apply button.
If you now see one or two resolutions listed in the "Predefined and Custom HDTV Formats" section, you may be ready to go. Open the game and see if your native resolution is now listed.
If you're still not seeing anything, or if you'd like to add a new resolution, continue on.
7. You should now be able to click the "Add" button next to the list of "Predefined and Custom HDTV Formats." Go ahead and click it.
8. From here, you can create a custom resolution. When you're done, click accept.
9. Click the green apply button again.
DX12 can use 4 GPUs and does not need the SLI bridge.
Can this be disabled at driver level?
If nVidia wont support 3/4 way SLI, surely they'll just make sure it cant be done via a workaround