MGS4 was very-much fan service for fans of the previous games, a lot of it probably doesn't make much sense without the context of of at least 1 and 2.
Are the controls supposed to be clunky? They aren't as nice as Uncharted 1 let alone the later butter smooth Uncharted games. A lot of deadzone in the centre. Its a bit infuriating.
The game is becoming rather interesting though. Quite liked Act 2 from last night. Felt like something from an 80s action film, Rambo/Chuck Norris. Out in the fields, ditches, crawling through drains/sewers, grass, tiny rock caverns and warehouses. Hiding in drums and cardboard boxes, LOL! "Who put this drum here..."
Cannot believe how I've never played this after all this time. Even though the game looks dated, it still looks quite good. Very military looking.
The Laughing Octopus battle was well done I thought? Pin pointing her via sound as she hides in the painting and boxes. You could close your eyes and know exactly where she was more or less. Creepy scene though even the build up seeing a quick glimpse of the tentacles pass the windows and she curses you inside the area.
Raiden is quite bad ass! Though the cut scenes are bloomin ridiculous. I must have watched 30 minutes in one go at one point. Vamp is very daunting and disturbing. Reminds me of a film?
The scripted AI is quite cheesy watching them follow each other as they report back to HQ its all clear.
Pervy how they had Snake kneel on the floor trying to peek up Naomi's skirt. What the heck... She is yummy though. I'm assuming the game is supposed to have manga traits? Quite a strange setting. Meryl is yum as well.
How awesome would this have been if it had been remastered. It would have been so nice with refined controls.